Refactoring to use ITraceable preferentially to IPrimitive
This commit is contained in:
parent
52df1380a7
commit
6e682494de
16 changed files with 145 additions and 128 deletions
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@ -76,9 +76,9 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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if (items.Any())
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{
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int i = 0;
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foreach(var p in items)
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foreach (var (BvhItem, Matrix) in items)
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{
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Object3DControlLayer.RenderBounds(e, world, p.Matrix, p.BvhItem, i++);
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Object3DControlLayer.RenderBounds(e, world, Matrix, BvhItem, i++);
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}
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}
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}
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@ -100,7 +100,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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public static class PrimitivesExtensions
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{
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public static IEnumerable<(IBvhItem BvhItem, Matrix4X4 Matrix)> FilterX(this IPrimitive source, Predicate<BvhItemView> filter)
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public static IEnumerable<(IBvhItem BvhItem, Matrix4X4 Matrix)> FilterX(this ITraceable source, Predicate<BvhItemView> filter)
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{
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var items = new Stack<(IBvhItem BvhItem, Matrix4X4 Matrix)>();
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items.Push((source, Matrix4X4.Identity));
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@ -79,8 +79,8 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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}
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// if another control gets a hover
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if (object3DControlContext.HoveredObject3DControl != this
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&& object3DControlContext.HoveredObject3DControl != null)
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if (Object3DControlContext.HoveredObject3DControl != this
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&& Object3DControlContext.HoveredObject3DControl != null)
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{
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return true;
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}
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@ -112,10 +112,10 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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var newZPosition = zHeightDisplayInfo.Value;
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if (object3DControlContext.SnapGridDistance > 0)
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if (Object3DControlContext.SnapGridDistance > 0)
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{
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// snap this position to the grid
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double snapGridDistance = object3DControlContext.SnapGridDistance;
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double snapGridDistance = Object3DControlContext.SnapGridDistance;
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// snap this position to the grid
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newZPosition = ((int)((newZPosition / snapGridDistance) + .5)) * snapGridDistance;
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@ -133,7 +133,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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context.Scene.AddTransformSnapshot(startingTransform);
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};
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object3DControlContext.GuiSurface.AddChild(zHeightDisplayInfo);
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Object3DControlContext.GuiSurface.AddChild(zHeightDisplayInfo);
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DrawOnTop = true;
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@ -144,14 +144,14 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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CollisionVolume = upArrowMesh.CreateBVHData();
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object3DControlContext.GuiSurface.AfterDraw += Object3DControl_AfterDraw;
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Object3DControlContext.GuiSurface.AfterDraw += Object3DControl_AfterDraw;
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}
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public override void Draw(DrawGlContentEventArgs e)
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{
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bool shouldDrawMoveControls = true;
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if (object3DControlContext.SelectedObject3DControl != null
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&& object3DControlContext.SelectedObject3DControl as MoveInZControl == null)
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if (Object3DControlContext.SelectedObject3DControl != null
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&& Object3DControlContext.SelectedObject3DControl as MoveInZControl == null)
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{
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shouldDrawMoveControls = false;
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}
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@ -234,10 +234,10 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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double newZPosition = mouseDownSelectedBounds.MinXYZ.Z + delta;
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if (object3DControlContext.SnapGridDistance > 0)
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if (Object3DControlContext.SnapGridDistance > 0)
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{
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// snap this position to the grid
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double snapGridDistance = object3DControlContext.SnapGridDistance;
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double snapGridDistance = Object3DControlContext.SnapGridDistance;
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// snap this position to the grid
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newZPosition = ((int)((newZPosition / snapGridDistance) + .5)) * snapGridDistance;
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@ -259,7 +259,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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public override void OnMouseUp(Mouse3DEventArgs mouseEvent3D)
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{
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object3DControlContext.Scene.AddTransformSnapshot(transformOnMouseDown);
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Object3DControlContext.Scene.AddTransformSnapshot(transformOnMouseDown);
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base.OnMouseUp(mouseEvent3D);
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}
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@ -273,8 +273,8 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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MouseDownOnControl = false;
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MouseIsOver = false;
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object3DControlContext.Scene.DrawSelection = true;
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object3DControlContext.Scene.ShowSelectionShadow = true;
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Object3DControlContext.Scene.DrawSelection = true;
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Object3DControlContext.Scene.ShowSelectionShadow = true;
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}
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base.CancelOperation();
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@ -286,7 +286,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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Vector3 topPosition = GetTopPosition(selectedItem);
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var bottomPosition = new Vector3(topPosition.X, topPosition.Y, selectedBounds.MinXYZ.Z);
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double distBetweenPixelsWorldSpace = object3DControlContext.World.GetWorldUnitsPerScreenPixelAtPosition(topPosition);
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double distBetweenPixelsWorldSpace = Object3DControlContext.World.GetWorldUnitsPerScreenPixelAtPosition(topPosition);
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Vector3 boxCenter = topPosition;
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boxCenter.Z += (10 * GuiWidget.DeviceScale + upArrowSize / 2) * distBetweenPixelsWorldSpace;
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@ -298,10 +298,10 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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// left lines
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// the lines on the bed
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var bedPosition = new Vector3(topPosition.X, topPosition.Y, 0);
