Make the tree rebuild on uithread
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1 changed files with 2 additions and 2 deletions
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@ -1612,7 +1612,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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&& !rebuildTreePending)
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{
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rebuildTreePending = true;
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this.RebuildTree();
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UiThread.RunOnIdle(this.RebuildTree);
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}
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if (e.InvalidateType.HasFlag(InvalidateType.Name))
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@ -1622,7 +1622,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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if (!rebuildTreePending)
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{
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rebuildTreePending = true;
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this.RebuildTree();
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UiThread.RunOnIdle(this.RebuildTree);
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}
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Scene.SelectedItem = null;
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