Made the print bed model and texture only get created when the bed size or shape changes.

Made the water mark image get cached.
This commit is contained in:
Lars Brubaker 2015-08-13 16:24:17 -07:00
parent 4f8acd3974
commit 52428f8fdb
4 changed files with 10 additions and 8 deletions

View file

@ -276,7 +276,6 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
// move things into the right place and scale
{
Vector3 bedCenter3D = new Vector3(bedCenter, 0);
meshViewerWidget.PrinterBed.Translate(bedCenter3D);
meshViewerWidget.TrackballTumbleWidget.TrackBallController.Scale = .05;
meshViewerWidget.TrackballTumbleWidget.TrackBallController.Translate(-bedCenter3D);
}