Making the editor have local function to reduce complexity
This commit is contained in:
parent
9450bdbcf9
commit
7b65b02d92
8 changed files with 1325 additions and 1231 deletions
|
|
@ -0,0 +1,109 @@
|
|||
/*
|
||||
Copyright (c) 2018, Lars Brubaker, John Lewin
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
The views and conclusions contained in the software and documentation are those
|
||||
of the authors and should not be interpreted as representing official policies,
|
||||
either expressed or implied, of the FreeBSD Project.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using MatterHackers.Agg.UI;
|
||||
using MatterHackers.DataConverters3D;
|
||||
using MatterHackers.MatterControl.Library;
|
||||
using MatterHackers.MatterControl.PartPreviewWindow;
|
||||
using MatterHackers.MeshVisualizer;
|
||||
|
||||
[assembly: InternalsVisibleTo("MatterControl.Tests")]
|
||||
[assembly: InternalsVisibleTo("MatterControl.AutomationTests")]
|
||||
[assembly: InternalsVisibleTo("CloudServices.Tests")]
|
||||
|
||||
namespace MatterHackers.MatterControl
|
||||
{
|
||||
public class EditorExtensionsConfig
|
||||
{
|
||||
private LibraryConfig libraryConfig;
|
||||
|
||||
// private List<IObject3DEditor> _IObject3DEditorProviders = new List<IObject3DEditor>()
|
||||
// {
|
||||
// new IntersectionEditor(),
|
||||
// new SubtractEditor(),
|
||||
// new SubtractAndReplace()
|
||||
// };
|
||||
|
||||
public EditorExtensionsConfig(LibraryConfig libraryConfig)
|
||||
{
|
||||
this.libraryConfig = libraryConfig;
|
||||
|
||||
objectEditorsByType = new Dictionary<Type, HashSet<Func<ThemeConfig, UndoBuffer, IObjectEditor>>>();
|
||||
}
|
||||
|
||||
private void MapTypesToEditorFactory(Func<ThemeConfig, UndoBuffer, IObjectEditor> object3DEditorFactory)
|
||||
{
|
||||
var editor = object3DEditorFactory.Invoke(null, null);
|
||||
|
||||
foreach (Type type in editor.SupportedTypes())
|
||||
{
|
||||
if (!objectEditorsByType.TryGetValue(type, out HashSet<Func<ThemeConfig, UndoBuffer, IObjectEditor>> mappedEditorsFactories))
|
||||
{
|
||||
mappedEditorsFactories = new HashSet<Func<ThemeConfig, UndoBuffer, IObjectEditor>>();
|
||||
objectEditorsByType.Add(type, mappedEditorsFactories);
|
||||
}
|
||||
|
||||
mappedEditorsFactories.Add(object3DEditorFactory);
|
||||
}
|
||||
}
|
||||
|
||||
public void RegisterFactory(Func<ThemeConfig, UndoBuffer, IObjectEditor> object3DEditorFactory)
|
||||
{
|
||||
this.MapTypesToEditorFactory(object3DEditorFactory);
|
||||
}
|
||||
|
||||
private Dictionary<Type, HashSet<Func<ThemeConfig, UndoBuffer, IObjectEditor>>> objectEditorsByType;
|
||||
|
||||
public HashSet<Func<ThemeConfig, UndoBuffer, IObjectEditor>> GetEditorsForType(Type selectedItemType)
|
||||
{
|
||||
HashSet<Func<ThemeConfig, UndoBuffer, IObjectEditor>> mappedEditors;
|
||||
objectEditorsByType.TryGetValue(selectedItemType, out mappedEditors);
|
||||
|
||||
if (mappedEditors == null)
|
||||
{
|
||||
foreach (var kvp in objectEditorsByType)
|
||||
{
|
||||
var editorType = kvp.Key;
|
||||
|
||||
if (editorType.IsAssignableFrom(selectedItemType)
|
||||
&& selectedItemType != typeof(Object3D))
|
||||
{
|
||||
mappedEditors = kvp.Value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return mappedEditors;
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue