Lots of work on Getting the QueueData instance to be separate form the UI queue and refs.
This commit is contained in:
parent
49c8a045a5
commit
4b6a3cfa97
40 changed files with 586 additions and 1534 deletions
|
|
@ -28,26 +28,15 @@ either expressed or implied, of the FreeBSD Project.
|
|||
*/
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.ComponentModel;
|
||||
|
||||
using System.IO;
|
||||
using MatterHackers.Agg;
|
||||
using MatterHackers.Agg.Image;
|
||||
using MatterHackers.Agg.UI;
|
||||
using MatterHackers.Agg.OpenGlGui;
|
||||
using MatterHackers.MatterControl.SlicerConfiguration;
|
||||
using MatterHackers.PolygonMesh;
|
||||
using MatterHackers.RenderOpenGl;
|
||||
using MatterHackers.VectorMath;
|
||||
using MatterHackers.GCodeVisualizer;
|
||||
using MatterHackers.MatterControl.DataStorage;
|
||||
using MatterHackers.MatterControl;
|
||||
using MatterHackers.MatterControl.PrintQueue;
|
||||
using MatterHackers.Localizations;
|
||||
using MatterHackers.MatterControl.PrintQueue;
|
||||
using MatterHackers.MatterControl.SlicerConfiguration;
|
||||
using MatterHackers.VectorMath;
|
||||
|
||||
namespace MatterHackers.MatterControl.PartPreviewWindow
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue