Refactoring for move passing to all object3d controls

This commit is contained in:
LarsBrubaker 2020-09-13 15:02:30 -07:00
parent f166728aa1
commit 34a63956f9
10 changed files with 34 additions and 30 deletions

View file

@ -250,7 +250,7 @@ namespace MatterHackers.Plugins.EditorTools
base.OnMouseDown(mouseEvent3D);
}
public override void OnMouseMove(Mouse3DEventArgs mouseEvent3D)
public override void OnMouseMove(Mouse3DEventArgs mouseEvent3D, bool mouseIsOver)
{
var selectedItem = RootSelection;
ActiveSelectedItem = selectedItem;
@ -330,7 +330,7 @@ namespace MatterHackers.Plugins.EditorTools
transformAppliedByThis = selectedItem.Matrix;
}
base.OnMouseMove(mouseEvent3D);
base.OnMouseMove(mouseEvent3D, mouseIsOver);
}
public override void OnMouseUp(Mouse3DEventArgs mouseEvent3D)