integrating offline changes
This commit is contained in:
parent
121623bad3
commit
3f8eeda65b
125 changed files with 5442 additions and 5434 deletions
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@ -1,5 +1,5 @@
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/*
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Copyright (c) 2017, Lars Brubaker, John Lewin
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Copyright (c) 2023, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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@ -54,329 +54,326 @@ using Polygons = System.Collections.Generic.List<System.Collections.Generic.List
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namespace MatterHackers.MatterControl.DesignTools
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{
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[Obsolete("Use ImageToPathObject3D_2 instead", false)]
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public class ImageToPathObject3D : Object3D, IEditorDraw, IObject3DControlsProvider
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{
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private ThresholdFunctions _featureDetector = ThresholdFunctions.Silhouette;
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[Obsolete("Use ImageToPathObject3D_2 instead", false)]
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public class ImageToPathObject3D : Object3D, IEditorDraw, IObject3DControlsProvider
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{
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private ThresholdFunctions _featureDetector = ThresholdFunctions.Silhouette;
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private ImageBuffer _histogramRawCache = null;
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private ImageBuffer _histogramDisplayCache = null;
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private ImageBuffer _histogramRawCache = null;
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private ImageBuffer _histogramDisplayCache = null;
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public ImageToPathObject3D()
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{
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Name = "Image to Path".Localize();
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}
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public ImageToPathObject3D()
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{
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Name = "Image to Path".Localize();
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}
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public enum ThresholdFunctions
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{
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Silhouette,
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Intensity,
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Alpha,
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Hue
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}
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public enum ThresholdFunctions
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{
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Silhouette,
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Intensity,
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Alpha,
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Hue
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}
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[EnumRename("Alpha", "Transparency")]
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public ThresholdFunctions FeatureDetector
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{
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get
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{
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return _featureDetector;
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}
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[EnumRename("Alpha", "Transparency")]
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public ThresholdFunctions FeatureDetector
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{
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get
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{
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return _featureDetector;
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}
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set
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{
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if (value != _featureDetector)
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{
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_histogramRawCache = null;
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_featureDetector = value;
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// make sure we create it
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var _ = this.Histogram;
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}
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}
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}
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set
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{
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if (value != _featureDetector)
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{
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_histogramRawCache = null;
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_featureDetector = value;
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// make sure we create it
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var _ = this.Histogram;
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}
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}
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}
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[JsonIgnore]
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public ImageBuffer Histogram
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{
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get
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{
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if (_histogramRawCache == null)
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{
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_histogramRawCache = new ImageBuffer(256, 100);
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var image = Image;
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if (image != null)
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{
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var counts = new int[_histogramRawCache.Width];
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var function = ThresholdFunction;
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[JsonIgnore]
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public ImageBuffer Histogram
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{
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get
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{
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if (_histogramRawCache == null)
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{
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_histogramRawCache = new ImageBuffer(256, 100);
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var image = Image;
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if (image != null)
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{
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var counts = new int[_histogramRawCache.Width];
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var function = ThresholdFunction;
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byte[] buffer = image.GetBuffer();
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int strideInBytes = image.StrideInBytes();
