Make the tree rebuild on uithread

This commit is contained in:
LarsBrubaker 2019-06-30 08:24:30 -07:00 committed by jlewin
parent 54d29b41f7
commit 3ec5405fb7

View file

@ -1612,7 +1612,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
&& !rebuildTreePending)
{
rebuildTreePending = true;
this.RebuildTree();
UiThread.RunOnIdle(this.RebuildTree);
}
if (e.InvalidateType.HasFlag(InvalidateType.Name))
@ -1622,7 +1622,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
if (!rebuildTreePending)
{
rebuildTreePending = true;
this.RebuildTree();
UiThread.RunOnIdle(this.RebuildTree);
}
Scene.SelectedItem = null;