Making paths behave more consistently
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18 changed files with 466 additions and 98 deletions
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@ -171,7 +171,7 @@ namespace MatterHackers.MatterControl.DesignTools
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var end = PositionsHaveBeenSet ? EndPosition : EndPosition.Transform(Matrix);
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// draw on top of anything that is already drawn
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object3DControlLayer.World.Render3DLine(start, end, Color.Black.WithAlpha(20), false, width: GuiWidget.DeviceScale);
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object3DControlLayer.World.Render3DLine(start, end, Color.Black.WithAlpha(Constants.LineAlpha), false, width: GuiWidget.DeviceScale);
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// Restore DepthTest
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object3DControlLayer.World.Render3DLine(start, end, Color.Black, true, width: GuiWidget.DeviceScale);
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