moving gui elements to base agg
This commit is contained in:
parent
182d02a793
commit
4adc22561f
6 changed files with 27 additions and 1088 deletions
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@ -40,15 +40,17 @@ using MatterHackers.VectorMath;
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namespace MatterHackers.MatterControl
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{
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public partial class InspectForm : WinformsSystemWindow.FormInspector
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using WinTreeNode = System.Windows.Forms.TreeNode;
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public partial class InspectForm : WinformsSystemWindow.FormInspector
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{
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private TreeNode activeTreeNode;
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private WinTreeNode activeTreeNode;
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private GuiWidget inspectedSystemWindow;
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private Vector2 mousePosition;
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private Dictionary<GuiWidget, TreeNode> aggTreeNodes = new Dictionary<GuiWidget, TreeNode>();
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private Dictionary<IObject3D, TreeNode> sceneTreeNodes = new Dictionary<IObject3D, TreeNode>();
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private Dictionary<GuiWidget, WinTreeNode> aggTreeNodes = new Dictionary<GuiWidget, WinTreeNode>();
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private Dictionary<IObject3D, WinTreeNode> sceneTreeNodes = new Dictionary<IObject3D, WinTreeNode>();
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private InteractiveScene scene;
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private View3DWidget view3DWidget;
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@ -145,7 +147,7 @@ namespace MatterHackers.MatterControl
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activeTreeNode.Checked = false;
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}
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if (aggTreeNodes.TryGetValue(_inspectedWidget, out TreeNode treeNode))
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if (aggTreeNodes.TryGetValue(_inspectedWidget, out WinTreeNode treeNode))
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{
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aggTreeView.SelectedNode = treeNode;
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@ -182,14 +184,14 @@ namespace MatterHackers.MatterControl
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}
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}
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private void AddItemEnsureAncestors(GuiWidget widget, string text = null, TreeNode childNode = null, bool showAllParents = true)
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private void AddItemEnsureAncestors(GuiWidget widget, string text = null, WinTreeNode childNode = null, bool showAllParents = true)
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{
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if (text == null)
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{
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text = BuildDefaultName(widget);
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}
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if (aggTreeNodes.TryGetValue(widget, out TreeNode existingNode))
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if (aggTreeNodes.TryGetValue(widget, out WinTreeNode existingNode))
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{
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if (childNode != null)
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{
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@ -199,7 +201,7 @@ namespace MatterHackers.MatterControl
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}
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else
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{
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var node = new TreeNode(text)
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var node = new WinTreeNode(text)
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{
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Tag = widget
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};
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@ -230,9 +232,9 @@ namespace MatterHackers.MatterControl
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}
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}
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private TreeNode AddItem(GuiWidget widget, TreeNode parentNode)
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private WinTreeNode AddItem(GuiWidget widget, WinTreeNode parentNode)
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{
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var node = new TreeNode(BuildDefaultName(widget))
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var node = new WinTreeNode(BuildDefaultName(widget))
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{
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Tag = widget
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};
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@ -252,9 +254,9 @@ namespace MatterHackers.MatterControl
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return node;
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}
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private TreeNode AddItem(IObject3D item, TreeNode parentNode)
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private WinTreeNode AddItem(IObject3D item, WinTreeNode parentNode)
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{
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var node = new TreeNode(BuildDefaultName(item))
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var node = new WinTreeNode(BuildDefaultName(item))
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{
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Tag = item
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};
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@ -275,7 +277,7 @@ namespace MatterHackers.MatterControl
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return node;
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}
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private void AddTree(GuiWidget widget, TreeNode parent)
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private void AddTree(GuiWidget widget, WinTreeNode parent)
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{
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var node = AddItem(widget, parent);
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@ -285,7 +287,7 @@ namespace MatterHackers.MatterControl
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}
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}
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private void AddTree(IObject3D item, TreeNode parent)
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private void AddTree(IObject3D item, WinTreeNode parent)
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{
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var node = AddItem(item, parent);
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@ -348,7 +350,7 @@ namespace MatterHackers.MatterControl
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public void MoveUpTree()
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{
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if (activeTreeNode?.Parent is TreeNode parent)
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if (activeTreeNode?.Parent is WinTreeNode parent)
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{
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this.InspectedWidget = parent.Tag as GuiWidget;
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}
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@ -356,7 +358,7 @@ namespace MatterHackers.MatterControl
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public void MoveDownTree()
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{
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if (activeTreeNode?.Nodes.Cast<TreeNode>().FirstOrDefault() is TreeNode firstChild)
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if (activeTreeNode?.Nodes.Cast<WinTreeNode>().FirstOrDefault() is WinTreeNode firstChild)
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{
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this.InspectedWidget = firstChild.Tag as GuiWidget;
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}
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@ -502,11 +504,11 @@ namespace MatterHackers.MatterControl
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private void InspectForm_Load(object sender, EventArgs e1)
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{
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var rootNode = new TreeNode("Theme");
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var rootNode = new WinTreeNode("Theme");
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var themeNode = new TreeNode("Theme");
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var themeNode = new WinTreeNode("Theme");
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var menuThemeNode = new TreeNode("MenuTheme");
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var menuThemeNode = new WinTreeNode("MenuTheme");
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rootNode.Nodes.Add(themeNode);
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rootNode.Nodes.Add(menuThemeNode);
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@ -1,612 +0,0 @@
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/*
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Copyright (c) 2018, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Linq;
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using MatterHackers.Agg;
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using MatterHackers.Agg.Font;
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using MatterHackers.Agg.Image;
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using MatterHackers.Agg.Platform;
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using MatterHackers.Agg.UI;
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using MatterHackers.ImageProcessing;
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using MatterHackers.VectorMath;
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namespace MatterHackers.MatterControl.CustomWidgets
