Changes for new Mesh viewer api
Finer settings for what causes reload of ui in slice settings.
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6 changed files with 72 additions and 23 deletions
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@ -84,7 +84,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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Vector3 viewerVolume;
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MeshViewerWidget.BedShape bedShape;
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public ViewGcodeBasic(PrintItemWrapper printItem, Vector3 viewerVolume, MeshViewerWidget.BedShape bedShape, Vector2 bedCenter, bool addCloseButton)
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public ViewGcodeBasic(PrintItemWrapper printItem, Vector3 viewerVolume, Vector2 bedCenter, MeshViewerWidget.BedShape bedShape, bool addCloseButton)
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{
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this.viewerVolume = viewerVolume;
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this.bedShape = bedShape;
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@ -199,7 +199,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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mainContainerTopToBottom.AddChild(buttonBottomPanel);
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this.AddChild(mainContainerTopToBottom);
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meshViewerWidget = new MeshViewerWidget(viewerVolume, 1, bedShape, "".Localize());
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meshViewerWidget = new MeshViewerWidget(viewerVolume, bedCenter, bedShape, "".Localize());
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meshViewerWidget.AnchorAll();
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meshViewerWidget.AlwaysRenderBed = true;
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gcodeDispalyWidget.AddChild(meshViewerWidget);
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