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for (int y = 0; y < image.Height; y++)
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{
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int imageBufferOffset = image.GetBufferOffsetY(y);
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int thresholdBufferOffset = y * image.Width;
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byte[] buffer = image.GetBuffer();
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int strideInBytes = image.StrideInBytes();
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for (int y = 0; y < image.Height; y++)
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{
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int imageBufferOffset = image.GetBufferOffsetY(y);
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int thresholdBufferOffset = y * image.Width;
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for (int x = 0; x < image.Width; x++)
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{
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int imageBufferOffsetWithX = imageBufferOffset + x * 4;
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var color = GetRGBA(buffer, imageBufferOffsetWithX);
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counts[(int)(function.Transform(color) * (_histogramRawCache.Width - 1))]++;
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}
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}
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for (int x = 0; x < image.Width; x++)
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{
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int imageBufferOffsetWithX = imageBufferOffset + x * 4;
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var color = GetRGBA(buffer, imageBufferOffsetWithX);
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counts[(int)(function.Transform(color) * (_histogramRawCache.Width - 1))]++;
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}
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}
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double max = counts.Select((value, index) => new { value, index })
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.OrderByDescending(vi => vi.value)
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.First().value;
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var graphics2D2 = _histogramRawCache.NewGraphics2D();
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graphics2D2.Clear(Color.White);
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for (int i = 0; i < 256; i++)
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{
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graphics2D2.Line(i, 0, i, Easing.Exponential.Out(counts[i] / max) * _histogramRawCache.Height, Color.Black);
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}
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}
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}
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double max = counts.Select((value, index) => new { value, index })
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.OrderByDescending(vi => vi.value)
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.First().value;
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var graphics2D2 = _histogramRawCache.NewGraphics2D();
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graphics2D2.Clear(Color.White);
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for (int i = 0; i < 256; i++)
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{
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graphics2D2.Line(i, 0, i, Easing.Exponential.Out(counts[i] / max) * _histogramRawCache.Height, Color.Black);
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}
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}
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}
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if (_histogramDisplayCache == null)
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{
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_histogramDisplayCache = new ImageBuffer(_histogramRawCache);
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}
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if (_histogramDisplayCache == null)
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{
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_histogramDisplayCache = new ImageBuffer(_histogramRawCache);
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}
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UpdateHistogramDisplay();
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UpdateHistogramDisplay();
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return _histogramDisplayCache;
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}
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return _histogramDisplayCache;
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}
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set
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{
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}
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}
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set
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{
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}
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}
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private void UpdateHistogramDisplay()
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{
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if (_histogramRawCache != null
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&& _histogramDisplayCache != null)
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{
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var graphics2D = _histogramDisplayCache.NewGraphics2D();
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graphics2D.Clear(Color.Transparent);
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_histogramDisplayCache.CopyFrom(_histogramRawCache);
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var rangeStart = RangeStart.Value(this);
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var rangeEnd = RangeEnd.Value(this);
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graphics2D.FillRectangle(0, 0, rangeStart * _histogramDisplayCache.Width, _histogramDisplayCache.Height, new Color(Color.Red, 100));
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graphics2D.FillRectangle(rangeEnd * _histogramDisplayCache.Width, 0, 255, _histogramDisplayCache.Height, new Color(Color.Red, 100));
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graphics2D.Line(rangeStart * _histogramDisplayCache.Width, 0, rangeStart * _histogramDisplayCache.Width, _histogramDisplayCache.Height, new Color(Color.LightGray, 200));
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graphics2D.Line(rangeEnd * _histogramDisplayCache.Width, 0, rangeEnd * _histogramDisplayCache.Width, _histogramDisplayCache.Height, new Color(Color.LightGray, 200));
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}
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}
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private void UpdateHistogramDisplay()
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{
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if (_histogramRawCache != null
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&& _histogramDisplayCache != null)
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{
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var graphics2D = _histogramDisplayCache.NewGraphics2D();
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graphics2D.Clear(Color.Transparent);
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_histogramDisplayCache.CopyFrom(_histogramRawCache);
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var rangeStart = RangeStart.Value(this);
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var rangeEnd = RangeEnd.Value(this);
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graphics2D.FillRectangle(0, 0, rangeStart * _histogramDisplayCache.Width, _histogramDisplayCache.Height, new Color(Color.Red, 100));
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graphics2D.FillRectangle(rangeEnd * _histogramDisplayCache.Width, 0, 255, _histogramDisplayCache.Height, new Color(Color.Red, 100));
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graphics2D.Line(rangeStart * _histogramDisplayCache.Width, 0, rangeStart * _histogramDisplayCache.Width, _histogramDisplayCache.Height, new Color(Color.LightGray, 200));
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graphics2D.Line(rangeEnd * _histogramDisplayCache.Width, 0, rangeEnd * _histogramDisplayCache.Width, _histogramDisplayCache.Height, new Color(Color.LightGray, 200));
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}
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}
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[JsonIgnore]
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private ImageBuffer Image => this.Descendants<ImageObject3D>().FirstOrDefault()?.Image;
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[JsonIgnore]
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private ImageBuffer Image => this.Descendants<ImageObject3D>().FirstOrDefault()?.Image;
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[Slider(0, 1)]
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public DoubleOrExpression RangeStart { get; set; } = .1;
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[Slider(0, 1)]
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public DoubleOrExpression RangeStart { get; set; } = .1;
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[Slider(0, 1)]
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public DoubleOrExpression RangeEnd { get; set; } = 1;
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[Slider(0, 1)]
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public DoubleOrExpression RangeEnd { get; set; } = 1;
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private IThresholdFunction ThresholdFunction
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{
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get
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{
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switch (FeatureDetector)
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{
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case ThresholdFunctions.Silhouette:
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return new SilhouetteThresholdFunction(RangeStart.Value(this), RangeEnd.Value(this));
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private IThresholdFunction ThresholdFunction
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{
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get
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{
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switch (FeatureDetector)
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{
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case ThresholdFunctions.Silhouette:
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return new SilhouetteThresholdFunction(RangeStart.Value(this), RangeEnd.Value(this));
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case ThresholdFunctions.Intensity:
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return new MapOnMaxIntensity(RangeStart.Value(this), RangeEnd.Value(this));
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case ThresholdFunctions.Intensity:
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return new MapOnMaxIntensity(RangeStart.Value(this), RangeEnd.Value(this));
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case ThresholdFunctions.Alpha:
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return new AlphaThresholdFunction(RangeStart.Value(this), RangeEnd.Value(this));
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case ThresholdFunctions.Alpha:
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return new AlphaThresholdFunction(RangeStart.Value(this), RangeEnd.Value(this));
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case ThresholdFunctions.Hue:
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return new HueThresholdFunction(RangeStart.Value(this), RangeEnd.Value(this));
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}
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case ThresholdFunctions.Hue:
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return new HueThresholdFunction(RangeStart.Value(this), RangeEnd.Value(this));
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}
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return new MapOnMaxIntensity(RangeStart.Value(this), RangeEnd.Value(this));
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}
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}
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return new MapOnMaxIntensity(RangeStart.Value(this), RangeEnd.Value(this));
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}
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}
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public void AddObject3DControls(Object3DControlsLayer object3DControlsLayer)
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{
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object3DControlsLayer.AddControls(ControlTypes.Standard2D);
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}
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public void AddObject3DControls(Object3DControlsLayer object3DControlsLayer)
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{
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object3DControlsLayer.AddControls(ControlTypes.Standard2D);
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}
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public void DrawEditor(Object3DControlsLayer layer, DrawEventArgs e)
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{
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this.DrawPath();
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}
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public void DrawEditor(Object3DControlsLayer layer, DrawEventArgs e)
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{
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this.DrawPath();
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}
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public AxisAlignedBoundingBox GetEditorWorldspaceAABB(Object3DControlsLayer layer)
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{
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return this.GetWorldspaceAabbOfDrawPath();
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}
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public AxisAlignedBoundingBox GetEditorWorldspaceAABB(Object3DControlsLayer layer)
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{
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return this.GetWorldspaceAabbOfDrawPath();
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}
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public override bool CanApply => true;
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public override bool CanApply => true;
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public override void Apply(UndoBuffer undoBuffer)
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{
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this.FlattenToPathObject(undoBuffer);
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}
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public override void Apply(UndoBuffer undoBuffer)
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{
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this.FlattenToPathObject(undoBuffer);
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}
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public void GenerateMarchingSquaresAndLines(Action<double, string> progressReporter, ImageBuffer image, IThresholdFunction thresholdFunction)
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{
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if (image != null)
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{
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// Regenerate outline
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var marchingSquaresData = new MarchingSquaresByte(
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image,
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thresholdFunction.ZeroColor,
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thresholdFunction.Threshold,
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0);
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public void GenerateMarchingSquaresAndLines(Action<double, string> progressReporter, ImageBuffer image, IThresholdFunction thresholdFunction)
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{
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if (image != null)
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{
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// Regenerate outline
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var marchingSquaresData = new MarchingSquaresByte(
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image,
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thresholdFunction.ZeroColor,
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thresholdFunction.Threshold,
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0);
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progressReporter?.Invoke(0, "Creating Outline");
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progressReporter?.Invoke(0, "Creating Outline");
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marchingSquaresData.CreateLineSegments();
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progressReporter?.Invoke(.1, null);
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marchingSquaresData.CreateLineSegments();
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progressReporter?.Invoke(.1, null);
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int pixelsToIntPointsScale = 1000;
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var lineLoops = marchingSquaresData.CreateLineLoops(pixelsToIntPointsScale);
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int pixelsToIntPointsScale = 1000;
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var lineLoops = marchingSquaresData.CreateLineLoops(pixelsToIntPointsScale);
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progressReporter?.Invoke(.15, null);
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progressReporter?.Invoke(.15, null);
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var min = new IntPoint(-10, -10);
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var max = new IntPoint(10 + image.Width * pixelsToIntPointsScale, 10 + image.Height * pixelsToIntPointsScale);
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var min = new IntPoint(-10, -10);
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var max = new IntPoint(10 + image.Width * pixelsToIntPointsScale, 10 + image.Height * pixelsToIntPointsScale);
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var boundingPoly = new Polygon();
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boundingPoly.Add(min);
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boundingPoly.Add(new IntPoint(min.X, max.Y));
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boundingPoly.Add(max);
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boundingPoly.Add(new IntPoint(max.X, min.Y));
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var boundingPoly = new Polygon();
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boundingPoly.Add(min);
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boundingPoly.Add(new IntPoint(min.X, max.Y));
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boundingPoly.Add(max);
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boundingPoly.Add(new IntPoint(max.X, min.Y));
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// now clip the polygons to get the inside and outside polys
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var clipper = new Clipper();
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clipper.AddPaths(lineLoops, PolyType.ptSubject, true);
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clipper.AddPath(boundingPoly, PolyType.ptClip, true);
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// now clip the polygons to get the inside and outside polys
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var clipper = new Clipper();
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clipper.AddPaths(lineLoops, PolyType.ptSubject, true);
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clipper.AddPath(boundingPoly, PolyType.ptClip, true);
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var polygonShape = new Polygons();
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progressReporter?.Invoke(.3, null);
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var polygonShape = new Polygons();
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progressReporter?.Invoke(.3, null);
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clipper.Execute(ClipType.ctIntersection, polygonShape);
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clipper.Execute(ClipType.ctIntersection, polygonShape);
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progressReporter?.Invoke(.55, null);
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progressReporter?.Invoke(.55, null);
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polygonShape = Clipper.CleanPolygons(polygonShape, 100);
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polygonShape = Clipper.CleanPolygons(polygonShape, 100);
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progressReporter?.Invoke(.75, null);
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progressReporter?.Invoke(.75, null);
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VertexStorage rawVectorShape = polygonShape.PolygonToPathStorage();
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VertexStorage rawVectorShape = polygonShape.PolygonToPathStorage();
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var aabb = this.VisibleMeshes().FirstOrDefault().GetAxisAlignedBoundingBox();
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var xScale = aabb.XSize / image.Width;
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var aabb = this.VisibleMeshes().FirstOrDefault().GetAxisAlignedBoundingBox();
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var xScale = aabb.XSize / image.Width;
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var affine = Affine.NewScaling(1.0 / pixelsToIntPointsScale * xScale);
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affine *= Affine.NewTranslation(-aabb.XSize / 2, -aabb.YSize / 2);
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var affine = Affine.NewScaling(1.0 / pixelsToIntPointsScale * xScale);
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affine *= Affine.NewTranslation(-aabb.XSize / 2, -aabb.YSize / 2);
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rawVectorShape.transform(affine);
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this.VertexStorage = rawVectorShape;
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rawVectorShape.transform(affine);
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this.VertexStorage = rawVectorShape;
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progressReporter?.Invoke(1, null);
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}
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}
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progressReporter?.Invoke(1, null);
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}
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}
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public override async void OnInvalidate(InvalidateArgs invalidateArgs)
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{
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if (invalidateArgs.InvalidateType.HasFlag(InvalidateType.Image)
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&& invalidateArgs.Source != this
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&& !RebuildLocked)
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{
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await Rebuild();
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}
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else if ((invalidateArgs.InvalidateType.HasFlag(InvalidateType.Properties) && invalidateArgs.Source == this))
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{
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await Rebuild();
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}
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else if (SheetObject3D.NeedsRebuild(this, invalidateArgs))
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{
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await Rebuild();
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}
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public override async void OnInvalidate(InvalidateArgs invalidateArgs)
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{
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if (invalidateArgs.InvalidateType.HasFlag(InvalidateType.Image)
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&& invalidateArgs.Source != this
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&& !RebuildLocked)
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{
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await Rebuild();
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}
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else if ((invalidateArgs.InvalidateType.HasFlag(InvalidateType.Properties) && invalidateArgs.Source == this))
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{
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await Rebuild();
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}
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else if (Expressions.NeedRebuild(this, invalidateArgs))
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{
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await Rebuild();
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}
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base.OnInvalidate(invalidateArgs);
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}
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base.OnInvalidate(invalidateArgs);
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}
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private Color GetRGBA(byte[] buffer, int offset)
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{
|
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return new Color(buffer[offset + 2], buffer[offset + 1], buffer[offset + 0], buffer[offset + 3]);
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}
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private Color GetRGBA(byte[] buffer, int offset)
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{
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return new Color(buffer[offset + 2], buffer[offset + 1], buffer[offset + 0], buffer[offset + 3]);
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||||
}
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public override Task Rebuild()
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||||
{
|
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this.DebugDepth("Rebuild");
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||||
public override Task Rebuild()
|
||||
{
|
||||
this.DebugDepth("Rebuild");
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||||
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||||
UpdateHistogramDisplay();
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bool propertyUpdated = false;
|
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var minSeparation = .01;
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var rangeStart = RangeStart.Value(this);
|
||||
var rangeEnd = RangeEnd.Value(this);
|
||||
if (rangeStart < 0
|
||||
|| rangeStart > 1
|
||||
|| rangeEnd < 0
|
||||
|| rangeEnd > 1
|
||||
|| rangeStart > rangeEnd - minSeparation)
|
||||
{
|
||||
rangeStart = Math.Max(0, Math.Min(1 - minSeparation, rangeStart));
|
||||
rangeEnd = Math.Max(0, Math.Min(1, rangeEnd));
|
||||
if (rangeStart > rangeEnd - minSeparation)
|
||||
{
|
||||
// values are overlapped or too close together
|
||||
if (rangeEnd < 1 - minSeparation)
|
||||
{
|
||||
// move the end up whenever possible
|
||||
rangeEnd = rangeStart + minSeparation;
|
||||
}
|
||||
else
|
||||
{
|
||||
// move the end to the end and the start up
|
||||
rangeEnd = 1;
|
||||
RangeStart = 1 - minSeparation;
|
||||
}
|
||||
}
|
||||
UpdateHistogramDisplay();
|
||||
bool propertyUpdated = false;
|
||||
var minSeparation = .01;
|
||||
var rangeStart = RangeStart.Value(this);
|
||||
var rangeEnd = RangeEnd.Value(this);
|
||||
if (rangeStart < 0
|
||||
|| rangeStart > 1
|
||||
|| rangeEnd < 0
|
||||
|| rangeEnd > 1
|
||||
|| rangeStart > rangeEnd - minSeparation)
|
||||
{
|
||||
rangeStart = Math.Max(0, Math.Min(1 - minSeparation, rangeStart));
|
||||
rangeEnd = Math.Max(0, Math.Min(1, rangeEnd));
|
||||
if (rangeStart > rangeEnd - minSeparation)
|
||||
{
|
||||
// values are overlapped or too close together
|
||||
if (rangeEnd < 1 - minSeparation)
|
||||
{
|
||||
// move the end up whenever possible
|
||||
rangeEnd = rangeStart + minSeparation;
|
||||
}
|
||||
else
|
||||
{
|
||||
// move the end to the end and the start up
|
||||
rangeEnd = 1;
|
||||
RangeStart = 1 - minSeparation;
|
||||
}
|
||||
}
|
||||
|
||||
propertyUpdated = true;
|
||||
}
|
||||
propertyUpdated = true;
|
||||
}
|
||||
|
||||
var rebuildLock = RebuildLock();
|
||||
// now create a long running task to process the image
|
||||
return ApplicationController.Instance.Tasks.Execute(
|
||||
"Calculate Path".Localize(),
|
||||
null,
|
||||
(reporter, cancellationToken) =>
|
||||
{
|
||||
var progressStatus = new ProgressStatus();
|
||||
this.GenerateMarchingSquaresAndLines(
|
||||
(progress0to1, status) =>
|
||||
{
|
||||
progressStatus.Progress0To1 = progress0to1;
|
||||
progressStatus.Status = status;
|
||||
reporter.Report(progressStatus);
|
||||
},
|
||||
Image,
|
||||
ThresholdFunction);
|
||||
var rebuildLock = RebuildLock();
|
||||
// now create a long running task to process the image
|
||||
return ApplicationController.Instance.Tasks.Execute(
|
||||
"Calculate Path".Localize(),
|
||||
null,
|
||||
(reporter, cancellationToken) =>
|
||||
{
|
||||
this.GenerateMarchingSquaresAndLines(
|
||||
(progress0to1, status) =>
|
||||
{
|
||||
reporter?.Invoke(progress0to1, status);
|
||||
},
|
||||
Image,
|
||||
ThresholdFunction);
|
||||
|
||||
if (propertyUpdated)
|
||||
{
|
||||
UpdateHistogramDisplay();
|
||||
this.Invalidate(InvalidateType.Properties);
|
||||
}
|
||||
if (propertyUpdated)
|
||||
{
|
||||
UpdateHistogramDisplay();
|
||||
this.Invalidate(InvalidateType.Properties);
|
||||
}
|
||||
|
||||
UiThread.RunOnIdle(() =>
|
||||
{
|
||||
rebuildLock.Dispose();
|
||||
this.CancelAllParentBuilding();
|
||||
Parent?.Invalidate(new InvalidateArgs(this, InvalidateType.Path));
|
||||
});
|
||||
UiThread.RunOnIdle(() =>
|
||||
{
|
||||
rebuildLock.Dispose();
|
||||
this.CancelAllParentBuilding();
|
||||
Parent?.Invalidate(new InvalidateArgs(this, InvalidateType.Path));
|
||||
});
|
||||
|
||||
return Task.CompletedTask;
|
||||
});
|
||||
}
|
||||
}
|
||||
return Task.CompletedTask;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue