Move unused member from Object3D to IObject3D extension
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1 changed files with 15 additions and 0 deletions
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@ -30,7 +30,9 @@ either expressed or implied, of the FreeBSD Project.
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Text;
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using ClipperLib;
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using MatterHackers.Agg;
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using MatterHackers.Agg.Transform;
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@ -88,6 +90,19 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
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return object3D.Parent == null;
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}
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public static string ComputeSHA1(this IObject3D object3D)
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{
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// *******************************************************************************************************************************
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// TODO: We must ensure we always compute with a stream that marks for UTF encoding with BOM, irrelevant of in-memory or on disk
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// *******************************************************************************************************************************
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// SHA1 value is based on UTF8 encoded file contents
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using (var memoryStream = new MemoryStream(Encoding.UTF8.GetBytes(object3D.ToJson())))
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{
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return Object3D.ComputeSHA1(memoryStream);
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}
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}
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public static void CopyProperties(this IObject3D copyTo, IObject3D copyFrom, Object3DPropertyFlags flags)
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{
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if (flags.HasFlag(Object3DPropertyFlags.Matrix))
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