Simplify - use overload with default identity matrix
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17 changed files with 58 additions and 57 deletions
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@ -29,6 +29,7 @@ either expressed or implied, of the FreeBSD Project.
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using MatterHackers.Agg;
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using MatterHackers.Agg.UI;
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using MatterHackers.DataConverters3D;
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using MatterHackers.VectorMath;
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namespace MatterHackers.MatterControl.PartPreviewWindow
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@ -55,7 +56,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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foreach (var child in sceneContext.Scene.Children)
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{
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world.RenderDebugAABB(e.Graphics2D, child.TraceData().GetAxisAlignedBoundingBox());
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world.RenderDebugAABB(e.Graphics2D, child.GetAxisAlignedBoundingBox(Matrix4X4.Identity));
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world.RenderDebugAABB(e.Graphics2D, child.GetAxisAlignedBoundingBox());
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}
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}
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}
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