Working to get the collision stuff working with mesh groups
Put in the RomotingLite project to start on TigerSong
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37 changed files with 3647 additions and 19 deletions
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace RemotingLiteExampleClient
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{
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class Program
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{
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static void Main(string[] args)
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{
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Console.WriteLine("Using our own implementation that inherits from ClientBase<>\n");
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ExampleUsingClientProxyImpl example1 = new ExampleUsingClientProxyImpl();
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example1.Start(8000);
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Console.WriteLine("\nUsing ProxyFactory to create a proxy directly.\n");
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ExampleUsingProxyFactory example2 = new ExampleUsingProxyFactory();
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example2.Start(8000);
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Console.ReadLine();
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}
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}
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}
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