Simplify property name

This commit is contained in:
John Lewin 2017-08-16 05:55:23 -07:00
parent b781751331
commit 5e0b016e89
10 changed files with 70 additions and 70 deletions

View file

@ -84,16 +84,16 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
{
if (stringEvent.Data == "extruder_offset")
{
printer.BedPlate.GCodeRenderer.Clear3DGCode();
printer.Bed.GCodeRenderer.Clear3DGCode();
}
}
}, ref unregisterEvents);
// TODO: Why do we clear GCode on AdvancedControlsPanelReloading - assume some slice settings should invalidate. If so, code should be more specific and bound to slice settings changed
ApplicationController.Instance.AdvancedControlsPanelReloading.RegisterEvent((s, e) => printer.BedPlate.GCodeRenderer?.Clear3DGCode(), ref unregisterEvents);
ApplicationController.Instance.AdvancedControlsPanelReloading.RegisterEvent((s, e) => printer.Bed.GCodeRenderer?.Clear3DGCode(), ref unregisterEvents);
}
internal GCodeFile loadedGCode => printer.BedPlate.LoadedGCode;
internal GCodeFile loadedGCode => printer.Bed.LoadedGCode;
internal void CreateAndAddChildren()
{
@ -152,7 +152,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
Margin = new BorderDouble(top: 55, left: 11),
HAnchor = HAnchor.Fit | HAnchor.Left,
VAnchor = VAnchor.Top,
Visible = printer.BedPlate.RendererOptions.RenderSpeeds
Visible = printer.Bed.RendererOptions.RenderSpeeds
};
AddChild(gradientWidget);