Working on new 2D primitives and operations
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13 changed files with 576 additions and 52 deletions
132
MatterControlLib/DesignTools/Primitives/BoxPathObject3D.cs
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132
MatterControlLib/DesignTools/Primitives/BoxPathObject3D.cs
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/*
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Copyright (c) 2019, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using MatterHackers.Agg.UI;
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using MatterHackers.Agg.VertexSource;
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using MatterHackers.DataConverters3D;
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using MatterHackers.Localizations;
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using MatterHackers.MatterControl.DesignTools.Operations;
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using MatterHackers.MatterControl.PartPreviewWindow;
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using MatterHackers.PolygonMesh;
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using Newtonsoft.Json;
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namespace MatterHackers.MatterControl.DesignTools
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{
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public class BoxPathObject3D : PrimitiveObject3D, IPathObject, IObject3DControlsProvider, ISelectedEditorDraw
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{
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public BoxPathObject3D()
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{
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Name = "Box".Localize();
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Color = Operations.Object3DExtensions.PrimitiveColors["Cube"];
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}
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public override string ThumbnailName => "Box";
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[JsonIgnore]
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private IVertexSource _vertexSource = new VertexStorage();
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public IVertexSource VertexSource
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{
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get => _vertexSource;
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set
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{
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_vertexSource = value;
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// set the mesh to show the path
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this.Mesh = this.VertexSource.Extrude(Constants.PathPolygonsHeight);
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}
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}
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public void DrawEditor(Object3DControlsLayer layer, List<Object3DView> transparentMeshes, DrawEventArgs e)
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{
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this.DrawPath();
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}
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/// <summary>
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/// This is the actual serialized with that can use expressions
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/// </summary>
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[MaxDecimalPlaces(2)]
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public DoubleOrExpression Width { get; set; } = 20;
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[MaxDecimalPlaces(2)]
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public DoubleOrExpression Depth { get; set; } = 20;
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public static async Task<BoxPathObject3D> Create()
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{
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var item = new BoxPathObject3D();
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await item.Rebuild();
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return item;
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}
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public void AddObject3DControls(Object3DControlsLayer object3DControlsLayer)
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{
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object3DControlsLayer.AddControls(ControlTypes.MoveInZ);
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object3DControlsLayer.AddWidthDepthControls(this, Width, Depth, null);
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object3DControlsLayer.AddControls(ControlTypes.MoveInZ);
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object3DControlsLayer.AddControls(ControlTypes.RotateXYZ);
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}
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public override async void OnInvalidate(InvalidateArgs invalidateArgs)
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{
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if ((invalidateArgs.InvalidateType.HasFlag(InvalidateType.Properties) && invalidateArgs.Source == this))
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{
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await Rebuild();
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}
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else if (SheetObject3D.NeedsRebuild(this, invalidateArgs))
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{
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await Rebuild();
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}
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else
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{
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base.OnInvalidate(invalidateArgs);
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}
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}
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public override Task Rebuild()
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{
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this.DebugDepth("Rebuild");
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using (RebuildLock())
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{
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using (new CenterAndHeightMaintainer(this))
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{
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var width = Width.Value(this);
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var depth = Depth.Value(this);
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VertexSource = new RoundedRect(-width / 2, -depth / 2, width / 2, depth / 2, 0);
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}
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}
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Parent?.Invalidate(new InvalidateArgs(this, InvalidateType.Mesh));
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return Task.CompletedTask;
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}
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}
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}
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