Rename scene variable for consistency

This commit is contained in:
John Lewin 2017-09-26 12:54:40 -07:00
parent 3cba62e3c2
commit 63b6b1571f
3 changed files with 12 additions and 17 deletions

View file

@ -952,8 +952,8 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
}
else
{
Scene.Children.Modify(list => list.Remove(this.DragDropObject));
Scene.ClearSelection();
this.Scene.Children.Modify(list => list.Remove(this.DragDropObject));
this.Scene.ClearSelection();
}
this.DragDropObject = null;