Finishing up warning messages for conductive probing
Added support for conductive probing to emulator spend up rendering a bit (check less bounds) Refactoring trackball a bit
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8 changed files with 65 additions and 15 deletions
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@ -1316,7 +1316,9 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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// Invoke all item Drawables
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foreach (var drawable in itemDrawables)
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{
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if (drawable.Enabled)
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var selectedItemDrawable = drawable as SelectedItemDrawable;
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if ((selectedItemDrawable != null && isSelected)
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|| (selectedItemDrawable == null && drawable.Enabled))
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{
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aabbs.Add(drawable.GetWorldspaceAABB(item, isSelected, this.World));
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}
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