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{
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public class TreeNode : FlowLayoutWidget, ICheckbox
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{
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private readonly GuiWidget content;
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private TreeView _treeView;
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private ImageBuffer _image = null;
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private readonly TextWidget textWidget;
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private readonly TreeExpandWidget expandWidget;
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private readonly ImageWidget imageWidget;
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private bool isDirty;
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public TreeNode(ThemeConfig theme, bool useIcon = true, TreeNode nodeParent = null)
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: base(FlowDirection.TopToBottom)
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{
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this.HAnchor = HAnchor.Fit | HAnchor.Left;
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this.VAnchor = VAnchor.Fit;
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this.NodeParent = nodeParent;
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this.TitleBar = new FlowLayoutWidget();
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this.TitleBar.Click += (s, e) =>
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{
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if (TreeView != null)
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{
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TreeView.SelectedNode = this;
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TreeView.NotifyItemClicked(TitleBar, e);
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}
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};
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TreeNode hitNode = null;
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this.TitleBar.MouseDown += (s, e) =>
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{
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if (TreeView != null && e.Button == MouseButtons.Left)
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{
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if (e.Clicks == 1)
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{
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hitNode = this;
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}
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else if (e.Clicks == 2)
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{
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// Nodes can move around in the tree between clicks.
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// Make sure we're hitting the same node twice.
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if (this != hitNode)
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{
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return;
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}
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TreeView.SelectedNode = this;
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if (this.Nodes.Count > 0)
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{
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this.Expanded = !this.Expanded;
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}
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else
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{
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this.TreeView.NotifyItemDoubleClicked(TitleBar, e);
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}
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}
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}
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};
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this.AddChild(this.TitleBar);
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// add a check box
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expandWidget = new TreeExpandWidget(theme)
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{
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Expandable = GetNodeCount(false) != 0,
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VAnchor = VAnchor.Fit | VAnchor.Center,
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Height = 16,
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Width = 16
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};
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expandWidget.Click += (s, e) =>
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{
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this.Expanded = !this.Expanded;
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expandWidget.Expanded = this.Expanded;
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};
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this.TitleBar.AddChild(expandWidget);
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this.HighlightRegion = new FlowLayoutWidget()
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{
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VAnchor = VAnchor.Fit,
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HAnchor = HAnchor.Fit,
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Padding = useIcon ? new BorderDouble(2) : new BorderDouble(4, 2),
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Selectable = false
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};
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this.TitleBar.AddChild(this.HighlightRegion);
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// add a check box
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if (useIcon)
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{
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_image = new ImageBuffer(16, 16);
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this.HighlightRegion.AddChild(imageWidget = new ImageWidget(this.Image, listenForImageChanged: false)
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{
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VAnchor = VAnchor.Center,
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Margin = new BorderDouble(right: 4),
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Selectable = false
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});
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}
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this.HighlightRegion.AddChild(textWidget = new TextWidget(this.Text, pointSize: theme.DefaultFontSize, textColor: theme.TextColor)
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{
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Selectable = false,
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AutoExpandBoundsToText = true,
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VAnchor = VAnchor.Center
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});
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content = new FlowLayoutWidget(FlowDirection.TopToBottom)
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{
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HAnchor = HAnchor.Fit | HAnchor.Left,
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Visible = false, // content starts out not visible
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Name = "content",
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Margin = new BorderDouble(12, 3),
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};
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this.AddChild(content);
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// Register listeners
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this.Nodes.CollectionChanged += this.Nodes_CollectionChanged;
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}
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public override void OnKeyDown(KeyEventArgs keyEvent)
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{
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base.OnKeyDown(keyEvent);
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var restoreFocus = Focused;
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if (!keyEvent.Handled)
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{
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switch (keyEvent.KeyCode)
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{
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case Keys.Right:
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this.Expanded = true;
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keyEvent.Handled = true;
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break;
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case Keys.Left:
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if (!this.Expanded)
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{
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if (this.NodeParent != null)
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{
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// navigate back up to the parent of this node
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TreeView.SelectedNode = this.NodeParent;
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TreeView.NotifyItemClicked(TreeView, new MouseEventArgs(MouseButtons.Left, 1, 0, 0, 0));
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}
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restoreFocus = false;
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}
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else
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{
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this.Expanded = false;
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}
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keyEvent.Handled = true;
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break;
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}
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}
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if (restoreFocus && !Focused)
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{
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Focus();
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}
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}
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private void Nodes_CollectionChanged(object sender, System.Collections.Specialized.NotifyCollectionChangedEventArgs e)
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{
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if (e.Action == System.Collections.Specialized.NotifyCollectionChangedAction.Add)
