Rename scene variable for consistency
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3 changed files with 12 additions and 17 deletions
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@ -952,8 +952,8 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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}
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else
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{
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Scene.Children.Modify(list => list.Remove(this.DragDropObject));
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Scene.ClearSelection();
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this.Scene.Children.Modify(list => list.Remove(this.DragDropObject));
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this.Scene.ClearSelection();
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}
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this.DragDropObject = null;
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