Try to delay giving notice that a 3d model has been save until the os is likely to have released it from writing.
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2 changed files with 3 additions and 2 deletions
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@ -1873,7 +1873,8 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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MeshFileIo.Save(asynchMeshGroups, printItemWrapper.FileLocation, outputInfo);
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printItemWrapper.ReportFileChange();
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// Wait for a second to report the file changed to give the OS a chance to finish closing it.
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UiThread.RunOnIdle(printItemWrapper.ReportFileChange, 3);
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if (returnInfo != null
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&& returnInfo.destinationLibraryProvider != null)
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