Migrate GCodeVisualizer and MeshViewer content into MatterControl
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25 changed files with 4452 additions and 28 deletions
103
MatterControl.OpenGL/GCodeRenderer/GCodeRenderInfo.cs
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MatterControl.OpenGL/GCodeRenderer/GCodeRenderInfo.cs
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/*
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Copyright (c) 2014, Lars Brubaker
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using MatterHackers.Agg;
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using MatterHackers.Agg.Transform;
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using MatterHackers.VectorMath;
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namespace MatterHackers.GCodeVisualizer
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{
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public class GCodeRenderInfo
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{
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private Vector2[] extruderOffsets;
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public Vector2 GetExtruderOffset(int index)
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{
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if (extruderOffsets != null
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&& extruderOffsets.Length > index)
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{
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return extruderOffsets[index];
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}
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return Vector2.Zero;
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}
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public Func<int, RGBA_Bytes> GetMaterialColor { get; }
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public int startLayerIndex;
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public int StartLayerIndex { get { return startLayerIndex; } }
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private int endLayerIndex;
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public int EndLayerIndex { get { return endLayerIndex; } }
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private Affine transform;
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public Affine Transform { get { return transform; } }
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private double layerScale;
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public double LayerScale { get { return layerScale; } }
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private RenderType currentRenderType;
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public RenderType CurrentRenderType { get { return currentRenderType; } }
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private double featureToStartOnRatio0To1;
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public double FeatureToStartOnRatio0To1 { get { return featureToStartOnRatio0To1; } }
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private double featureToEndOnRatio0To1;
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public double FeatureToEndOnRatio0To1 { get { return featureToEndOnRatio0To1; } }
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public GCodeRenderInfo()
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{
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}
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public GCodeRenderInfo(int startLayerIndex, int endLayerIndex,
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Affine transform, double layerScale, RenderType renderType,
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double featureToStartOnRatio0To1, double featureToEndOnRatio0To1,
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Vector2[] extruderOffsets,
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Func<int, RGBA_Bytes> getMaterialColor)
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{
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this.GetMaterialColor = getMaterialColor;
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this.startLayerIndex = startLayerIndex;
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this.endLayerIndex = endLayerIndex;
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this.transform = transform;
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this.layerScale = layerScale;
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this.currentRenderType = renderType;
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this.featureToStartOnRatio0To1 = featureToStartOnRatio0To1;
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this.featureToEndOnRatio0To1 = featureToEndOnRatio0To1;
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this.extruderOffsets = extruderOffsets;
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}
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}
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}
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