Working on Braille flash cards
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4 changed files with 126 additions and 4 deletions
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@ -51,6 +51,12 @@ namespace MatterHackers.MatterControl.DesignTools
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{
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}
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public BrailleObject3D(string textToEncode)
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{
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TextToEncode = textToEncode;
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Rebuild(null);
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}
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public static BrailleObject3D Create()
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{
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var item = new BrailleObject3D();
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@ -93,6 +99,17 @@ namespace MatterHackers.MatterControl.DesignTools
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double pointsToMm = 0.352778;
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IObject3D textObject = new Object3D();
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var offest = 0.0;
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TypeFacePrinter textPrinter;
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if (RenderAsBraille)
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{
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textPrinter = new TypeFacePrinter(TextToEncode, new StyledTypeFace(typeFace, pointSize));
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}
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else
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{
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textPrinter = new TypeFacePrinter(TextToEncode, new StyledTypeFace(ApplicationController.MonoSpacedTypeFace, pointSize));
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}
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foreach (var letter in brailleText.ToCharArray())
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{
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IObject3D letterObject;
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@ -159,8 +176,13 @@ namespace MatterHackers.MatterControl.DesignTools
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}
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// add a plate under the dots
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IObject3D basePlate = new CubeObject3D(textObject.XSize() + pointSize * pointsToMm / 2, textObject.YSize() + 1.7 * pointSize * pointsToMm / 2, BaseHeight);
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basePlate = new SetCenter(basePlate, textObject.GetCenter() - new Vector3(0, 0, textObject.ZSize() / 2 + basePlate.ZSize() / 2 - .01));
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var padding = 1.7 * pointSize * pointsToMm / 2;
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var size = textPrinter.LocalBounds * pointsToMm;
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IObject3D basePlate = new CubeObject3D(size.Width + padding, size.Height + padding, BaseHeight);
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basePlate = new Align(basePlate, Face.Top, textObject, Face.Bottom, 0, 0, -.01);
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basePlate = new Align(basePlate, Face.Left | Face.Front,
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size.Left - padding/2,
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size.Bottom - padding/2);
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this.Children.Add(basePlate);
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basePlate.Matrix *= Matrix4X4.CreateRotationX(MathHelper.Tau / 4);
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