Changes for new Mesh viewer api

Finer settings for what causes reload of ui in slice settings.
This commit is contained in:
larsbrubaker 2014-07-25 17:13:42 -07:00
parent 0838cc5e0f
commit 5c506e7317
6 changed files with 72 additions and 23 deletions

View file

@ -84,7 +84,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
Vector3 viewerVolume;
MeshViewerWidget.BedShape bedShape;
public ViewGcodeBasic(PrintItemWrapper printItem, Vector3 viewerVolume, MeshViewerWidget.BedShape bedShape, Vector2 bedCenter, bool addCloseButton)
public ViewGcodeBasic(PrintItemWrapper printItem, Vector3 viewerVolume, Vector2 bedCenter, MeshViewerWidget.BedShape bedShape, bool addCloseButton)
{
this.viewerVolume = viewerVolume;
this.bedShape = bedShape;
@ -199,7 +199,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
mainContainerTopToBottom.AddChild(buttonBottomPanel);
this.AddChild(mainContainerTopToBottom);
meshViewerWidget = new MeshViewerWidget(viewerVolume, 1, bedShape, "".Localize());
meshViewerWidget = new MeshViewerWidget(viewerVolume, bedCenter, bedShape, "".Localize());
meshViewerWidget.AnchorAll();
meshViewerWidget.AlwaysRenderBed = true;
gcodeDispalyWidget.AddChild(meshViewerWidget);