Changed RGBA_Bytes -> Color

This commit is contained in:
Lars Brubaker 2017-10-31 11:43:25 -07:00
parent c6a3c14118
commit 8d1fecab8c
107 changed files with 495 additions and 495 deletions

View file

@ -39,9 +39,9 @@ namespace MatterHackers.GCodeVisualizer
{
private float extrusionVolumeMm3;
private float layerHeight;
private RGBA_Bytes color;
private Color color;
public RenderFeatureExtrusion(Vector3 start, Vector3 end, int extruderIndex, double travelSpeed, double totalExtrusionMm, double filamentDiameterMm, double layerHeight, RGBA_Bytes color)
public RenderFeatureExtrusion(Vector3 start, Vector3 end, int extruderIndex, double travelSpeed, double totalExtrusionMm, double filamentDiameterMm, double layerHeight, Color color)
: base(start, end, extruderIndex, travelSpeed)
{
this.color = color;
@ -98,7 +98,7 @@ namespace MatterHackers.GCodeVisualizer
{
double extrusionLineWidths = GetExtrusionWidth(renderInfo.CurrentRenderType) * 2 * renderInfo.LayerScale;
RGBA_Bytes extrusionColor = RGBA_Bytes.Black;
Color extrusionColor = Color.Black;
if (extruderIndex > 0)
{
extrusionColor = renderInfo.GetMaterialColor(extruderIndex);
@ -110,7 +110,7 @@ namespace MatterHackers.GCodeVisualizer
if (renderInfo.CurrentRenderType.HasFlag(RenderType.TransparentExtrusion))
{
extrusionColor = new RGBA_Bytes(extrusionColor, 200);
extrusionColor = new Color(extrusionColor, 200);
}
// render the part using opengl