fixed error in respecting path windings
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3 changed files with 8 additions and 2 deletions
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@ -157,7 +157,7 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
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if (childPaths != null)
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{
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childPaths = childPaths.Union(childPaths);
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//childPaths = childPaths.Union(childPaths);
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Mesh = VertexSourceToMesh.Extrude(childPaths, height, bevel, InflatePathObject3D.GetJoinType(Style));
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if (Mesh.Vertices.Count == 0)
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{
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