Making paths behave more consistently
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18 changed files with 466 additions and 98 deletions
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@ -33,6 +33,7 @@ using MatterHackers.Agg.UI;
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using MatterHackers.DataConverters3D;
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using MatterHackers.MatterControl;
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using MatterHackers.MatterControl.CustomWidgets;
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using MatterHackers.MatterControl.DesignTools;
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using MatterHackers.MatterControl.DesignTools.Operations;
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using MatterHackers.MatterControl.PartPreviewWindow;
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using MatterHackers.MeshVisualizer;
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@ -188,7 +189,7 @@ namespace MatterHackers.Plugins.EditorTools
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else
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{
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// render on top of everything very lightly
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Object3DControlContext.World.Render3DLine(clippingFrustum, bottomPosition, topPosition, theme.TextColor.WithAlpha(20), false, GuiWidget.DeviceScale);
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Object3DControlContext.World.Render3DLine(clippingFrustum, bottomPosition, topPosition, theme.TextColor.WithAlpha(Constants.LineAlpha), false, GuiWidget.DeviceScale);
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}
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}
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}
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