Added some initial multi-material preset support. Slice mapping pulls correct temp based on preset.
This commit is contained in:
parent
70f807032c
commit
526873ac5f
3 changed files with 43 additions and 8 deletions
|
|
@ -56,10 +56,12 @@ namespace MatterHackers.MatterControl.SlicerConfiguration
|
|||
string filterLabel;
|
||||
public AnchoredDropDownList DropDownList;
|
||||
private TupleList<string, Func<bool>> DropDownMenuItems = new TupleList<string, Func<bool>>();
|
||||
int presetIndex; //For multiple materials
|
||||
|
||||
public SliceSelectorWidget(string label, RGBA_Bytes accentColor, string tag=null)
|
||||
public SliceSelectorWidget(string label, RGBA_Bytes accentColor, string tag=null, int presetIndex=1)
|
||||
: base(FlowDirection.TopToBottom)
|
||||
{
|
||||
this.presetIndex = presetIndex;
|
||||
this.filterLabel = label;
|
||||
if (tag == null)
|
||||
{
|
||||
|
|
@ -160,9 +162,9 @@ namespace MatterHackers.MatterControl.SlicerConfiguration
|
|||
MenuItem item = (MenuItem)sender;
|
||||
if (filterTag == "material")
|
||||
{
|
||||
if (ActivePrinterProfile.Instance.GetMaterialSetting(1) != Int32.Parse(item.Value))
|
||||
if (ActivePrinterProfile.Instance.GetMaterialSetting(presetIndex) != Int32.Parse(item.Value))
|
||||
{
|
||||
ActivePrinterProfile.Instance.SetMaterialSetting(1, Int32.Parse(item.Value));
|
||||
ActivePrinterProfile.Instance.SetMaterialSetting(presetIndex, Int32.Parse(item.Value));
|
||||
}
|
||||
}
|
||||
else if (filterTag == "quality")
|
||||
|
|
@ -237,7 +239,7 @@ namespace MatterHackers.MatterControl.SlicerConfiguration
|
|||
{
|
||||
try
|
||||
{
|
||||
dropDownList.SelectedValue = ActivePrinterProfile.Instance.GetMaterialSetting(1).ToString();
|
||||
dropDownList.SelectedValue = ActivePrinterProfile.Instance.GetMaterialSetting(presetIndex).ToString();
|
||||
}
|
||||
catch
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue