Making Bake and Remove work for array
This commit is contained in:
parent
247bf009f7
commit
4e126ef3a6
3 changed files with 59 additions and 8 deletions
|
|
@ -42,6 +42,8 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
|
|||
}
|
||||
|
||||
public override string ActiveEditor => "PublicPropertyEditor";
|
||||
public override bool CanBake => true;
|
||||
public override bool CanRemove => true;
|
||||
public int Count { get; set; } = 3;
|
||||
public DirectionVector Direction { get; set; } = new DirectionVector { Normal = new Vector3(1, 0, 0) };
|
||||
public double Distance { get; set; } = 30;
|
||||
|
|
@ -63,5 +65,17 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
|
|||
}
|
||||
});
|
||||
}
|
||||
|
||||
public override void Remove()
|
||||
{
|
||||
this.Children.Modify(list =>
|
||||
{
|
||||
IObject3D firstChild = list.First();
|
||||
list.Clear();
|
||||
list.Add(firstChild);
|
||||
});
|
||||
|
||||
base.Remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue