Making static data compile time and universal

This commit is contained in:
LarsBrubaker 2020-11-25 07:39:36 -08:00
parent 0fd5b7a0f9
commit 506f2b273f
141 changed files with 13671 additions and 355 deletions

View file

@ -84,7 +84,7 @@ namespace MatterHackers.MatterControl.DesignTools
[Description("Create a hook so the Braille can be hung from a necklace or keychain.")]
public bool AddHook { get; set; }
static TypeFace typeFace = TypeFace.LoadFrom(AggContext.StaticData.ReadAllText(Path.Combine("Fonts", "Braille.svg")));
static TypeFace typeFace = TypeFace.LoadFrom(StaticData.Instance.ReadAllText(Path.Combine("Fonts", "Braille.svg")));
public override async void OnInvalidate(InvalidateArgs invalidateType)
{