Refactoring to use ITraceable preferentially to IPrimitive

This commit is contained in:
LarsBrubaker 2020-09-12 09:51:43 -07:00
parent 52df1380a7
commit 6e682494de
16 changed files with 145 additions and 128 deletions

View file

@ -105,8 +105,8 @@ namespace MatterHackers.Plugins.EditorTools
}
};
object3DControlContext.GuiSurface.AddChild(xValueDisplayInfo);
object3DControlContext.GuiSurface.AddChild(yValueDisplayInfo);
Object3DControlContext.GuiSurface.AddChild(xValueDisplayInfo);
Object3DControlContext.GuiSurface.AddChild(yValueDisplayInfo);
this.quadrantIndex = cornerIndex;
@ -116,7 +116,7 @@ namespace MatterHackers.Plugins.EditorTools
CollisionVolume = minXminYMesh.CreateBVHData();
object3DControlContext.GuiSurface.AfterDraw += Object3DControl_AfterDraw;
Object3DControlContext.GuiSurface.AfterDraw += Object3DControl_AfterDraw;
}
private void EditComplete(object s, EventArgs e)
@ -132,7 +132,7 @@ namespace MatterHackers.Plugins.EditorTools
newSize.X = xValueDisplayInfo.Value;
newSize.Y = yValueDisplayInfo.Value;
Vector3 scaleAmount = GetScalingConsideringShiftKey(originalSelectedBounds, mouseDownSelectedBounds, newSize, object3DControlContext.GuiSurface.ModifierKeys);
Vector3 scaleAmount = GetScalingConsideringShiftKey(originalSelectedBounds, mouseDownSelectedBounds, newSize, Object3DControlContext.GuiSurface.ModifierKeys);
// scale it
var scale = Matrix4X4.CreateScale(scaleAmount);
@ -150,7 +150,7 @@ namespace MatterHackers.Plugins.EditorTools
Invalidate();
object3DControlContext.Scene.AddTransformSnapshot(startingTransform);
Object3DControlContext.Scene.AddTransformSnapshot(startingTransform);
transformAppliedByThis = selectedItem.Matrix;
}
@ -158,8 +158,8 @@ namespace MatterHackers.Plugins.EditorTools
public override void Draw(DrawGlContentEventArgs e)
{
bool shouldDrawScaleControls = true;
if (object3DControlContext.SelectedObject3DControl != null
&& object3DControlContext.SelectedObject3DControl as ScaleCornerControl == null)
if (Object3DControlContext.SelectedObject3DControl != null
&& Object3DControlContext.SelectedObject3DControl as ScaleCornerControl == null)
{
shouldDrawScaleControls = false;
}
@ -167,7 +167,7 @@ namespace MatterHackers.Plugins.EditorTools
var selectedItem = RootSelection;
if (selectedItem != null
&& object3DControlContext.Scene.ShowSelectionShadow)
&& Object3DControlContext.Scene.ShowSelectionShadow)
{
// Ensures that functions in this scope run against the original instance reference rather than the
// current value, thus avoiding null reference errors that would occur otherwise
@ -191,18 +191,18 @@ namespace MatterHackers.Plugins.EditorTools
Vector3 endPosition = GetCornerPosition(selectedItem, (quadrantIndex + 1) % 4);
Frustum clippingFrustum = object3DControlContext.World.GetClippingFrustum();
Frustum clippingFrustum = Object3DControlContext.World.GetClippingFrustum();
if (clippingFrustum.ClipLine(ref startPosition, ref endPosition))
{
if (e.ZBuffered)
{
object3DControlContext.World.Render3DLine(clippingFrustum, startPosition, endPosition, theme.TextColor);
Object3DControlContext.World.Render3DLine(clippingFrustum, startPosition, endPosition, theme.TextColor);
}
else
{
// render on top of everything very lightly
object3DControlContext.World.Render3DLine(clippingFrustum, startPosition, endPosition, new Color(theme.TextColor, 20), false);
Object3DControlContext.World.Render3DLine(clippingFrustum, startPosition, endPosition, new Color(theme.TextColor, 20), false);
}
}
@ -280,10 +280,10 @@ namespace MatterHackers.Plugins.EditorTools
Vector3 newPosition = originalPointToMove + delta;
if (object3DControlContext.SnapGridDistance > 0)
if (Object3DControlContext.SnapGridDistance > 0)
{
// snap this position to the grid
double snapGridDistance = object3DControlContext.SnapGridDistance;
double snapGridDistance = Object3DControlContext.SnapGridDistance;
// snap this position to the grid
newPosition.X = ((int)((newPosition.X / snapGridDistance) + .5)) * snapGridDistance;
@ -305,7 +305,7 @@ namespace MatterHackers.Plugins.EditorTools
newSize.Y *= -1;
}
Vector3 scaleAmount = GetScalingConsideringShiftKey(originalSelectedBounds, mouseDownSelectedBounds, newSize, object3DControlContext.GuiSurface.ModifierKeys);
Vector3 scaleAmount = GetScalingConsideringShiftKey(originalSelectedBounds, mouseDownSelectedBounds, newSize, Object3DControlContext.GuiSurface.ModifierKeys);
