Fixed a bug with arc not completing

Value printing is better in interaction volume
Store the intersection on mouse move
Refacotring
This commit is contained in:
Lars Brubaker 2016-03-22 15:23:25 -07:00
parent 6442f6485d
commit 36c32574d4
2 changed files with 3 additions and 3 deletions

View file

@ -41,7 +41,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
{
private static readonly int HorizontalLineLength = 30;
private View3DWidget view3DWidget;
ValueDisplayInfo zValueDisplayInfo = new ValueDisplayInfo();
ValueDisplayInfo heightValueDisplayInfo = new ValueDisplayInfo();
public HeightValueDisplay(View3DWidget view3DWidget)
{
@ -89,7 +89,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
screenPosition = testScreenPosition + new Vector2(HorizontalLineLength, 0);
}
}
zValueDisplayInfo.DisplaySizeInfo(drawEvent.graphics2D, midLinePos, selectedBounds.minXYZ.z);
heightValueDisplayInfo.DisplaySizeInfo(drawEvent.graphics2D, midLinePos, selectedBounds.minXYZ.z);
OriginRelativeParent = screenPosition;