Wrote new performance timer code
Put in a warning when infilling 100% and not on LINES
This commit is contained in:
parent
20363e220f
commit
25a2dc032e
6 changed files with 174 additions and 34 deletions
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@ -181,6 +181,7 @@
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<Compile Include="PartPreviewWindow\BedSettings.cs" />
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<Compile Include="PartPreviewWindow\ColorGradientWidget.cs" />
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<Compile Include="PartPreviewWindow\PartPreviewContent.cs" />
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<Compile Include="Utilities\PerformanceTimer.cs" />
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<Compile Include="PartPreviewWindow\View3D\Gui3D\HeightValueDisplay.cs" />
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<Compile Include="PartPreviewWindow\View3D\Gui3D\UpArrow3D.cs" />
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<Compile Include="PartPreviewWindow\View3D\View3DCreateSelecitonData.cs" />
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@ -336,44 +336,54 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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if (loadedGCode != null)
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{
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Affine transform = TotalTransform;
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using (new PerformanceTimer("GCode Timer", "Total"))
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{
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Affine transform = TotalTransform;
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CreateGrid(transform);
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CreateGrid(transform);
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double gridLineWidths = 0.2 * layerScale;
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Stroke stroke = new Stroke(grid, gridLineWidths);
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double gridLineWidths = 0.2 * layerScale;
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Stroke stroke = new Stroke(grid, gridLineWidths);
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if (RenderGrid)
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{
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graphics2D.Render(stroke, new RGBA_Bytes(190, 190, 190, 255));
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}
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if (RenderGrid)
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{
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using (new PerformanceTimer("GCode Timer", "Render Grid"))
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{
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graphics2D.Render(stroke, new RGBA_Bytes(190, 190, 190, 255));
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}
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}
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RenderType renderType = RenderType.Extrusions;
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if (RenderMoves)
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{
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renderType |= RenderType.Moves;
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}
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if (RenderRetractions)
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{
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renderType |= RenderType.Retractions;
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}
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if (RenderSpeeds)
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{
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renderType |= RenderType.SpeedColors;
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}
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if (SimulateExtrusion)
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{
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renderType |= RenderType.SimulateExtrusion;
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}
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if (HideExtruderOffsets)
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{
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renderType |= RenderType.HideExtruderOffsets;
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}
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RenderType renderType = RenderType.Extrusions;
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if (RenderMoves)
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{
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renderType |= RenderType.Moves;
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}
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if (RenderRetractions)
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{
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renderType |= RenderType.Retractions;
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}
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if (RenderSpeeds)
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{
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renderType |= RenderType.SpeedColors;
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}
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if (SimulateExtrusion)
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{
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renderType |= RenderType.SimulateExtrusion;
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}
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if (HideExtruderOffsets)
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{
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renderType |= RenderType.HideExtruderOffsets;
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}
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GCodeRenderInfo renderInfo = new GCodeRenderInfo(activeLayerIndex, activeLayerIndex, transform, layerScale, renderType,
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FeatureToStartOnRatio0To1, FeatureToEndOnRatio0To1,
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new Vector2[] { ActiveSliceSettings.Instance.GetOffset(0), ActiveSliceSettings.Instance.GetOffset(1) });
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gCodeRenderer.Render(graphics2D, renderInfo);
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GCodeRenderInfo renderInfo = new GCodeRenderInfo(activeLayerIndex, activeLayerIndex, transform, layerScale, renderType,
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FeatureToStartOnRatio0To1, FeatureToEndOnRatio0To1,
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new Vector2[] { ActiveSliceSettings.Instance.GetOffset(0), ActiveSliceSettings.Instance.GetOffset(1) });
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using (new PerformanceTimer("GCode Timer", "Render"))
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{
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gCodeRenderer.Render(graphics2D, renderInfo);
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}
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}
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}
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base.OnDraw(graphics2D);
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@ -897,6 +897,16 @@ namespace MatterHackers.MatterControl.SlicerConfiguration
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return false;
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}
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if (FillDensity == 1
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&& GetActiveValue("infill_type") != "LINES")
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{
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string error = "Solid Infill works best when set to LINES.".Localize();
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string details = string.Format("It is currently set to {0}.".Localize(), GetActiveValue("infill_type"));
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string location = "Location: 'Settings & Controls' -> 'Settings' -> 'General' -> 'Infill Type'".Localize();
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StyledMessageBox.ShowMessageBox(null, string.Format("{0}\n\n{1}\n\n{2}", error, details, location), "Slice Error".Localize());
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return true;
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}
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string normalSpeedLocation = "Location: 'Settings & Controls' -> 'Settings' -> 'General' -> 'Speed'".Localize();
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// If the given speed is part of the current slice engine then check that it is greater than 0.
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if (!ValidateGoodSpeedSettingGreaterThan0("bridge_speed", normalSpeedLocation)) return false;
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@ -3835,3 +3835,12 @@ Translated:Calibration Settings
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English:Software Print Leveling (enabled)
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Translated:Software Print Leveling (enabled)
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English:Layer Height = {0}\nNozzle Diameter = {1}
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Translated:Layer Height = {0}\nNozzle Diameter = {1}
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English:Solid Infill works best when set tu LINES.
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Translated:Solid Infill works best when set tu LINES.
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English:Location: 'Settings & Controls' -> 'Settings' -> 'General' -> 'Infill Type'
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Translated:Location: 'Settings & Controls' -> 'Settings' -> 'General' -> 'Infill Type'
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@ -1 +1 @@
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Subproject commit 4f5b81ccd096b9b08c61a054ecd5bd9866edda3b
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Subproject commit 4fe2fd15604adb7c6dffec6e6311873cdd303056
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110
Utilities/PerformanceTimer.cs
Normal file
110
Utilities/PerformanceTimer.cs
Normal file
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@ -0,0 +1,110 @@
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/*
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Copyright (c) 2015, Lars Brubaker
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using MatterHackers.Agg;
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using MatterHackers.Agg.UI;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Text;
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namespace MatterHackers.MatterControl
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{
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public class PerformanceResultsWindow : SystemWindow
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{
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Dictionary<string, TextWidget> timers = new Dictionary<string,TextWidget>();
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FlowLayoutWidget topToBottom;
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internal PerformanceResultsWindow()
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: base(350, 200)
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{
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BackgroundColor = RGBA_Bytes.White;
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topToBottom = new FlowLayoutWidget(FlowDirection.TopToBottom)
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{
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HAnchor = HAnchor.ParentLeftRight,
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VAnchor = VAnchor.ParentBottomTop,
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};
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AddChild(topToBottom);
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ShowAsSystemWindow();
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}
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public void SetTime(string name, double elapsedSeconds)
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{
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if (!timers.ContainsKey(name))
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{
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TextWidget newTimeWidget = new TextWidget("waiting")
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{
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AutoExpandBoundsToText = true,
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};
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newTimeWidget.Printer.DrawFromHintedCache = true;
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timers.Add(name, newTimeWidget);
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topToBottom.AddChild(newTimeWidget);
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}
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timers[name].Text = "{0:0.00} ms - {1}".FormatWith(elapsedSeconds * 1000, name);
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}
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}
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public class PerformanceTimer : IDisposable
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{
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static int runningCount = 0;
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static Dictionary<string, PerformanceResultsWindow> resultsWindows = new Dictionary<string, PerformanceResultsWindow>();
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private PerformanceResultsWindow timingWindowToReportTo;
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private string name;
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Stopwatch timer;
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public PerformanceTimer(string windowName, string name)
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{
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if(!resultsWindows.ContainsKey(windowName))
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{
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PerformanceResultsWindow timingWindowToReportTo = new PerformanceResultsWindow()
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{
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Title = windowName,
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};
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resultsWindows.Add(windowName, timingWindowToReportTo);
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}
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this.timingWindowToReportTo = resultsWindows[windowName];
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this.name = name;
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timer = Stopwatch.StartNew();
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runningCount++;
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}
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public void Dispose()
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{
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timer.Stop();
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runningCount--;
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timingWindowToReportTo.SetTime(name, timer.Elapsed.TotalSeconds);
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}
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}
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}
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