Made the progress fill better
This commit is contained in:
parent
688b1ae729
commit
6fd400e326
1 changed files with 13 additions and 20 deletions
|
|
@ -489,7 +489,7 @@ namespace MatterHackers.MatterControl.CustomWidgets
|
|||
{
|
||||
VAnchor = VAnchor.ParentBottomTop,
|
||||
HAnchor = HAnchor.ParentLeftRight,
|
||||
Margin = smallScreen ? new BorderDouble(30, 5) : new BorderDouble(30,20),
|
||||
Margin = smallScreen ? new BorderDouble(30, 5, 30, 0) : new BorderDouble(30,20, 30, 20- 12), // the -12 is to take out the top bar
|
||||
};
|
||||
topToBottom.AddChild(bodyRow);
|
||||
|
||||
|
|
@ -534,8 +534,8 @@ namespace MatterHackers.MatterControl.CustomWidgets
|
|||
progressDial = new ProgressDial()
|
||||
{
|
||||
HAnchor = HAnchor.ParentCenter,
|
||||
Height = 200,
|
||||
Width = 200
|
||||
Height = 200 * DeviceScale,
|
||||
Width = 200 * DeviceScale
|
||||
};
|
||||
progressContainer.AddChild(progressDial);
|
||||
|
||||
|
|
@ -672,10 +672,9 @@ namespace MatterHackers.MatterControl.CustomWidgets
|
|||
public class ProgressDial : GuiWidget
|
||||
{
|
||||
private RGBA_Bytes borderColor;
|
||||
private double borderRadius;
|
||||
private Stroke borderStroke;
|
||||
private double completedRatio = -1;
|
||||
private double innerRingRadius = 90;
|
||||
private double innerRingRadius;
|
||||
|
||||
private double layerCompletedRatio = 0;
|
||||
|
||||
|
|
@ -683,11 +682,9 @@ namespace MatterHackers.MatterControl.CustomWidgets
|
|||
|
||||
private TextWidget layerCountWidget;
|
||||
|
||||
private double outerRingRadius = 100;
|
||||
private double outerRingRadius;
|
||||
|
||||
private double outerRingStrokeWidth = 7;
|
||||
|
||||
private int padding = 20;
|
||||
private double outerRingStrokeWidth = 7 * DeviceScale;
|
||||
|
||||
private TextWidget percentCompleteWidget;
|
||||
|
||||
|
|
@ -695,7 +692,7 @@ namespace MatterHackers.MatterControl.CustomWidgets
|
|||
|
||||
private RGBA_Bytes PrimaryAccentShade = ActiveTheme.Instance.PrimaryAccentColor.AdjustLightness(0.7).GetAsRGBA_Bytes();
|
||||
|
||||
private double strokeWidth = 10;
|
||||
private double innerRingStrokeWidth = 10 * GuiWidget.DeviceScale;
|
||||
|
||||
public ProgressDial()
|
||||
{
|
||||
|
|
@ -771,16 +768,11 @@ namespace MatterHackers.MatterControl.CustomWidgets
|
|||
|
||||
public override void OnBoundsChanged(EventArgs e)
|
||||
{
|
||||
borderRadius = this.LocalBounds.Width / 2 - padding;
|
||||
outerRingRadius = borderRadius - (outerRingStrokeWidth / 2) - 6; ;
|
||||
innerRingRadius = outerRingRadius - (outerRingStrokeWidth / 2) - (strokeWidth / 2);
|
||||
double borderRadius = this.LocalBounds.Width / 2 - 20 * DeviceScale;
|
||||
outerRingRadius = borderRadius - (outerRingStrokeWidth / 2) - 6 * DeviceScale;
|
||||
innerRingRadius = outerRingRadius - (outerRingStrokeWidth / 2) - (innerRingStrokeWidth / 2);
|
||||
|
||||
Console.WriteLine("width: {3} - border: {0}, outer: {1}, inner: {2}", borderRadius, outerRingRadius, innerRingRadius, this.LocalBounds.Width);
|
||||
|
||||
borderStroke = new Stroke(new Ellipse(
|
||||
Vector2.Zero,
|
||||
borderRadius,
|
||||
borderRadius));
|
||||
borderStroke = new Stroke(new Ellipse(Vector2.Zero, borderRadius, borderRadius));
|
||||
|
||||
base.OnBoundsChanged(e);
|
||||
}
|
||||
|
|
@ -801,6 +793,7 @@ namespace MatterHackers.MatterControl.CustomWidgets
|
|||
0,
|
||||
MathHelper.DegreesToRadians(360) * LayerCompletedRatio, // percentCompletedInRadians
|
||||
Arc.Direction.ClockWise);
|
||||
|
||||
var arcStroke = new Stroke(ringArc);
|
||||
arcStroke.width(outerRingStrokeWidth);
|
||||
graphics2D.Render(
|
||||
|
|
@ -815,7 +808,7 @@ namespace MatterHackers.MatterControl.CustomWidgets
|
|||
MathHelper.DegreesToRadians(360) * CompletedRatio, // percentCompletedInRadians
|
||||
Arc.Direction.ClockWise);
|
||||
arcStroke = new Stroke(ringArc);
|
||||
arcStroke.width(strokeWidth);
|
||||
arcStroke.width(innerRingStrokeWidth);
|
||||
graphics2D.Render(
|
||||
arcStroke.Rotate(90, AngleType.Degrees).Translate(bounds.Center),
|
||||
PrimaryAccentColor);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue