Fixing issue with union on back to back faces

This commit is contained in:
LarsBrubaker 2022-05-12 08:46:11 -07:00
parent a8ce34c729
commit 2f3888137c
3 changed files with 69 additions and 4 deletions

View file

@ -142,7 +142,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow.View3D
}
else
{
resultsMesh = Object3D.CombineParticipanets(SourceContainer, participants, cancellationToken, reporter);
resultsMesh = Object3D.CombineParticipants(SourceContainer, participants, cancellationToken, reporter);
}
var resultsItem = new Object3D()
@ -152,7 +152,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow.View3D
if (holes != null)
{
var holesMesh = CombineParticipanets(SourceContainer, holes, cancellationToken, null);
var holesMesh = CombineParticipants(SourceContainer, holes, cancellationToken, null);
if (holesMesh != null)
{
var holesItem = new Object3D()