Extract GCodeRenderer from widget to model

This commit is contained in:
John Lewin 2017-06-24 10:38:08 -07:00
parent 847c088cce
commit 8b3bc325cd
3 changed files with 17 additions and 17 deletions

View file

@ -400,7 +400,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
private void TrackballTumbleWidget_DrawGlContent(object sender, EventArgs e)
{
if (loadedGCode == null || gcodeViewWidget.gCodeRenderer == null)
if (loadedGCode == null || printer.BedPlate.GCodeRenderer == null)
{
return;
}
@ -417,7 +417,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
new Vector2[] { ActiveSliceSettings.Instance.Helpers.ExtruderOffset(0), ActiveSliceSettings.Instance.Helpers.ExtruderOffset(1) },
MeshViewerWidget.GetMaterialColor);
gcodeViewWidget.gCodeRenderer.Render3D(renderInfo);
printer.BedPlate.GCodeRenderer.Render3D(renderInfo);
}
private void SetAnimationPosition()