Add prototype for user driven GCode coloring mode
- Issue MatterHackers/MCCentral#2793 Non-speed rendering should avoid using colors from the speeds table - Issue MatterHackers/MCCentral#2792 Speeds legend should only be visible when Speed rendering is enabled
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5 changed files with 79 additions and 13 deletions
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@ -1,4 +1,5 @@
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using MatterHackers.Agg;
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using MatterHackers.Agg.UI;
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using MatterHackers.Agg.VertexSource;
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using MatterHackers.RenderOpenGl;
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using MatterHackers.VectorMath;
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@ -81,14 +82,23 @@ namespace MatterHackers.GCodeVisualizer
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Vector3Float start = this.GetStart(renderInfo);
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Vector3Float end = this.GetEnd(renderInfo);
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double radius = GetRadius(renderInfo.CurrentRenderType);
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if ((renderInfo.CurrentRenderType & RenderType.SpeedColors) == RenderType.SpeedColors)
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Color lineColor;
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if (renderInfo.CurrentRenderType.HasFlag(RenderType.SpeedColors))
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{
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CreateCylinder(colorVertexData, indexData, new Vector3(start), new Vector3(end), radius, 6, color, layerHeight);
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lineColor = color;
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}
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else if (renderInfo.CurrentRenderType.HasFlag(RenderType.GrayColors))
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{
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lineColor = ActiveTheme.Instance.IsDarkTheme ? Color.DarkGray : Color.Gray;
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}
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else
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{
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CreateCylinder(colorVertexData, indexData, new Vector3(start), new Vector3(end), radius, 6, renderInfo.GetMaterialColor(extruderIndex), layerHeight);
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lineColor = renderInfo.GetMaterialColor(extruderIndex);
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}
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CreateCylinder(colorVertexData, indexData, new Vector3(start), new Vector3(end), radius, 6, lineColor, layerHeight);
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}
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}
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@ -99,14 +109,19 @@ namespace MatterHackers.GCodeVisualizer
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double extrusionLineWidths = GetExtrusionWidth(renderInfo.CurrentRenderType) * 2 * renderInfo.LayerScale;
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Color extrusionColor = Color.Black;
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if (extruderIndex > 0)
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{
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extrusionColor = renderInfo.GetMaterialColor(extruderIndex);
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}
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if (renderInfo.CurrentRenderType.HasFlag(RenderType.SpeedColors))
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{
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extrusionColor = color;
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}
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else if (renderInfo.CurrentRenderType.HasFlag(RenderType.GrayColors))
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{
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extrusionColor = Color.Gray;
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}
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else
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{
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extrusionColor = renderInfo.GetMaterialColor(extruderIndex);
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}
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if (renderInfo.CurrentRenderType.HasFlag(RenderType.TransparentExtrusion))
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{
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