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lines.Add(object3DControlContext.World.GetScreenPosition(bedPosition + new Vector3(distToStart * distBetweenPixelsWorldSpace, 0, 0)));
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lines.Add(Object3DControlContext.World.GetScreenPosition(bedPosition + new Vector3(distToStart * distBetweenPixelsWorldSpace, 0, 0)));
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lines.Add(new Vector2(lines[0].X + lineLength, lines[0].Y));
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lines.Add(object3DControlContext.World.GetScreenPosition(bottomPosition + new Vector3(distToStart * distBetweenPixelsWorldSpace, 0, 0)));
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lines.Add(Object3DControlContext.World.GetScreenPosition(bottomPosition + new Vector3(distToStart * distBetweenPixelsWorldSpace, 0, 0)));
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lines.Add(new Vector2(lines[2].X + lineLength, lines[2].Y));
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}
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@ -73,7 +73,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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var selectedItem = RootSelection;
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if (selectedItem != null
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&& object3DControlContext.Scene.ShowSelectionShadow)
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&& Object3DControlContext.Scene.ShowSelectionShadow)
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{
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// draw the bounds on the bed
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AxisAlignedBoundingBox selectedBounds = selectedItem.GetAxisAlignedBoundingBox();
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@ -48,7 +48,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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this.DrawOnTop = true;
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this.meshSelectInfo = currentSelectInfo;
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object3DControlContext.GuiSurface.AfterDraw += Object3DControl_AfterDraw;
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Object3DControlContext.GuiSurface.AfterDraw += Object3DControl_AfterDraw;
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}
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public override void SetPosition(IObject3D selectedItem)
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@ -56,7 +56,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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// draw the hight from the bottom to the bed
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AxisAlignedBoundingBox selectedBounds = selectedItem.GetAxisAlignedBoundingBox();
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var world = object3DControlContext.World;
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var world = Object3DControlContext.World;
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switch (meshSelectInfo.HitQuadrant)
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{
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@ -116,8 +116,8 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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private void Object3DControl_AfterDraw(object drawingWidget, DrawEventArgs drawEvent)
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{
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if (object3DControlContext.Scene.SelectedItem != null
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&& object3DControlContext.SnapGridDistance > 0
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if (Object3DControlContext.Scene.SelectedItem != null
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&& Object3DControlContext.SnapGridDistance > 0
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&& meshSelectInfo.DownOnPart)
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{
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if (drawEvent != null)
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@ -28,6 +28,7 @@ either expressed or implied, of the FreeBSD Project.
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*/
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using MatterHackers.DataConverters3D;
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using MatterHackers.RayTracer;
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namespace MatterHackers.MeshVisualizer
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{
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@ -56,5 +57,7 @@ namespace MatterHackers.MeshVisualizer
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bool DrawOnTop { get; }
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void Draw(DrawGlContentEventArgs e);
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ITraceable GetTraceable();
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}
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}
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@ -30,6 +30,7 @@ either expressed or implied, of the FreeBSD Project.
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using MatterHackers.Agg.UI;
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using MatterHackers.DataConverters3D;
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using MatterHackers.RayTracer;
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using MatterHackers.RayTracer.Traceable;
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using MatterHackers.VectorMath;
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namespace MatterHackers.MeshVisualizer
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@ -42,10 +43,10 @@ namespace MatterHackers.MeshVisualizer
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public Object3DControlBase(IObject3DControlContext meshViewerToDrawWith)
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{
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this.object3DControlContext = meshViewerToDrawWith;
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this.Object3DControlContext = meshViewerToDrawWith;
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}
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public IPrimitive CollisionVolume { get; set; }
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public ITraceable CollisionVolume { get; set; }
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public bool DrawOnTop { get; protected set; }
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@ -70,14 +71,14 @@ namespace MatterHackers.MeshVisualizer
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public string Name { get; set; }
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protected IObject3DControlContext object3DControlContext { get; }
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protected IObject3DControlContext Object3DControlContext { get; }
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public IObject3D RootSelection
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{
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get
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{
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var selectedItemRoot = object3DControlContext.Scene.SelectedItemRoot;
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var selectedItem = object3DControlContext.Scene.SelectedItem;
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var selectedItemRoot = Object3DControlContext.Scene.SelectedItemRoot;
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var selectedItem = Object3DControlContext.Scene.SelectedItem;
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return (selectedItemRoot == selectedItem) ? selectedItem : null;
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}
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}
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@ -105,7 +106,7 @@ namespace MatterHackers.MeshVisualizer
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public void Invalidate()
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{
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object3DControlContext.GuiSurface.Invalidate();
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Object3DControlContext.GuiSurface.Invalidate();
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}
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public virtual void CancelOperation()
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@ -121,7 +122,7 @@ namespace MatterHackers.MeshVisualizer
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if (mouseEvent3D.MouseEvent2D.Button == MouseButtons.Left)
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{
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MouseDownOnControl = true;
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object3DControlContext.GuiSurface.Invalidate();
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Object3DControlContext.GuiSurface.Invalidate();
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}
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}
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@ -137,5 +138,16 @@ namespace MatterHackers.MeshVisualizer
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public virtual void SetPosition(IObject3D selectedItem)
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{
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}
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public ITraceable GetTraceable()
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{
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if (CollisionVolume != null)