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{
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// Assign NodeParent when items are added
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foreach (var item in e.NewItems)
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{
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if (item is TreeNode treeNode)
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{
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treeNode.NodeParent = this;
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}
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}
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}
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isDirty = true;
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}
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public FlowLayoutWidget TitleBar { get; }
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public FlowLayoutWidget HighlightRegion { get; }
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// **** Not implemented ****
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public void BeginEdit() => throw new NotImplementedException();
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public void Collapse(bool collapseChildren) => throw new NotImplementedException();
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public void Collapse() => throw new NotImplementedException();
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public void EndEdit(bool cancel) => throw new NotImplementedException();
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public void EnsureVisible() => throw new NotImplementedException();
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public void ExpandAll() => throw new NotImplementedException();
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public void Remove() => throw new NotImplementedException();
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public int GetNodeCount(bool includeSubTrees)
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{
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if (includeSubTrees)
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{
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return this.Descendants<TreeNode>().Count();
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}
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return content?.Children.Where((c) => c is TreeNode).Count() ?? 0;
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}
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public bool AlwaysExpandable
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{
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get => expandWidget.AlwaysExpandable;
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set => expandWidget.AlwaysExpandable = value;
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}
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public override void OnDraw(Graphics2D graphics2D)
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{
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if (isDirty)
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{
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// doing this during draw will often result in a enumeration changed
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RebuildContentSection();
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}
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base.OnDraw(graphics2D);
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}
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public override void OnTextChanged(EventArgs e)
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{
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if (textWidget != null)
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{
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textWidget.Text = this.Text;
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}
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base.OnTextChanged(e);
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}
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public override void OnClosed(EventArgs e)
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{
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// Unregister listeners
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this.Nodes.CollectionChanged -= this.Nodes_CollectionChanged;
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base.OnClosed(e);
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}
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public void Toggle()
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{
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content.Visible = !content.Visible;
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}
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public IEnumerable<TreeNode> Ancestors()
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{
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var context = this.NodeParent;
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while (context != null)
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{
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yield return context;
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context = context.NodeParent;
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}
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}
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private void RebuildContentSection()
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{
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// Remove but don't close all the current nodes
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content.RemoveChildren();
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using (content.LayoutLock())
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{
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// Then add them back in (after the change)
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foreach (var node in Nodes)
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{
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node.NodeParent = this;
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node.ClearRemovedFlag();
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content.AddChild(node);
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}
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}
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content.PerformLayout();
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// If the node count is ending at 0 we removed content and need to rebuild the title bar so it will net have a + in it
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expandWidget.Expandable = GetNodeCount(false) != 0;
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isDirty = false;
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}
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public override string ToString()
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{
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return textWidget?.Text ?? "";
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}
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public bool Checked { get; set; }
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public bool Editing { get; }
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public bool Expandable
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{
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get => expandWidget.Expandable;
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set => expandWidget.Expandable = value;
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}
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public bool ReserveIconSpace
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{
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get => expandWidget.ReserveIconSpace;
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set => expandWidget.ReserveIconSpace = value;
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}
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private bool _expanded;
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public bool Expanded
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{
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get => _expanded;
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set
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{
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if (_expanded != value || content.Visible != value)
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{
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_expanded = value;
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expandWidget.Expanded = _expanded;
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content.Visible = _expanded && this.Nodes.Count > 0;
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ExpandedChanged?.Invoke(this, null);
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}
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}
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}
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public TreeNode FirstNode { get; }
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public ImageBuffer Image
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{
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get
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{
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return _image;
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}
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set
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{
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if (_image != value)
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{
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_image = value;
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if (imageWidget != null)
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{
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imageWidget.Image = _image;
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}
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OnImageChanged(null);
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}
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}
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}
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public TreeNode LastNode { get; }
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/// <summary>
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/// Gets the zero-based depth of the tree node in the TreeView control.
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/// </summary>
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public int Level { get; }
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// Summary:
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// Gets the next sibling tree node.
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//
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// Returns:
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// A TreeNode that represents the next sibling tree node.
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public TreeNode NextNode { get; }
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// Summary:
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// Gets the next visible tree node.
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//
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// Returns:
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// A TreeNode that represents the next visible tree node.
|
||||
public TreeNode NextVisibleNode { get; }
|
||||
|
||||
// Summary:
|
||||
// Gets or sets the font that is used to display the text on the tree node label.
|
||||
//
|
||||
// Returns:
|
||||
// The StyledTypeFace that is used to display the text on the tree node label.
|
||||
public StyledTypeFace NodeFont { get; set; }
|
||||
|
||||
// Summary:
|
||||
// Gets the parent tree node of the current tree node.
|
||||
//
|
||||
// Returns:
|
||||
// A TreeNode that represents the parent of the current tree
|
||||
// node.
|
||||
public TreeNode NodeParent { get; protected set; }
|
||||
|
||||
public ObservableCollection<TreeNode> Nodes { get; } = new ObservableCollection<TreeNode>();
|
||||
|
||||
public int PointSize { get; set; }
|
||||
|
||||
// Summary:
|
||||
// Gets the previous sibling tree node.
|
||||
//
|
||||
// Returns:
|
||||
// A TreeNode that represents the previous sibling tree node.
|
||||
public TreeNode PrevNode { get; }
|
||||
|
||||
// Summary:
|
||||
// Gets the previous visible tree node.
|
||||
//
|
||||
// Returns:
|
||||
// A TreeNode that represents the previous visible tree node.
|
||||
public TreeNode PrevVisibleNode { get; }
|
||||
|
||||
// Summary:
|
||||
// Gets a value indicating whether the tree node is in the selected state.
|
||||
//
|
||||
// Returns:
|
||||
// true if the tree node is in the selected state; otherwise, false.
|
||||
public bool Selected
|
||||
{
|
||||
get
|
||||
{
|
||||
if (TreeView != null)
|
||||
{
|
||||
return TreeView.SelectedNode == this;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Summary:
|
||||
// Gets or sets the image list index value of the image that is displayed when the
|
||||
// tree node is in the selected state.
|
||||
//
|
||||
// Returns:
|
||||
// A zero-based index value that represents the image position in an ImageList.
|
||||
public ImageBuffer SelectedImage { get; set; }
|
||||
|
||||
// Summary:
|
||||
// Gets or sets the index of the image that is used to indicate the state of the
|
||||
// TreeNode when the parent TreeView has
|
||||
// its TreeView.CheckBoxes property set to false.
|
||||
//
|
||||
// Returns:
|
||||
// The index of the image that is used to indicate the state of the TreeNode.
|
||||
//
|
||||
// Exceptions:
|
||||
// T:System.ArgumentOutOfRangeException:
|
||||
// The specified index is less than -1 or greater than 14.
|
||||
public ImageBuffer StateImage { get; set; }
|
||||
|
||||
// Summary:
|
||||
// Gets or sets the object that contains data about the tree node.
|
||||
//
|
||||
// Returns:
|
||||
// An System.Object that contains data about the tree node. The default is null.
|
||||
public object Tag { get; set; }
|
||||
|
||||
public Color TextColor { get; set; }
|
||||
|
||||
// Summary:
|
||||
// Gets the parent tree view that the tree node is assigned to.
|
||||
//
|
||||
// Returns:
|
||||
// A TreeView that represents the parent tree view that the
|
||||
// tree node is assigned to, or null if the node has not been assigned to a tree
|
||||
// view.
|
||||
|
||||
public virtual TreeView TreeView
|
||||
{
|
||||
get => _treeView ?? NodeParent.TreeView;
|
||||
set => _treeView = value;
|
||||
}
|
||||
|
||||
private void OnImageChanged(EventArgs args)
|
||||
{
|
||||
ImageChanged?.Invoke(this, null);
|
||||
}
|
||||
|
||||
public event EventHandler CheckedStateChanged;
|
||||
|
||||
public event EventHandler ExpandedChanged;
|
||||
|
||||
public event EventHandler ImageChanged;
|
||||
|
||||
private class TreeExpandWidget : FlowLayoutWidget
|
||||
{
|
||||
private readonly ImageBuffer arrowRight;
|
||||
private readonly ImageBuffer arrowDown;
|
||||
private readonly ImageBuffer placeholder;
|
||||
private readonly ThemedIconButton imageButton = null;
|
||||
|
||||
public TreeExpandWidget(ThemeConfig theme)
|
||||
{
|
||||
arrowRight = StaticData.Instance.LoadIcon("fa-angle-right_12.png", 12, 12).SetToColor(theme.TextColor);
|
||||
arrowDown = StaticData.Instance.LoadIcon("fa-angle-down_12.png", 12, 12).SetToColor(theme.TextColor);
|
||||
placeholder = new ImageBuffer(16, 16);
|
||||
|
||||
this.Margin = new BorderDouble(right: 4);
|
||||
|
||||
imageButton = new ThemedIconButton(placeholder, theme)
|
||||
{
|
||||
MinimumSize = new Vector2(16 * DeviceScale, 16 * DeviceScale),
|
||||
VAnchor = VAnchor.Center,
|
||||
Selectable = false,
|
||||
Width = 16 * DeviceScale,
|
||||
Height = 16 * DeviceScale
|
||||
};
|
||||
|
||||
this.AddChild(imageButton);
|
||||
}
|
||||
|
||||
private bool _alwaysExpandable;
|
||||
|
||||
public bool AlwaysExpandable
|
||||
{
|
||||
get => _alwaysExpandable;
|
||||
set
|
||||
{
|
||||
imageButton.SetIcon(_expanded ? arrowDown : arrowRight);
|
||||
_alwaysExpandable = value;
|
||||
}
|
||||
}
|
||||
|
||||
private bool? _expandable = null;
|
||||
|
||||
public bool Expandable
|
||||
{
|
||||
get => _expandable == true || this.AlwaysExpandable;
|
||||
set
|
||||
{
|
||||
if (_expandable != value)
|
||||
{
|
||||
_expandable = value;
|
||||
}
|
||||
|
||||
this.EnsureExpansionState();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _expanded;
|
||||
|
||||
public bool Expanded
|
||||
{
|
||||
get => _expanded;
|
||||
set
|
||||
{
|
||||
if (_expanded != value)
|
||||
{
|
||||
_expanded = value;
|
||||
|
||||
this.EnsureExpansionState();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void EnsureExpansionState()
|
||||
{
|
||||
if (!this.Expandable)
|
||||
{
|
||||
if (this.ReserveIconSpace)
|
||||
{
|
||||
imageButton.SetIcon(placeholder);
|
||||
}
|
||||
|
||||
imageButton.Visible = this.ReserveIconSpace;
|
||||
}
|
||||
else
|
||||
{
|
||||
imageButton.Visible = true;
|
||||
imageButton.SetIcon(_expanded ? arrowDown : arrowRight);
|
||||
}
|
||||
}
|
||||
|
||||
public bool ReserveIconSpace { get; set; } = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,455 +0,0 @@
|
|||
/*
|
||||
Copyright (c) 2018, Lars Brubaker, John Lewin
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
The views and conclusions contained in the software and documentation are those
|
||||
of the authors and should not be interpreted as representing official policies,
|
||||
either expressed or implied, of the FreeBSD Project.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Linq;
|
||||
using MatterHackers.Agg;
|
||||
using MatterHackers.Agg.UI;
|
||||
using MatterHackers.VectorMath;
|
||||
|
||||
namespace MatterHackers.MatterControl.CustomWidgets
|
||||
{
|
||||
public class TreeView : ScrollableWidget
|
||||
{
|
||||
protected ThemeConfig theme;
|
||||
|
||||
public TreeView(ThemeConfig theme)
|
||||
: this(0, 0, theme)
|
||||
{
|
||||
}
|
||||
|
||||
public TreeView(int width, int height, ThemeConfig theme)
|
||||
: base(width, height)
|
||||
{
|
||||
this.theme = theme;
|
||||
this.AutoScroll = true;
|
||||
this.HAnchor = HAnchor.Stretch;
|
||||
this.VAnchor = VAnchor.Stretch;
|
||||
}
|
||||
|
||||
#region Events
|
||||
|
||||
