Very quick proof of array tool.
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4605bc8488
commit
6d3cecea8d
4 changed files with 96 additions and 4 deletions
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@ -399,7 +399,24 @@ namespace MatterHackers.MatterControl
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new SceneSelectionOperation()
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{
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TitleResolver = () => "Proportional Scale".Localize(),
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Action = (scene) => HoldChildProportional.AddSelectionAsChildren(scene, nameof(ProportionalEditor), "Proportional Scale"),
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Action = (scene) =>
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{
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HoldChildProportional.AddSelectionAsChildren(scene, new HoldChildProportional(), nameof(ProportionalEditor), "Proportional Scale");
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},
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//Icon = AggContext.StaticData.LoadIcon("subtract.png").SetPreMultiply(),
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IsEnabled = (scene) => scene.HasSelection,
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},
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new SceneSelectionOperation()
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{
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TitleResolver = () => "Array".Localize(),
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Action = (scene) =>
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{
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HoldChildProportional.AddSelectionAsChildren(scene, new ArrayObject3D(), nameof(ArrayObject3D), "Array Part");
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if(scene.SelectedItem is ArrayObject3D array)
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{
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array.SetCopy();
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}
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},
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//Icon = AggContext.StaticData.LoadIcon("subtract.png").SetPreMultiply(),
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IsEnabled = (scene) => scene.HasSelection,
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},
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72
DesignTools/Operations/ArrayObject3D.cs
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72
DesignTools/Operations/ArrayObject3D.cs
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@ -0,0 +1,72 @@
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/*
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Copyright (c) 2018, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using System.Linq;
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using MatterHackers.DataConverters3D;
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using MatterHackers.VectorMath;
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namespace MatterHackers.MatterControl.DesignTools.Operations
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{
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public class ArrayObject3D : Object3D, IRebuildable
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{
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IObject3D item;
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public int Count { get; set; } = 3;
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public double XOffset { get; set; } = 30;
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public double YOffset { get; set; } = 30;
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public override string ActiveEditor => "PublicPropertyEditor";
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public ArrayObject3D()
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{
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}
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public void Rebuild()
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{
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this.Children.Modify(list =>
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{
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list.Clear();
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for(int i=0; i<Count; i++)
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{
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var next = item.Clone();
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next.Matrix = Matrix4X4.CreateTranslation(XOffset * i, YOffset * i, 0);
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list.Add(next.Clone());
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}
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});
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}
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public void SetCopy()
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{
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item = Children.First();
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Children.Remove(item);
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Rebuild();
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}
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}
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}
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@ -88,6 +88,7 @@
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<Compile Include="DataStorage\ApplicationDataStorage.cs" />
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<Compile Include="DesignTools\Operations\Object3DExtensions.cs" />
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<Compile Include="DesignTools\Operations\Align.cs" />
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<Compile Include="DesignTools\Operations\ArrayObject3D.cs" />
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<Compile Include="DesignTools\Operations\Scale.cs" />
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<Compile Include="DesignTools\Operations\Rotate.cs" />
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<Compile Include="DesignTools\Operations\SmoothPath.cs" />
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@ -80,11 +80,10 @@ namespace MatterHackers.MatterControl.PartPreviewWindow.View3D
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base.OnInvalidate();
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}
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public static void AddSelectionAsChildren(InteractiveScene scene, string classDescriptor, string editorName)
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public static void AddSelectionAsChildren(InteractiveScene scene, IObject3D newParent, string classDescriptor, string editorName)
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{
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if (scene.HasSelection)
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{
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HoldChildProportional newParent = new HoldChildProportional();
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IObject3D itemToHoldProportional;
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List<IObject3D> itemsToReplace;
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@ -120,7 +119,10 @@ namespace MatterHackers.MatterControl.PartPreviewWindow.View3D
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newParent.Matrix = itemToHoldProportional.Matrix;
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itemToHoldProportional.Matrix = Matrix4X4.Identity;
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newParent.InitialChildBounds = itemToHoldProportional.GetAxisAlignedBoundingBox();
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if (newParent is HoldChildProportional pe)
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{
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pe.InitialChildBounds = itemToHoldProportional.GetAxisAlignedBoundingBox();
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}
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scene.SelectedItem = newParent;
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}
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