Working to get the collision stuff working with mesh groups

Put in the RomotingLite project to start on TigerSong
This commit is contained in:
larsbrubaker 2014-10-09 11:29:33 -07:00
parent 2783f79818
commit 2d3d26a68d
37 changed files with 3647 additions and 19 deletions

View file

@ -0,0 +1,22 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace RemotingLiteExampleClient
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Using our own implementation that inherits from ClientBase<>\n");
ExampleUsingClientProxyImpl example1 = new ExampleUsingClientProxyImpl();
example1.Start(8000);
Console.WriteLine("\nUsing ProxyFactory to create a proxy directly.\n");
ExampleUsingProxyFactory example2 = new ExampleUsingProxyFactory();
example2.Start(8000);
Console.ReadLine();
}
}
}