Move MatterControl source code into a subdirectory
This commit is contained in:
parent
2c6e34243a
commit
70af2d9ae8
2007 changed files with 13 additions and 8 deletions
|
|
@ -0,0 +1,178 @@
|
|||
/*
|
||||
Copyright (c) 2019, Lars Brubaker, John Lewin
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
The views and conclusions contained in the software and documentation are those
|
||||
of the authors and should not be interpreted as representing official policies,
|
||||
either expressed or implied, of the FreeBSD Project.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using MatterHackers.Agg;
|
||||
using MatterHackers.Agg.VertexSource;
|
||||
using MatterHackers.RenderOpenGl;
|
||||
using MatterHackers.VectorMath;
|
||||
|
||||
namespace MatterHackers.GCodeVisualizer
|
||||
{
|
||||
public class RenderFeatureExtrusion : RenderFeatureTravel
|
||||
{
|
||||
private float extrusionVolumeMm3;
|
||||
private float layerHeight;
|
||||
private Color color;
|
||||
private Color gray;
|
||||
|
||||
public RenderFeatureExtrusion(int instructionIndex, Vector3 start, Vector3 end, int toolIndex, double travelSpeed, double totalExtrusionMm, double filamentDiameterMm, double layerHeight, Color color, Color gray)
|
||||
: base(instructionIndex, start, end, toolIndex, travelSpeed, false)
|
||||
{
|
||||
this.color = color;
|
||||
this.gray = gray;
|
||||
double filamentRadius = filamentDiameterMm / 2;
|
||||
double areaSquareMm = (filamentRadius * filamentRadius) * Math.PI;
|
||||
|
||||
this.extrusionVolumeMm3 = (float)(areaSquareMm * totalExtrusionMm);
|
||||
this.layerHeight = (float)layerHeight;
|
||||
}
|
||||
|
||||
private double GetRadius(RenderType renderType)
|
||||
{
|
||||
return GetExtrusionWidth(renderType) / 2;
|
||||
}
|
||||
|
||||
private double GetExtrusionWidth(RenderType renderType)
|
||||
{
|
||||
double width = GCodeRenderer.ExtruderWidth;
|
||||
if ((renderType & RenderType.SimulateExtrusion) == RenderType.SimulateExtrusion)
|
||||
{
|
||||
double moveLength = (end - start).Length;
|
||||
|
||||
if (moveLength > .1) // we get truncation errors from the slice engine when the length is very small, so don't do them
|
||||
{
|
||||
double area = extrusionVolumeMm3 / moveLength;
|
||||
width = area / layerHeight;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// TODO: adjust line render to reduce the height of the line as well
|
||||
//
|
||||
// Force line width to 0.1 when SimulateExtrusion is disabled, to produce a visualization of the toolpath rather than the extrudate
|
||||
width = 0.1;
|
||||
}
|
||||
|
||||
return width;
|
||||
}
|
||||
|
||||
public override void CreateRender3DData(VectorPOD<ColorVertexData> colorVertexData, VectorPOD<int> indexData, GCodeRenderInfo renderInfo)
|
||||
{
|
||||
if ((renderInfo.CurrentRenderType & RenderType.Extrusions) == RenderType.Extrusions)
|
||||
{
|
||||
double radius = GetRadius(renderInfo.CurrentRenderType);
|
||||
|
||||
Color lineColor;
|
||||
|
||||
if (renderInfo.CurrentRenderType.HasFlag(RenderType.SpeedColors))
|
||||
{
|
||||
lineColor = color;
|
||||
}
|
||||
else if (renderInfo.CurrentRenderType.HasFlag(RenderType.GrayColors))
|
||||
{
|
||||
lineColor = this.gray;
|
||||
}
|
||||
else
|
||||
{
|
||||
lineColor = renderInfo.GetMaterialColor(toolIndex);
|
||||
}
|
||||
|
||||
CreateCylinder(colorVertexData, indexData, new Vector3(start), new Vector3(end), radius, 6, lineColor, layerHeight);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Render(Graphics2D graphics2D, GCodeRenderInfo renderInfo, bool highlightFeature = false)
|
||||
{
|
||||
if (renderInfo.CurrentRenderType.HasFlag(RenderType.Extrusions))
|
||||
{
|
||||
double extrusionLineWidths = GetExtrusionWidth(renderInfo.CurrentRenderType) * 2 * renderInfo.LayerScale;
|
||||
|
||||
Color extrusionColor = Color.Black;
|
||||
|
||||
if (highlightFeature)
|
||||
{
|
||||
extrusionColor = RenderFeatureBase.HighlightColor;
|
||||
}
|
||||
else if (renderInfo.CurrentRenderType.HasFlag(RenderType.SpeedColors))
|
||||
{
|
||||
extrusionColor = color;
|
||||
}
|
||||
else if (renderInfo.CurrentRenderType.HasFlag(RenderType.GrayColors))
|
||||
{
|
||||
extrusionColor = Color.Gray;
|
||||
}
|
||||
else
|
||||
{
|
||||
extrusionColor = renderInfo.GetMaterialColor(toolIndex);
|
||||
}
|
||||
|
||||
if (renderInfo.CurrentRenderType.HasFlag(RenderType.TransparentExtrusion))
|
||||
{
|
||||
extrusionColor = new Color(extrusionColor, 200);
|
||||
}
|
||||
|
||||
if (graphics2D is Graphics2DOpenGL graphics2DGl)
|
||||
{
|
||||
// render using opengl
|
||||
var startPoint = new Vector2(start.X, start.Y);
|
||||
renderInfo.Transform.transform(ref startPoint);
|
||||
|
||||
var endPoint = new Vector2(end.X, end.Y);
|
||||
renderInfo.Transform.transform(ref endPoint);
|
||||
|
||||
var eWidth = extrusionLineWidths / 2;
|
||||
|
||||
graphics2DGl.DrawAALineRounded(startPoint, endPoint, eWidth, extrusionColor);
|
||||
|
||||
if (highlightFeature)
|
||||
{
|
||||
Render3DStartEndMarkers(graphics2DGl, eWidth / 2, startPoint, endPoint);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// render using agg
|
||||
var pathStorage = new VertexStorage();
|
||||
var transformedPathStorage = new VertexSourceApplyTransform(pathStorage, renderInfo.Transform);
|
||||
var stroke = new Stroke(transformedPathStorage, extrusionLineWidths / 2)
|
||||
{
|
||||
LineCap = LineCap.Round,
|
||||
LineJoin = LineJoin.Round
|
||||
};
|
||||
|
||||
pathStorage.Add(start.X, start.Y, FlagsAndCommand.MoveTo);
|
||||
pathStorage.Add(end.X, end.Y, FlagsAndCommand.LineTo);
|
||||
|
||||
graphics2D.Render(stroke, extrusionColor);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue