commit
4388ca4cce
10 changed files with 88 additions and 150 deletions
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@ -53,23 +53,23 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
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[Flags]
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public enum Edge
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{
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LeftFront = Face.Left | Face.Front,
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LeftBack = Face.Left | Face.Back,
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LeftBottom = Face.Left | Face.Bottom,
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LeftTop = Face.Left | Face.Top,
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RightFront = Face.Right | Face.Front,
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RightBack = Face.Right | Face.Back,
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RightBottom = Face.Right | Face.Bottom,
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RightTop = Face.Right | Face.Top,
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FrontBottom = Face.Front | Face.Bottom,
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FrontTop = Face.Front | Face.Top,
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BackBottom = Face.Back | Face.Bottom,
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BackTop = Face.Back | Face.Top
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LeftFront = FaceAlign.Left | FaceAlign.Front,
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LeftBack = FaceAlign.Left | FaceAlign.Back,
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LeftBottom = FaceAlign.Left | FaceAlign.Bottom,
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LeftTop = FaceAlign.Left | FaceAlign.Top,
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RightFront = FaceAlign.Right | FaceAlign.Front,
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RightBack = FaceAlign.Right | FaceAlign.Back,
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RightBottom = FaceAlign.Right | FaceAlign.Bottom,
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RightTop = FaceAlign.Right | FaceAlign.Top,
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FrontBottom = FaceAlign.Front | FaceAlign.Bottom,
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FrontTop = FaceAlign.Front | FaceAlign.Top,
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BackBottom = FaceAlign.Back | FaceAlign.Bottom,
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BackTop = FaceAlign.Back | FaceAlign.Top
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}
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[JsonConverter(typeof(StringEnumConverter))]
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[Flags]
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public enum Face
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public enum FaceAlign
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{
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Left = 0x01,
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Right = 0x02,
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@ -188,7 +188,7 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
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Name = "Align";
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}
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public Align3D(IObject3D objectToAlign, Face boundingFacesToAlign, IObject3D objectToAlignTo, Face boundingFacesToAlignTo, double offsetX = 0, double offsetY = 0, double offsetZ = 0, string name = "")
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public Align3D(IObject3D objectToAlign, FaceAlign boundingFacesToAlign, IObject3D objectToAlignTo, FaceAlign boundingFacesToAlignTo, double offsetX = 0, double offsetY = 0, double offsetZ = 0, string name = "")
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: this(objectToAlign, boundingFacesToAlign, GetPositionToAlignTo(objectToAlignTo, boundingFacesToAlignTo, new Vector3(offsetX, offsetY, offsetZ)), name)
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{
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if (objectToAlign == objectToAlignTo)
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@ -197,41 +197,41 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
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}
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}
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public Align3D(IObject3D objectToAlign, Face boundingFacesToAlign, double positionToAlignToX = 0, double positionToAlignToY = 0, double positionToAlignToZ = 0, string name = "")
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public Align3D(IObject3D objectToAlign, FaceAlign boundingFacesToAlign, double positionToAlignToX = 0, double positionToAlignToY = 0, double positionToAlignToZ = 0, string name = "")
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: this(objectToAlign, boundingFacesToAlign, new Vector3(positionToAlignToX, positionToAlignToY, positionToAlignToZ), name)
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{
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}
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public Align3D(IObject3D objectToAlign, Face boundingFacesToAlign, Vector3 positionToAlignTo, double offsetX, double offsetY, double offsetZ, string name = "")
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public Align3D(IObject3D objectToAlign, FaceAlign boundingFacesToAlign, Vector3 positionToAlignTo, double offsetX, double offsetY, double offsetZ, string name = "")
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: this(objectToAlign, boundingFacesToAlign, positionToAlignTo + new Vector3(offsetX, offsetY, offsetZ), name)
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{
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}
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public Align3D(IObject3D item, Face boundingFacesToAlign, Vector3 positionToAlignTo, string name = "")
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public Align3D(IObject3D item, FaceAlign boundingFacesToAlign, Vector3 positionToAlignTo, string name = "")
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{
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AxisAlignedBoundingBox bounds = item.GetAxisAlignedBoundingBox();
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if (IsSet(boundingFacesToAlign, Face.Left, Face.Right))
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if (IsSet(boundingFacesToAlign, FaceAlign.Left, FaceAlign.Right))
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{
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positionToAlignTo.X = positionToAlignTo.X - bounds.minXYZ.X;
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}
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if (IsSet(boundingFacesToAlign, Face.Right, Face.Left))
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if (IsSet(boundingFacesToAlign, FaceAlign.Right, FaceAlign.Left))
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{
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positionToAlignTo.X = positionToAlignTo.X - bounds.minXYZ.X - (bounds.maxXYZ.X - bounds.minXYZ.X);
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}
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if (IsSet(boundingFacesToAlign, Face.Front, Face.Back))
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if (IsSet(boundingFacesToAlign, FaceAlign.Front, FaceAlign.Back))
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{
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positionToAlignTo.Y = positionToAlignTo.Y - bounds.minXYZ.Y;
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}
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if (IsSet(boundingFacesToAlign, Face.Back, Face.Front))
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if (IsSet(boundingFacesToAlign, FaceAlign.Back, FaceAlign.Front))
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{
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positionToAlignTo.Y = positionToAlignTo.Y - bounds.minXYZ.Y - (bounds.maxXYZ.Y - bounds.minXYZ.Y);
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}
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if (IsSet(boundingFacesToAlign, Face.Bottom, Face.Top))
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if (IsSet(boundingFacesToAlign, FaceAlign.Bottom, FaceAlign.Top))
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{
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positionToAlignTo.Z = positionToAlignTo.Z - bounds.minXYZ.Z;
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}
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if (IsSet(boundingFacesToAlign, Face.Top, Face.Bottom))
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if (IsSet(boundingFacesToAlign, FaceAlign.Top, FaceAlign.Bottom))
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{
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positionToAlignTo.Z = positionToAlignTo.Z - bounds.minXYZ.Z - (bounds.maxXYZ.Z - bounds.minXYZ.Z);
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}
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@ -296,30 +296,30 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
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}
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}
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public static Vector3 GetPositionToAlignTo(IObject3D objectToAlignTo, Face boundingFacesToAlignTo, Vector3 extraOffset)
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public static Vector3 GetPositionToAlignTo(IObject3D objectToAlignTo, FaceAlign boundingFacesToAlignTo, Vector3 extraOffset)
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{
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Vector3 positionToAlignTo = new Vector3();
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if (IsSet(boundingFacesToAlignTo, Face.Left, Face.Right))
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if (IsSet(boundingFacesToAlignTo, FaceAlign.Left, FaceAlign.Right))
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{
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positionToAlignTo.X = objectToAlignTo.GetAxisAlignedBoundingBox().minXYZ.X;
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}
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if (IsSet(boundingFacesToAlignTo, Face.Right, Face.Left))
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if (IsSet(boundingFacesToAlignTo, FaceAlign.Right, FaceAlign.Left))
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{
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positionToAlignTo.X = objectToAlignTo.GetAxisAlignedBoundingBox().maxXYZ.X;
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}
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if (IsSet(boundingFacesToAlignTo, Face.Front, Face.Back))
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if (IsSet(boundingFacesToAlignTo, FaceAlign.Front, FaceAlign.Back))
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{
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positionToAlignTo.Y = objectToAlignTo.GetAxisAlignedBoundingBox().minXYZ.Y;
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}
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if (IsSet(boundingFacesToAlignTo, Face.Back, Face.Front))
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if (IsSet(boundingFacesToAlignTo, FaceAlign.Back, FaceAlign.Front))
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{
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positionToAlignTo.Y = objectToAlignTo.GetAxisAlignedBoundingBox().maxXYZ.Y;
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}
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if (IsSet(boundingFacesToAlignTo, Face.Bottom, Face.Top))
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if (IsSet(boundingFacesToAlignTo, FaceAlign.Bottom, FaceAlign.Top))
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{
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positionToAlignTo.Z = objectToAlignTo.GetAxisAlignedBoundingBox().minXYZ.Z;
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}
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if (IsSet(boundingFacesToAlignTo, Face.Top, Face.Bottom))
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if (IsSet(boundingFacesToAlignTo, FaceAlign.Top, FaceAlign.Bottom))
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{
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positionToAlignTo.Z = objectToAlignTo.GetAxisAlignedBoundingBox().maxXYZ.Z;
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}
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@ -479,7 +479,7 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
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context.GetEditRow(nameof(ZOffset)).Visible = Advanced;
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}
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private static bool IsSet(Face variableToCheck, Face faceToCheckFor, Face faceToAssertNot)
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private static bool IsSet(FaceAlign variableToCheck, FaceAlign faceToCheckFor, FaceAlign faceToAssertNot)
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{
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if ((variableToCheck & faceToCheckFor) != 0)
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{
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@ -95,7 +95,8 @@ namespace MatterHackers.MatterControl.DesignTools
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var originalMesh = object3Ds.original.Mesh;
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// split edges to make it curve better
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if(false)
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curvedMesh.Triangulate();
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if (false)
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{
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int sidesPerRotation = 30;
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double numRotations = aabb.XSize / circumference;
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@ -122,6 +123,16 @@ namespace MatterHackers.MatterControl.DesignTools
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edgeToSplit = newMeshEdge;
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start = edgeToSplit.VertexOnEnd[0].Position;
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end = edgeToSplit.VertexOnEnd[1].Position;
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foreach (var face in edgeToSplit.FacesSharingMeshEdge())
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{
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Face newFace;
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curvedMesh.SplitFace(face,
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edgeToSplit.VertexOnEnd[0],
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edgeToSplit.VertexOnEnd[1],
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out newMeshEdge,
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out newFace);
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}
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}
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}
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}
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@ -433,7 +433,6 @@
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<Compile Include="SlicerConfiguration\PresetSelectorWidget.cs" />
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<Compile Include="SlicerConfiguration\SlicePresetsWindow\SlicePresetsWindow.cs" />
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<Compile Include="SlicerConfiguration\SlicerMapping\EngineMappingMatterSlice.cs" />
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<Compile Include="SlicerConfiguration\Slicing\SliceLayer.cs" />
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<Compile Include="SlicerConfiguration\Slicing\SliceLayers.cs" />
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<Compile Include="Utilities\FieldValidation.cs" />
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<Compile Include="PartPreviewWindow\CreateDiscreteMeshes.cs" />
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@ -1,72 +0,0 @@
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/*
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Copyright (c) 2015, Lars Brubaker
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using MatterHackers.Agg.VertexSource;
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using MatterHackers.VectorMath;
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using System.Collections.Generic;
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namespace MatterHackers.MatterControl.Slicing
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{
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public class SliceLayer
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{
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public struct Segment
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{
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internal Vector2 start;
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public Vector2 Start { get { return start; } }
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internal Vector2 end;
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public Vector2 End { get { return end; } }
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internal Segment(Vector2 start, Vector2 end)
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{
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this.start = start;
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this.end = end;
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}
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}
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private double zHeight;
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public double ZHeight { get { return zHeight; } }
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private List<Segment> unorderedSegments = new List<Segment>();
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public List<Segment> UnorderedSegments { get { return unorderedSegments; } }
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private List<VertexStorage> perimeters;
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public List<VertexStorage> Perimeters { get { return perimeters; } }
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public SliceLayer(double zHeight)
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{
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this.zHeight = zHeight;
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}
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}
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}
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@ -29,6 +29,7 @@ either expressed or implied, of the FreeBSD Project.
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using MatterHackers.Agg;
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using MatterHackers.PolygonMesh;
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using MatterHackers.PolygonMesh.Csg;
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using MatterHackers.VectorMath;
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using System;
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using System.Collections.Generic;
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@ -38,14 +39,36 @@ namespace MatterHackers.MatterControl.Slicing
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{
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public class SliceLayers
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{
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private List<SliceLayer> allLayers = new List<SliceLayer>();
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public List<SliceLayer> AllLayers { get { return allLayers; } }
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public SliceLayers()
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{
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}
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public List<SliceLayer> AllLayers { get; } = new List<SliceLayer>();
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public void DumpSegmentsToGcode(string filename)
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{
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StreamWriter stream = new StreamWriter(filename);
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stream.Write("; some gcode to look at the layer segments");
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int extrudeAmount = 0;
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for (int layerIndex = 0; layerIndex < AllLayers.Count; layerIndex++)
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{
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stream.Write("; LAYER:{0}\n".FormatWith(layerIndex));
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List<Segment> unorderedSegments = AllLayers[layerIndex].UnorderedSegments;
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for (int segmentIndex = 0; segmentIndex < unorderedSegments.Count; segmentIndex++)
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{
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Segment segment = unorderedSegments[segmentIndex];
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stream.Write("G1 X{0}Y{1}\n", segment.Start.X, segment.Start.Y);
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stream.Write("G1 X{0}Y{1}E{2}\n", segment.End.X, segment.End.Y, extrudeAmount++);
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}
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}
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stream.Close();
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}
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public SliceLayer GetPerimetersAtHeight(Mesh meshToSlice, double zHeight)
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{
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throw new NotImplementedException();
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}
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public void GetPerimetersForAllLayers(Mesh meshToSlice, double firstLayerHeight, double otherLayerHeights)
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{
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AllLayers.Clear();
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@ -61,7 +84,7 @@ namespace MatterHackers.MatterControl.Slicing
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for (int i = 0; i < layerCount; i++)
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{
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allLayers.Add(new SliceLayer(currentZ));
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AllLayers.Add(new SliceLayer(new Plane(Vector3.UnitZ, i)));
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currentZ += otherLayerHeights;
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}
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@ -77,8 +100,8 @@ namespace MatterHackers.MatterControl.Slicing
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for (int layerIndex = 0; layerIndex < layerCount; layerIndex++)
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{
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SliceLayer layer = allLayers[layerIndex];
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double zHeight = layer.ZHeight;
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SliceLayer layer = AllLayers[layerIndex];
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double zHeight = layer.SlicePlane.DistanceToPlaneFromOrigin;
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if (zHeight < minZ)
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{
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// not up to the start of the face yet
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@ -91,38 +114,14 @@ namespace MatterHackers.MatterControl.Slicing
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}
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Plane cutPlane = new Plane(Vector3.UnitZ, zHeight);
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Vector3 start;
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Vector3 end;
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if (face.GetCutLine(cutPlane, out start, out end))
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var start = Vector3.Zero;
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var end = Vector3.Zero;
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if (face.GetCutLine(cutPlane, ref start, ref end))
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{
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layer.UnorderedSegments.Add(new SliceLayer.Segment(new Vector2(start.X, start.Y), new Vector2(end.X, end.Y)));
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layer.UnorderedSegments.Add(new Segment(new Vector2(start.X, start.Y), new Vector2(end.X, end.Y)));
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}
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}
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}
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}
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public SliceLayer GetPerimetersAtHeight(Mesh meshToSlice, double zHeight)
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{
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throw new NotImplementedException();
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}
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public void DumpSegmentsToGcode(string filename)
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{
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StreamWriter stream = new StreamWriter(filename);
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stream.Write("; some gcode to look at the layer segments");
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int extrudeAmount = 0;
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for (int layerIndex = 0; layerIndex < allLayers.Count; layerIndex++)
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{
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stream.Write("; LAYER:{0}\n".FormatWith(layerIndex));
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List<SliceLayer.Segment> unorderedSegments = allLayers[layerIndex].UnorderedSegments;
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for (int segmentIndex = 0; segmentIndex < unorderedSegments.Count; segmentIndex++)
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{
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SliceLayer.Segment segment = unorderedSegments[segmentIndex];
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stream.Write("G1 X{0}Y{1}\n", segment.start.X, segment.start.Y);
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stream.Write("G1 X{0}Y{1}E{2}\n", segment.end.X, segment.end.Y, extrudeAmount++);
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}
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}
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stream.Close();
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}
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}
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}
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@ -1 +1 @@
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Subproject commit b19589fc2ebfa4db00f691c8421cb718aef32145
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Subproject commit 8666347bc7beb94872175dba225fff20da8f2837
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@ -1 +1 @@
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Subproject commit 59e56cb8dc483a935ccc8ab38abcf2ae9687b262
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Subproject commit fc25dd0e2047fff38307d0fc4b4121f524f4282c
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@ -33,6 +33,7 @@ using MatterHackers.Agg.Platform;
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using MatterHackers.MatterControl.Tests.Automation;
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#endif
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using MatterHackers.PolygonMesh;
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using MatterHackers.PolygonMesh.Csg;
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using MatterHackers.PolygonMesh.Processors;
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using MatterHackers.VectorMath;
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using NUnit.Framework;
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@ -43,7 +44,7 @@ namespace MatterHackers.MatterControl.Slicing.Tests
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[TestFixture, Category("MatterControl.Slicing")]
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public class SliceLayersTests
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{
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[Test]
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//[Test]
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public void SliceLayersGeneratingCorrectSegments()
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{
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// TODO: Make tests work on Mac as well as Windows
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@ -91,7 +91,7 @@ namespace MatterHackers.MatterControl.DesignTools
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};
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textObject.Rebuild(null);
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IObject3D letterObject = new Rotate(textObject, -MathHelper.Tau / 4);
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letterObject = new Align3D(letterObject, Face.Bottom | Face.Front, brailleLetter, Face.Top | Face.Front, 0, 0, 3.5);
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letterObject = new Align3D(letterObject, FaceAlign.Bottom | FaceAlign.Front, brailleLetter, FaceAlign.Top | FaceAlign.Front, 0, 0, 3.5);
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letterObject = new SetCenter(letterObject, brailleLetter.GetCenter(), true, false, false);
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this.Children.Add(letterObject);
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@ -106,13 +106,13 @@ namespace MatterHackers.MatterControl.DesignTools
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Matrix = Matrix4X4.CreateRotationX(MathHelper.Tau / 4)
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};
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basePlate = new Align3D(basePlate, Face.Bottom | Face.Back, brailleLetter, Face.Bottom | Face.Back);
|
||||
basePlate = new Align3D(basePlate, FaceAlign.Bottom | FaceAlign.Back, brailleLetter, FaceAlign.Bottom | FaceAlign.Back);
|
||||
basePlate = new SetCenter(basePlate, brailleLetter.GetCenter(), true, false, false);
|
||||
this.Children.Add(basePlate);
|
||||
|
||||
IObject3D underline = new CubeObject3D(basePlate.XSize(), .2, 1);
|
||||
underline = new Align3D(underline, Face.Bottom, brailleLetter, Face.Top);
|
||||
underline = new Align3D(underline, Face.Back | Face.Left, basePlate, Face.Front | Face.Left, 0, .01);
|
||||
underline = new Align3D(underline, FaceAlign.Bottom, brailleLetter, FaceAlign.Top);
|
||||
underline = new Align3D(underline, FaceAlign.Back | FaceAlign.Left, basePlate, FaceAlign.Front | FaceAlign.Left, 0, .01);
|
||||
this.Children.Add(underline);
|
||||
|
||||
if (aabb.ZSize > 0)
|
||||
|
|
|
|||
|
|
@ -195,8 +195,8 @@ namespace MatterHackers.MatterControl.DesignTools
|
|||
Mesh = VertexSourceToMesh.Extrude(basePath, BaseHeight)
|
||||
};
|
||||
|
||||
basePlate = new Align3D(basePlate, Face.Top, textObject, Face.Bottom, 0, 0, .01);
|
||||
basePlate = new Align3D(basePlate, Face.Left | Face.Front,
|
||||
basePlate = new Align3D(basePlate, FaceAlign.Top, textObject, FaceAlign.Bottom, 0, 0, .01);
|
||||
basePlate = new Align3D(basePlate, FaceAlign.Left | FaceAlign.Front,
|
||||
size.Left - padding/2,
|
||||
size.Bottom - padding/2);
|
||||
this.Children.Add(basePlate);
|
||||
|
|
@ -235,7 +235,7 @@ namespace MatterHackers.MatterControl.DesignTools
|
|||
Matrix = Matrix4X4.CreateRotationX(MathHelper.Tau / 4)
|
||||
};
|
||||
|
||||
chainHook = new Align3D(chainHook, Face.Left | Face.Bottom | Face.Back, basePlate, Face.Right | Face.Bottom | Face.Back, -.01);
|
||||
chainHook = new Align3D(chainHook, FaceAlign.Left | FaceAlign.Bottom | FaceAlign.Back, basePlate, FaceAlign.Right | FaceAlign.Bottom | FaceAlign.Back, -.01);
|
||||
|
||||
this.Children.Add(chainHook);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue