Add Save method to ILibraryWritableContainer
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3 changed files with 22 additions and 0 deletions
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@ -31,6 +31,7 @@ using System;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using MatterHackers.Agg.Image;
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using MatterHackers.DataConverters3D;
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namespace MatterHackers.MatterControl.Library
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{
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@ -67,6 +68,8 @@ namespace MatterHackers.MatterControl.Library
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void Rename(ILibraryItem item, string revisedName);
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void Move(IEnumerable<ILibraryItem> items, ILibraryContainer targetContainer);
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void Save(ILibraryItem item, IObject3D content);
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void SetThumbnail(ILibraryItem item, int width, int height, ImageBuffer imageBuffer);
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bool AllowAction(ContainerActions containerActions);
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}
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@ -36,6 +36,9 @@ using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using MatterHackers.Agg.Platform;
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using MatterHackers.Agg.UI;
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using MatterHackers.DataConverters3D;
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using MatterHackers.MatterControl.DataStorage;
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using MatterHackers.MeshVisualizer;
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namespace MatterHackers.MatterControl.Library
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{
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@ -327,6 +330,17 @@ namespace MatterHackers.MatterControl.Library
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}
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}
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public override void Save(ILibraryItem item, IObject3D content)
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{
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if (item is FileSystemFileItem fileItem)
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{
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if (content is InteractiveScene scene)
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{
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scene.Save(fileItem.Path, ApplicationDataStorage.Instance.ApplicationLibraryDataPath);
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}
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}
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}
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public class DirectoryContainerLink : FileSystemItem, ILibraryContainerLink
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{
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public DirectoryContainerLink(string path)
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@ -30,6 +30,7 @@ either expressed or implied, of the FreeBSD Project.
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using System;
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using System.Collections.Generic;
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using MatterHackers.Agg.Image;
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using MatterHackers.DataConverters3D;
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namespace MatterHackers.MatterControl.Library
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{
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@ -54,6 +55,10 @@ namespace MatterHackers.MatterControl.Library
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{
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}
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public virtual void Save(ILibraryItem item, IObject3D content)
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{
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}
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public virtual void Move(IEnumerable<ILibraryItem> items, ILibraryContainer targetContainer)
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{
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}
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