Making holes apply correctly when parent is set to solid or hole

This commit is contained in:
Lars Brubaker 2022-05-26 15:56:55 -07:00
parent 3a488e2cc6
commit 5e30d1bc87
5 changed files with 7 additions and 7 deletions

View file

@ -340,7 +340,7 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
if (keepItems.Any())
{
// apply any holes before we return
var resultItems = SubtractObject3D_2.DoSubtract(null,
var resultItems = SubtractObject3D_2.DoSubtract(this,
keepItems,
removeItems,
reporter,