public event EventHandler AfterCheck;
|
||||
|
||||
public event EventHandler AfterCollapse;
|
||||
|
||||
public event EventHandler AfterExpand;
|
||||
|
||||
public event EventHandler AfterLabelEdit;
|
||||
|
||||
public event EventHandler<TreeNode> AfterSelect;
|
||||
|
||||
public event EventHandler BeforeCheck;
|
||||
|
||||
internal void NotifyItemClicked(GuiWidget sourceWidget, MouseEventArgs e)
|
||||
{
|
||||
this.NodeMouseClick?.Invoke(sourceWidget, e);
|
||||
}
|
||||
|
||||
internal void NotifyItemDoubleClicked(GuiWidget sourceWidget, MouseEventArgs e)
|
||||
{
|
||||
this.NodeMouseDoubleClick?.Invoke(sourceWidget, e);
|
||||
}
|
||||
|
||||
public event EventHandler BeforeCollapse;
|
||||
|
||||
public event EventHandler BeforeExpand;
|
||||
|
||||
public event EventHandler BeforeLabelEdit;
|
||||
|
||||
public event EventHandler<TreeNode> BeforeSelect;
|
||||
|
||||
public event EventHandler NodeMouseClick;
|
||||
|
||||
public event EventHandler NodeMouseDoubleClick;
|
||||
|
||||
public event EventHandler NodeMouseHover;
|
||||
|
||||
#endregion Events
|
||||
|
||||
#region Properties
|
||||
|
||||
// Summary:
|
||||
// Gets or sets a value indicating whether check boxes are displayed next to the
|
||||
// tree nodes in the tree view control.
|
||||
//
|
||||
// Returns:
|
||||
// true if a check box is displayed next to each tree node in the tree view control;
|
||||
// otherwise, false. The default is false.
|
||||
public bool CheckBoxes { get; set; }
|
||||
|
||||
// Summary:
|
||||
// Gets or sets a value indicating whether the selection highlight spans the width
|
||||
// of the tree view control.
|
||||
//
|
||||
// Returns:
|
||||
// true if the selection highlight spans the width of the tree view control; otherwise,
|
||||
// false. The default is false.
|
||||
public bool FullRowSelect { get; set; }
|
||||
|
||||
// Summary:
|
||||
// Gets or sets a value indicating whether the selected tree node remains highlighted
|
||||
// even when the tree view has lost the focus.
|
||||
//
|
||||
// Returns:
|
||||
// true if the selected tree node is not highlighted when the tree view has lost
|
||||
// the focus; otherwise, false. The default is true.
|
||||
public bool HideSelection { get; set; }
|
||||
|
||||
// Summary:
|
||||
// Gets or sets the distance to indent each child tree node level.
|
||||
//
|
||||
// Returns:
|
||||
// The distance, in pixels, to indent each child tree node level. The default value
|
||||
// is 19.
|
||||
//
|
||||
// Exceptions:
|
||||
// T:System.ArgumentOutOfRangeException:
|
||||
// The assigned value is less than 0 (see Remarks).-or- The assigned value is greater
|
||||
// than 32,000.
|
||||
public int Indent { get; set; }
|
||||
|
||||
// Summary:
|
||||
// Gets or sets the height of each tree node in the tree view control.
|
||||
//
|
||||
// Returns:
|
||||
// The height, in pixels, of each tree node in the tree view.
|
||||
//
|
||||
// Exceptions:
|
||||
// T:System.ArgumentOutOfRangeException:
|
||||
// The assigned value is less than one.-or- The assigned value is greater than the
|
||||
// System.Int16.MaxValue value.
|
||||
public int ItemHeight { get; set; }
|
||||
|
||||
// Summary:
|
||||
// Gets or sets a value indicating whether the label text of the tree nodes can
|
||||
// be edited.
|
||||
//
|
||||
// Returns:
|
||||
// true if the label text of the tree nodes can be edited; otherwise, false. The
|
||||
// default is false.
|
||||
public bool LabelEdit { get; set; }
|
||||
|
||||
// Summary:
|
||||
// Gets or sets the color of the lines connecting the nodes of the TreeView
|
||||
// control.
|
||||
//
|
||||
// Returns:
|
||||
// The System.Drawing.Color of the lines connecting the tree nodes.
|
||||
public Color LineColor { get; set; }
|
||||
|
||||
// Summary:
|
||||
// Gets or sets the delimiter string that the tree node path uses.
|
||||
//
|
||||
// Returns:
|
||||
// The delimiter string that the tree node TreeNode.FullPath
|
||||
// property uses. The default is the backslash character (\).
|
||||
public string PathSeparator { get; set; }
|
||||
|
||||
public Color TextColor { get; set; } = Color.Black;
|
||||
|
||||
public double PointSize { get; set; } = 12;
|
||||
|
||||
// Summary:
|
||||
// Gets or sets a value indicating whether the tree view control displays scroll
|
||||
// bars when they are needed.
|
||||
//
|
||||
// Returns:
|
||||
// true if the tree view control displays scroll bars when they are needed; otherwise,
|
||||
// false. The default is true.
|
||||
public bool Scrollable { get; set; }
|
||||
|
||||
// Summary:
|
||||
// Gets or sets the tree node that is currently selected in the tree view control.
|
||||
//
|
||||
// Returns:
|
||||
// The TreeNode that is currently selected in the tree view
|
||||
// control.
|
||||
private TreeNode _selectedNode;
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
this.ScrollArea.CloseChildren();
|
||||
|
||||
// Release held reference
|
||||
_selectedNode = null;
|
||||
}
|
||||
|
||||
public override void OnKeyDown(KeyEventArgs keyEvent)
|
||||
{
|
||||
if (!keyEvent.Handled)
|
||||
{
|
||||
switch (keyEvent.KeyCode)
|
||||
{
|
||||
case Keys.Up:
|
||||
var prev = PreviousVisibleTreeNode(SelectedNode);
|
||||
if (prev != null)
|
||||
{
|
||||
SelectedNode = prev;
|
||||
keyEvent.Handled = true;
|
||||
prev.TreeView.NotifyItemClicked(prev.TreeView, new MouseEventArgs(MouseButtons.Left, 1, 0, 0, 0));
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case Keys.Down:
|
||||
var next = NextVisibleTreeNode(SelectedNode);
|
||||
if (next != null)
|
||||
{
|
||||
SelectedNode = next;
|
||||
keyEvent.Handled = true;
|
||||
next.TreeView.NotifyItemClicked(next.TreeView, new MouseEventArgs(MouseButtons.Left, 1, 0, 0, 0));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
base.OnKeyDown(keyEvent);
|
||||
}
|
||||
|
||||
private TreeNode NextVisibleTreeNode(TreeNode treeNode)
|
||||
{
|
||||
var nodes = this.Descendants<TreeNode>((child) => child.Visible).ToList();
|
||||
|
||||
var selectedIndex = nodes.IndexOf(SelectedNode);
|
||||
|
||||
if (selectedIndex < nodes.Count - 1)
|
||||
{
|
||||
return nodes[selectedIndex + 1];
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private TreeNode PreviousVisibleTreeNode(TreeNode treeNode)
|
||||
{
|
||||
var nodes = this.Descendants<TreeNode>((child) => child.Visible).ToList();
|
||||
|
||||
var selectedIndex = nodes.IndexOf(SelectedNode);
|
||||
|
||||
if (selectedIndex > 0)
|
||||
{
|
||||
return nodes[selectedIndex - 1];
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public TreeNode SelectedNode
|
||||
{
|
||||
get => _selectedNode;
|
||||
set
|
||||
{
|
||||
if (value != _selectedNode)
|
||||
{
|
||||
OnBeforeSelect(null);
|
||||
|
||||
var hadFocus = false;
|
||||
|
||||
// if the current selection (before change) is !null than clear its background color
|
||||
if (_selectedNode != null)
|
||||
{
|
||||
hadFocus = _selectedNode.ContainsFocus;
|
||||
_selectedNode.HighlightRegion.BackgroundColor = Color.Transparent;
|
||||
}
|
||||
|
||||
// change the selection
|
||||
_selectedNode = value;
|
||||
|
||||
if (_selectedNode != null)
|
||||
{
|
||||
// Ensure tree is expanded, walk backwards to the root, reverse, expand back to this node
|
||||
foreach (var ancestor in _selectedNode.Ancestors().Reverse())
|
||||
{
|
||||
ancestor.Expanded = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (_selectedNode != null)
|
||||
{
|
||||
_selectedNode.HighlightRegion.BackgroundColor = theme.AccentMimimalOverlay;
|
||||
}
|
||||
|
||||
this.ScrollIntoView(_selectedNode);
|
||||
if (hadFocus)
|
||||
{
|
||||
_selectedNode?.Focus();
|
||||
}
|
||||
|
||||
OnAfterSelect(null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool ShowLines { get; set; }
|
||||
|
||||
public bool ShowNodeToolTips { get; set; }
|
||||
|
||||
public bool ShowPlusMinus { get; set; }
|
||||
|
||||
public bool ShowRootLines { get; set; }
|
||||
|
||||
public bool Sorted { get; set; }
|
||||
|
||||
public IComparer TreeViewNodeSorter { get; set; }
|
||||
|
||||
// Summary:
|
||||
// Gets the number of tree nodes that can be fully visible in the tree view control.
|
||||
//
|
||||
// Returns:
|
||||
// The number of TreeNode items that can be fully visible in
|
||||
// the TreeView control.
|
||||
public int VisibleCount { get; }
|
||||
|
||||
#endregion Properties
|
||||
|
||||
// Summary:
|
||||
// Disables any redrawing of the tree view.
|
||||
public void BeginUpdate()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
// Summary:
|
||||
// Collapses all the tree nodes.
|
||||
public void CollapseAll()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
// Summary:
|
||||
// Enables the redrawing of the tree view.
|
||||
public void EndUpdate()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
// Summary:
|
||||
// Expands all the tree nodes.
|
||||
public void ExpandAll()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
// Summary:
|
||||
// Retrieves the tree node that is at the specified point.
|
||||
//
|
||||
// Parameters:
|
||||
// pt:
|
||||
// The System.Drawing.Point to evaluate and retrieve the node from.
|
||||
//
|
||||
// Returns:
|
||||
// The TreeNode at the specified point, in tree view (client)
|
||||
// coordinates, or null if there is no node at that location.
|
||||
public TreeNode GetNodeAt(Vector2 pt)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the number of tree nodes, optionally including those in all subtrees,
|
||||
/// assigned to the tree view control.
|
||||
/// </summary>
|
||||
/// <param name="includeSubTrees">true to count the TreeNode items that the subtrees contain;
|
||||
/// otherwise, false.</param>
|
||||
/// <returns>The number of tree nodes, optionally including those in all subtrees, assigned
|
||||
/// to the tree view control.</returns>
|
||||
public int GetNodeCount(bool includeSubTrees)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void Sort()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
protected internal virtual void OnAfterCollapse(EventArgs e)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
protected internal virtual void OnBeforeCollapse(EventArgs e)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
protected virtual void OnAfterCheck(EventArgs e)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
protected virtual void OnAfterExpand(EventArgs e)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
protected virtual void OnAfterLabelEdit(EventArgs e)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
protected virtual void OnAfterSelect(TreeNode e)
|
||||
{
|
||||
AfterSelect?.Invoke(this, e);
|
||||
}
|
||||
|
||||
protected virtual void OnBeforeCheck(EventArgs e)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
protected virtual void OnBeforeExpand(EventArgs e)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
protected virtual void OnBeforeLabelEdit(EventArgs e)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
protected virtual void OnBeforeSelect(TreeNode e)
|
||||
{
|
||||
BeforeSelect?.Invoke(this, e);
|
||||
}
|
||||
|
||||
protected virtual void OnNodeMouseClick(EventArgs e)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
protected virtual void OnNodeMouseDoubleClick(EventArgs e)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -47,7 +47,10 @@ namespace MatterHackers.MatterControl
|
|||
private TypeFacePrinter typeFacePrinter = null;
|
||||
private PrinterConfig printer = null;
|
||||
|
||||
private int forceStartLine = -1;
|
||||
/// <summary>
|
||||
/// The first line to show from the existing visible lines. If -1 then show to the bottom of the list.
|
||||
/// </summary>
|
||||
private int forceStartLine = -1;
|
||||
|
||||
private Func<TerminalLine, string> _lineFilterFunction;
|
||||
|
||||
|
|
|
|||
|
|
@ -28,6 +28,7 @@ either expressed or implied, of the FreeBSD Project.
|
|||
*/
|
||||
|
||||
using System;
|
||||
using MatterHackers.Agg.UI;
|
||||
using MatterHackers.MatterControl.CustomWidgets;
|
||||
using MatterHackers.MatterControl.Library.Widgets;
|
||||
using MatterHackers.MatterControl.SlicerConfiguration;
|
||||
|
|
|
|||
|
|
@ -1 +1 @@
|
|||
Subproject commit 39d47369081d0434eb7ae0610bc76b71c4e0c210
|
||||
Subproject commit f1d2d2113baa4373ded9b08e9fde7fd5c80ea1ef
|
||||
Loading…
Add table
Add a link
Reference in a new issue