// scale it
var scale = Matrix4X4.CreateScale(scaleAmount);
@ -337,7 +337,7 @@ namespace MatterHackers.Plugins.EditorTools
{
if (HadClickOnControl)
{
object3DControlContext.Scene.AddTransformSnapshot(transformOnMouseDown);
Object3DControlContext.Scene.AddTransformSnapshot(transformOnMouseDown);
}
base.OnMouseUp(mouseEvent3D);
@ -353,8 +353,8 @@ namespace MatterHackers.Plugins.EditorTools
MouseDownOnControl = false;
MouseIsOver = false;
object3DControlContext.Scene.DrawSelection = true;
object3DControlContext.Scene.ShowSelectionShadow = true;
Object3DControlContext.Scene.DrawSelection = true;
Object3DControlContext.Scene.ShowSelectionShadow = true;
}
base.CancelOperation();
@ -363,7 +363,7 @@ namespace MatterHackers.Plugins.EditorTools
public override void SetPosition(IObject3D selectedItem)
{
Vector3 cornerPosition = GetCornerPosition(selectedItem, quadrantIndex);
double distBetweenPixelsWorldSpace = object3DControlContext.World.GetWorldUnitsPerScreenPixelAtPosition(cornerPosition);
double distBetweenPixelsWorldSpace = Object3DControlContext.World.GetWorldUnitsPerScreenPixelAtPosition(cornerPosition);
// figure out which way the corner is relative to the bounds
Vector3 otherSideDelta = GetDeltaToOtherSideXy(selectedItem, quadrantIndex);
@ -385,18 +385,18 @@ namespace MatterHackers.Plugins.EditorTools
lines.Clear();
// left lines
lines.Add(object3DControlContext.World.GetScreenPosition(cornerPosition - new Vector3(xSign * DistToStart * distBetweenPixelsWorldSpace, 0, 0)));
lines.Add(object3DControlContext.World.GetScreenPosition(cornerPosition - new Vector3(xSign * (DistToStart + LineLength) * distBetweenPixelsWorldSpace, 0, 0)));
lines.Add(Object3DControlContext.World.GetScreenPosition(cornerPosition - new Vector3(xSign * DistToStart * distBetweenPixelsWorldSpace, 0, 0)));
lines.Add(Object3DControlContext.World.GetScreenPosition(cornerPosition - new Vector3(xSign * (DistToStart + LineLength) * distBetweenPixelsWorldSpace, 0, 0)));
lines.Add(object3DControlContext.World.GetScreenPosition(yOtherSide - new Vector3(xSign * DistToStart * distBetweenPixelsWorldSpace, 0, 0)));
lines.Add(object3DControlContext.World.GetScreenPosition(yOtherSide - new Vector3(xSign * (DistToStart + LineLength) * distBetweenPixelsWorldSpace, 0, 0)));
lines.Add(Object3DControlContext.World.GetScreenPosition(yOtherSide - new Vector3(xSign * DistToStart * distBetweenPixelsWorldSpace, 0, 0)));
lines.Add(Object3DControlContext.World.GetScreenPosition(yOtherSide - new Vector3(xSign * (DistToStart + LineLength) * distBetweenPixelsWorldSpace, 0, 0)));
// bottom lines
lines.Add(object3DControlContext.World.GetScreenPosition(cornerPosition - new Vector3(0, ySign * DistToStart * distBetweenPixelsWorldSpace, 0)));
lines.Add(object3DControlContext.World.GetScreenPosition(cornerPosition - new Vector3(0, ySign * (DistToStart + LineLength) * distBetweenPixelsWorldSpace, 0)));
lines.Add(Object3DControlContext.World.GetScreenPosition(cornerPosition - new Vector3(0, ySign * DistToStart * distBetweenPixelsWorldSpace, 0)));
lines.Add(Object3DControlContext.World.GetScreenPosition(cornerPosition - new Vector3(0, ySign * (DistToStart + LineLength) * distBetweenPixelsWorldSpace, 0)));
lines.Add(object3DControlContext.World.GetScreenPosition(xOtherSide - new Vector3(0, ySign * DistToStart * distBetweenPixelsWorldSpace, 0)));
lines.Add(object3DControlContext.World.GetScreenPosition(xOtherSide - new Vector3(0, ySign * (DistToStart + LineLength) * distBetweenPixelsWorldSpace, 0)));
lines.Add(Object3DControlContext.World.GetScreenPosition(xOtherSide - new Vector3(0, ySign * DistToStart * distBetweenPixelsWorldSpace, 0)));
lines.Add(Object3DControlContext.World.GetScreenPosition(xOtherSide - new Vector3(0, ySign * (DistToStart + LineLength) * distBetweenPixelsWorldSpace, 0)));
}
public static Vector3 GetScalingConsideringShiftKey(AxisAlignedBoundingBox originalSelectedBounds,
@ -463,8 +463,8 @@ namespace MatterHackers.Plugins.EditorTools
}
// if another control gets a hover
if (object3DControlContext.HoveredObject3DControl != this
&& object3DControlContext.HoveredObject3DControl != null)
if (Object3DControlContext.HoveredObject3DControl != this
&& Object3DControlContext.HoveredObject3DControl != null)
{
return true;
}