Refactoring leveling system
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f78db090ef
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14 changed files with 74 additions and 89 deletions
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@ -821,7 +821,7 @@ namespace MatterHackers.MatterControl
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|| printer.Settings.GetValue<bool>(SettingsKey.print_leveling_enabled)))
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{
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PrintLevelingData levelingData = printer.Settings.Helpers.GetPrintLevelingData();
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if (levelingData?.HasBeenRunAndEnabled() != true)
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if (levelingData?.HasBeenRunAndEnabled(printer) != true)
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{
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UiThread.RunOnIdle(() => LevelWizardBase.ShowPrintLevelWizard(printer));
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}
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@ -1451,7 +1451,7 @@ namespace MatterHackers.MatterControl
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|| ActiveSliceSettings.Instance.GetValue<bool>(SettingsKey.print_leveling_enabled))
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{
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PrintLevelingData levelingData = ActiveSliceSettings.Instance.Helpers.GetPrintLevelingData();
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if (levelingData?.HasBeenRunAndEnabled() != true)
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if (levelingData?.HasBeenRunAndEnabled(printer) != true)
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{
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LevelWizardBase.ShowPrintLevelWizard(printer);
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return;
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