Making static data compile time and universal
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141 changed files with 13671 additions and 355 deletions
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@ -54,8 +54,8 @@ namespace MatterHackers.MatterControl.CustomWidgets
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public ExpandCheckboxButton(string text, ThemeConfig theme, int pointSize = 11, bool expandable = true)
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{
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arrowRight = AggContext.StaticData.LoadIcon("fa-angle-right_12.png", 12, 12, theme.InvertIcons);
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arrowDown = AggContext.StaticData.LoadIcon("fa-angle-down_12.png", 12, 12, theme.InvertIcons);
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arrowRight = StaticData.Instance.LoadIcon("fa-angle-right_12.png", 12, 12, theme.InvertIcons);
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arrowDown = StaticData.Instance.LoadIcon("fa-angle-down_12.png", 12, 12, theme.InvertIcons);
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imageButton = new IconButton(arrowRight, theme)
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{
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