Move MatterControl source code into a subdirectory
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2007 changed files with 13 additions and 8 deletions
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/*
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Copyright (c) 2019, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using MatterHackers.Agg;
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using MatterHackers.Agg.Platform;
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using MatterHackers.Agg.UI;
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using MatterHackers.DataConverters3D;
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using MatterHackers.Localizations;
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using MatterHackers.MatterControl.PartPreviewWindow;
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using MatterHackers.MeshVisualizer;
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using MatterHackers.PolygonMesh;
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using MatterHackers.PolygonMesh.Processors;
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using MatterHackers.RenderOpenGl;
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using MatterHackers.VectorMath;
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namespace MatterHackers.MatterControl.DesignTools
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{
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[MarkDownDescription("Drag the spheres to the locations you would like to measure the distance between. The object on the bed will not print.")]
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[HideMeterialAndColor]
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public class MeasureToolObject3D : Object3D, IObject3DControlsProvider, ICustomEditorDraw, IEditorButtonProvider
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{
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private static Mesh shape = null;
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private List<IObject3DControl> editorControls = null;
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private GuiWidget containerWidget;
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private GuiWidget textWidget;
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private Object3DControlsLayer controlLayer;
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public MeasureToolObject3D()
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{
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Name = "Measure Tool".Localize();
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Color = Color.FromHSL(.11, .98, .76);
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if (shape == null)
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{
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using (Stream measureAmfStream = StaticData.Instance.OpenStream(Path.Combine("Stls", "measure_tool.stl")))
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{
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shape = StlProcessing.Load(measureAmfStream, CancellationToken.None);
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}
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}
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Mesh = shape;
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}
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public static async Task<MeasureToolObject3D> Create()
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{
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var item = new MeasureToolObject3D();
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await item.Rebuild();
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return item;
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}
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public bool DoEditorDraw(bool isSelected) => true;
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[HideFromEditor]
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private Vector3 worldStartPosition
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{
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get
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{
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return LocalStartPosition.Transform(this.WorldMatrix());
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}
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set
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{
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LocalStartPosition = value.Transform(this.WorldMatrix().Inverted);
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}
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}
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[HideFromEditor]
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private Vector3 worldEndPosition
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{
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get
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{
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return LocalEndPosition.Transform(this.WorldMatrix());
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}
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set
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{
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LocalEndPosition = value.Transform(this.WorldMatrix().Inverted);
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}
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}
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[HideFromEditor]
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public Vector3 LocalStartPosition { get; set; }
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[HideFromEditor]
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public Vector3 LocalEndPosition { get; set; }
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[ReadOnly(true)]
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public double Distance { get; set; } = 0;
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[HideFromEditor]
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public bool PositionsHaveBeenSet { get; set; } = false;
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public override bool Printable => false;
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public void AddObject3DControls(Object3DControlsLayer object3DControlsLayer)
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{
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if (editorControls == null)
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{
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editorControls = new List<IObject3DControl>
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{
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// Start Position Object
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new TracedPositionObject3DControl(object3DControlsLayer,
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this,
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// get position function
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() => worldStartPosition,
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// set position function
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(position) =>
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{
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if (!PositionsHaveBeenSet)
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{
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PositionsHaveBeenSet = true;
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}
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worldStartPosition = position;
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Distance = (worldStartPosition - worldEndPosition).Length;
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UiThread.RunOnIdle(() => Invalidate(InvalidateType.DisplayValues));
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},
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// edit complete function
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(undoPosition) => SetUndoData(undoPosition, worldEndPosition)
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),
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// End Position Object
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new TracedPositionObject3DControl(object3DControlsLayer,
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this,
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// get position function
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() => worldEndPosition,
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// set position function
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(position) =>
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{
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if (!PositionsHaveBeenSet)
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{
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PositionsHaveBeenSet = true;
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}
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worldEndPosition = position;
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Distance = (worldStartPosition - worldEndPosition).Length;
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UiThread.RunOnIdle(() => Invalidate(InvalidateType.DisplayValues));
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},
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// edit complete function
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(undoPosition) => SetUndoData(worldStartPosition, undoPosition)
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),
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};
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}
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object3DControlsLayer.Object3DControls.Modify((list) =>
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{
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list.AddRange(editorControls);
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});
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}
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private void SetUndoData(Vector3 undoStartPosition, Vector3 undoEndPosition)
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{
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var doStartPosition = worldStartPosition;
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var doEndPosition = worldEndPosition;
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var undoBuffer = controlLayer?.Scene?.UndoBuffer;
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if (undoBuffer != null)
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{
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undoBuffer.Add(new UndoRedoActions(() =>
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{
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worldStartPosition = undoStartPosition;
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worldEndPosition = undoEndPosition;
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this.Invalidate(InvalidateType.Matrix);
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},
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() =>
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{
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worldStartPosition = doStartPosition;
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worldEndPosition = doEndPosition;
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this.Invalidate(InvalidateType.Matrix);
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}));
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}
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}
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public override async void OnInvalidate(InvalidateArgs invalidateType)
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{
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if (invalidateType.InvalidateType.HasFlag(InvalidateType.Properties)
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&& invalidateType.Source == this)
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{
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await Rebuild();
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}
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else
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{
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base.OnInvalidate(invalidateType);
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}
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}
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public override Task Rebuild()
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{
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this.DebugDepth("Rebuild");
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using (RebuildLock())
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{
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using (new CenterAndHeightMaintainer(this))
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{
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}
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}
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this.CancelAllParentBuilding();
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Parent?.Invalidate(new InvalidateArgs(this, InvalidateType.Mesh));
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return Task.CompletedTask;
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}
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public void AddEditorTransparents(Object3DControlsLayer layer, List<Object3DView> transparentMeshes, DrawEventArgs e) { }
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public void DrawEditor(Object3DControlsLayer controlLayer, DrawEventArgs e)
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{
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if (!PositionsHaveBeenSet)
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{
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var aabb = this.Mesh.GetAxisAlignedBoundingBox();
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LocalStartPosition = aabb.Center + new Vector3(-10, 5, 3);
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LocalEndPosition = aabb.Center + new Vector3(10, 5, 3);
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}
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var start = worldStartPosition;
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var end = worldEndPosition;
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var world = controlLayer.World;
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// draw on top of anything that is already drawn
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world.Render3DLine(start,
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end,
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Color.Black.WithAlpha(Constants.LineAlpha),
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false,
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GuiWidget.DeviceScale,
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true,
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true);
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// Restore DepthTest
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world.Render3DLine(start,
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end,
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Color.Black.WithAlpha(Constants.LineAlpha),
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true,
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GuiWidget.DeviceScale,
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true,
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true);
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var screenStart = world.GetScreenPosition(start);
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var screenEnd = world.GetScreenPosition(end);
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var center = (screenStart + screenEnd) / 2;
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if (PositionsHaveBeenSet)
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{
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CreateWidgetIfRequired(controlLayer);
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// always keep the displayed distance the actual world distance
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var worldStartPosition = LocalStartPosition.Transform(this.WorldMatrix());
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var worldEndPosition = LocalEndPosition.Transform(this.WorldMatrix());
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Distance = (worldStartPosition - worldEndPosition).Length;
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textWidget.Text = Distance.ToString("0.##");
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containerWidget.Position = center - new Vector2(containerWidget.LocalBounds.Width / 2, containerWidget.LocalBounds.Height / 2);
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containerWidget.Visible = true;
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}
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}
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public AxisAlignedBoundingBox GetEditorWorldspaceAABB(Object3DControlsLayer layer)
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{
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return new AxisAlignedBoundingBox(new Vector3[] { worldStartPosition, worldEndPosition });
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}
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private void CreateWidgetIfRequired(Object3DControlsLayer controlLayer)
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{
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if (containerWidget == null
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|| containerWidget.Parents<SystemWindow>().Count() == 0)
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{
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this.controlLayer = controlLayer;
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var theme = ApplicationController.Instance.MenuTheme;
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containerWidget = new GuiWidget()
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{
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HAnchor = HAnchor.Fit,
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VAnchor = VAnchor.Fit,
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Padding = 5,
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BackgroundColor = theme.BackgroundColor,
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BackgroundRadius = new RadiusCorners(3 * GuiWidget.DeviceScale),
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BorderColor = theme.PrimaryAccentColor,
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BackgroundOutlineWidth = 1,
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};
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containerWidget.AddChild(textWidget = new TextWidget(Distance.ToString("0.##"))
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{
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TextColor = theme.TextColor,
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PointSize = 10,
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Selectable = true,
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AutoExpandBoundsToText = true,
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});
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controlLayer.GuiSurface.AddChild(containerWidget);
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controlLayer.GuiSurface.AfterDraw += GuiSurface_AfterDraw;
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void NumberWidget_MouseDown(object sender, MouseEventArgs e2)
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{
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controlLayer.Scene.SelectedItem = this;
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}
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containerWidget.MouseDown += NumberWidget_MouseDown;
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}
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}
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private void GuiSurface_AfterDraw(object sender, DrawEventArgs e)
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{
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if (!controlLayer.Scene.Contains(this))
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{
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containerWidget.Close();
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if (sender is GuiWidget guiWidget)
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{
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guiWidget.AfterDraw -= GuiSurface_AfterDraw;
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}
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}
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}
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public IEnumerable<EditorButtonData> GetEditorButtonsData()
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{
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yield return new EditorButtonData()
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{
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Action = () =>
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{
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Distance = 0;
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if (containerWidget != null)
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{
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containerWidget.Visible = false;
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}
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PositionsHaveBeenSet = false;
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UiThread.RunOnIdle(() => Invalidate(InvalidateType.DisplayValues));
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},
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HelpText = "Reset the line ends back to their starting positions".Localize(),
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Name = "Reset".Localize(),
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};
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}
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}
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}
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