Move MatterControl source code into a subdirectory
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2007 changed files with 13 additions and 8 deletions
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/*
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Copyright (c) 2023, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using System.Threading.Tasks;
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using MatterControlLib.DesignTools.Operations.Path;
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using MatterHackers.Agg.UI;
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using MatterHackers.Agg.VertexSource;
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using MatterHackers.DataConverters3D;
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using MatterHackers.Localizations;
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using MatterHackers.MatterControl.PartPreviewWindow;
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using MatterHackers.PolygonMesh.Processors;
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using MatterHackers.VectorMath;
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namespace MatterHackers.MatterControl.DesignTools.Primitives
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{
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public class BoxPathObject3D : PathObject3DAbstract, IObject3DControlsProvider, IEditorDraw, IPropertyGridModifier, IStaticThumbnail
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{
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public BoxPathObject3D()
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{
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Name = "Box".Localize();
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Color = Operations.Object3DExtensions.PrimitiveColors["Cube"];
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}
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public override bool MeshIsSolidObject => false;
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public static double MinEdgeSize = .001;
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public string ThumbnailName => "Box";
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/// <summary>
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/// This is the actual serialized with that can use expressions
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/// </summary>
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[MaxDecimalPlaces(2)]
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[Slider(1, 400, Easing.EaseType.Quadratic, useSnappingGrid: true)]
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public DoubleOrExpression Width { get; set; } = 20;
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[MaxDecimalPlaces(2)]
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[Slider(1, 400, Easing.EaseType.Quadratic, useSnappingGrid: true)]
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public DoubleOrExpression Depth { get; set; } = 20;
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public bool Round { get; set; }
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[Slider(0, 20, Easing.EaseType.Quadratic, snapDistance: .1)]
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public DoubleOrExpression Radius { get; set; } = 3;
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[Slider(1, 30, Easing.EaseType.Quadratic, snapDistance: 1)]
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public IntOrExpression RoundSegments { get; set; } = 9;
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public static async Task<BoxPathObject3D> Create()
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{
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var item = new BoxPathObject3D();
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await item.Rebuild();
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return item;
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}
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public void AddObject3DControls(Object3DControlsLayer object3DControlsLayer)
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{
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object3DControlsLayer.AddControls(ControlTypes.MoveInZ);
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object3DControlsLayer.AddWidthDepthControls(this, Width, Depth, null);
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object3DControlsLayer.AddControls(ControlTypes.MoveInZ);
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object3DControlsLayer.AddControls(ControlTypes.RotateXYZ);
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}
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public override async void OnInvalidate(InvalidateArgs invalidateArgs)
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{
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if (invalidateArgs.InvalidateType.HasFlag(InvalidateType.Properties) && invalidateArgs.Source == this)
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{
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await Rebuild();
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}
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else if (Expressions.NeedRebuild(this, invalidateArgs))
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{
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await Rebuild();
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}
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else
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{
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base.OnInvalidate(invalidateArgs);
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}
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}
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public override Task Rebuild()
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{
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this.DebugDepth("Rebuild");
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using (RebuildLock())
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{
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using (new CenterAndHeightMaintainer(this))
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{
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bool valuesChanged = false;
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var width = Width.ClampIfNotCalculated(this, MinEdgeSize, 1000000, ref valuesChanged);
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var depth = Depth.ClampIfNotCalculated(this, MinEdgeSize, 1000000, ref valuesChanged);
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var roundSegments = RoundSegments.ClampIfNotCalculated(this, 1, 90, ref valuesChanged);
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var roundRadius = Radius.ClampIfNotCalculated(this, 0, Math.Min(width, depth) / 2, ref valuesChanged);
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if (Round)
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{
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var roundRect = new RoundedRect(-width / 2, -depth / 2, width / 2, depth / 2, roundRadius);
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roundRect.NumSegments = roundSegments;
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VertexStorage = new VertexStorage(roundRect);
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}
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else
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{
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VertexStorage = new VertexStorage(new RoundedRect(-width / 2, -depth / 2, width / 2, depth / 2, 0));
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}
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Mesh = VertexStorage.Extrude(Constants.PathPolygonsHeight);
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}
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}
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this.CancelAllParentBuilding();
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Parent?.Invalidate(new InvalidateArgs(this, InvalidateType.Path));
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return Task.CompletedTask;
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}
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public void UpdateControls(PublicPropertyChange change)
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{
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change.SetRowVisible(nameof(RoundSegments), () => Round);
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change.SetRowVisible(nameof(Radius), () => Round);
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}
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}
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}
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