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{
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ITraceable traceData = CollisionVolume;
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return new Transform(traceData, TotalTransform);
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}
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return null;
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}
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}
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}
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@ -260,7 +260,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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Ray ray = this.World.GetRayForLocalBounds(mouseEvent.Position);
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if (this.Scene.SelectedItem != null
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&& !SuppressUiVolumes
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&& !SuppressObject3DControls
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&& FindHitObject3DControl(ray, out mouseDownObject3DControl, out IntersectInfo info))
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{
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mouseDownObject3DControl.OnMouseDown(new Mouse3DEventArgs(mouseEvent, ray, info));
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@ -276,7 +276,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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base.OnMouseMove(mouseEvent);
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if (SuppressUiVolumes
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if (SuppressObject3DControls
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|| !this.PositionWithinLocalBounds(mouseEvent.X, mouseEvent.Y))
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{
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return;
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@ -320,7 +320,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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Invalidate();
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if (SuppressUiVolumes)
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if (SuppressObject3DControls)
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{
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return;
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}
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@ -407,28 +407,25 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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return false;
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}
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// TODO: Rewrite as projection without extra list
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// - Looks like the extra list is always required as CreateNewHierachy requires a List and we can only produce an IEnumerable without the list overhead
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// - var uiTraceables = iaVolumes.Where(ia => ia.CollisionVolume != null).Select(ia => new Transform(ia.CollisionVolume, ia.TotalTransform)).ToList<IPrimitive>();
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var uiTraceables = new List<IPrimitive>();
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foreach (var object3DControl in object3DControls.OfType<Object3DControlBase>())
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var traceables = new List<ITraceable>();
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foreach (var object3DControl in object3DControls)
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{
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if (object3DControl.CollisionVolume != null)
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ITraceable traceable = object3DControl.GetTraceable();
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if (traceable != null)
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{
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IPrimitive traceData = object3DControl.CollisionVolume;
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uiTraceables.Add(new Transform(traceData, object3DControl.TotalTransform));
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traceables.Add(traceable);
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}
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}
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if (uiTraceables.Count <= 0)
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if (traceables.Count <= 0)
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{
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info = null;
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return false;
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}
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IPrimitive allUiObjects = BoundingVolumeHierarchy.CreateNewHierachy(uiTraceables);
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var bvhHierachy = BoundingVolumeHierarchy.CreateNewHierachy(traceables);
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info = allUiObjects.GetClosestIntersection(ray);
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info = bvhHierachy.GetClosestIntersection(ray);
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if (info != null)
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{
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foreach (var object3DControlBase in object3DControls.OfType<Object3DControlBase>())
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@ -449,7 +446,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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return false;
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}
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public bool SuppressUiVolumes { get; set; } = false;
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public bool SuppressObject3DControls { get; set; } = false;
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public bool MouseDownOnObject3DControlVolume => SelectedObject3DControl != null;
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@ -614,10 +614,10 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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foreach (var item in this.Object3DControls.OfType<IObject3DControl>())
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{
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item.Visible = !SuppressUiVolumes;
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item.Visible = !SuppressObject3DControls;
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}
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if (SuppressUiVolumes)
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if (SuppressObject3DControls)
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{
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return;
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}
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@ -152,7 +152,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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public class TumbleCubeControl : GuiWidget
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{
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private Mesh cube = PlatonicSolids.CreateCube(4, 4, 4);
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private IPrimitive cubeTraceData;
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private ITraceable cubeTraceData;
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private Object3DControlLayer object3DControlLayer;
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private Vector2 lastMovePosition;
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private LightingData lighting = new LightingData();
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@ -1049,7 +1049,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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if (mouseEvent.Button == MouseButtons.Right ||
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mouseEvent.Button == MouseButtons.Middle)
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{
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this.Object3DControlLayer.SuppressUiVolumes = true;
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this.Object3DControlLayer.SuppressObject3DControls = true;
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}
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base.OnMouseDown(mouseEvent);
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@ -1067,7 +1067,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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if (!this.Object3DControlLayer.MouseDownOnObject3DControlVolume)
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{
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this.Object3DControlLayer.SuppressUiVolumes = true;
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this.Object3DControlLayer.SuppressObject3DControls = true;
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var info = new IntersectInfo();
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@ -1429,7 +1429,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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}
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}
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this.Object3DControlLayer.SuppressUiVolumes = false;
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this.Object3DControlLayer.SuppressObject3DControls = false;
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CurrentSelectInfo.DownOnPart = false;
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