Making holes apply correctly when parent is set to solid or hole
This commit is contained in:
parent
3a488e2cc6
commit
5e30d1bc87
5 changed files with 7 additions and 7 deletions
|
|
@ -340,7 +340,7 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
|
|||
if (keepItems.Any())
|
||||
{
|
||||
// apply any holes before we return
|
||||
var resultItems = SubtractObject3D_2.DoSubtract(null,
|
||||
var resultItems = SubtractObject3D_2.DoSubtract(this,
|
||||
keepItems,
|
||||
removeItems,
|
||||
reporter,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue