Wrote new performance timer code

Put in a warning when infilling 100% and not on LINES
This commit is contained in:
Lars Brubaker 2015-10-20 15:39:59 -07:00
parent 20363e220f
commit 25a2dc032e
6 changed files with 174 additions and 34 deletions

View file

@ -181,6 +181,7 @@
<Compile Include="PartPreviewWindow\BedSettings.cs" />
<Compile Include="PartPreviewWindow\ColorGradientWidget.cs" />
<Compile Include="PartPreviewWindow\PartPreviewContent.cs" />
<Compile Include="Utilities\PerformanceTimer.cs" />
<Compile Include="PartPreviewWindow\View3D\Gui3D\HeightValueDisplay.cs" />
<Compile Include="PartPreviewWindow\View3D\Gui3D\UpArrow3D.cs" />
<Compile Include="PartPreviewWindow\View3D\View3DCreateSelecitonData.cs" />

View file

@ -336,44 +336,54 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
{
if (loadedGCode != null)
{
Affine transform = TotalTransform;
using (new PerformanceTimer("GCode Timer", "Total"))
{
Affine transform = TotalTransform;
CreateGrid(transform);
CreateGrid(transform);
double gridLineWidths = 0.2 * layerScale;
Stroke stroke = new Stroke(grid, gridLineWidths);
double gridLineWidths = 0.2 * layerScale;
Stroke stroke = new Stroke(grid, gridLineWidths);
if (RenderGrid)
{
graphics2D.Render(stroke, new RGBA_Bytes(190, 190, 190, 255));
}
if (RenderGrid)
{
using (new PerformanceTimer("GCode Timer", "Render Grid"))
{
graphics2D.Render(stroke, new RGBA_Bytes(190, 190, 190, 255));
}
}
RenderType renderType = RenderType.Extrusions;
if (RenderMoves)
{
renderType |= RenderType.Moves;
}
if (RenderRetractions)
{
renderType |= RenderType.Retractions;
}
if (RenderSpeeds)
{
renderType |= RenderType.SpeedColors;
}
if (SimulateExtrusion)
{
renderType |= RenderType.SimulateExtrusion;
}
if (HideExtruderOffsets)
{
renderType |= RenderType.HideExtruderOffsets;
}
RenderType renderType = RenderType.Extrusions;
if (RenderMoves)
{
renderType |= RenderType.Moves;
}
if (RenderRetractions)
{
renderType |= RenderType.Retractions;
}
if (RenderSpeeds)
{
renderType |= RenderType.SpeedColors;
}
if (SimulateExtrusion)
{
renderType |= RenderType.SimulateExtrusion;
}
if (HideExtruderOffsets)
{
renderType |= RenderType.HideExtruderOffsets;
}
GCodeRenderInfo renderInfo = new GCodeRenderInfo(activeLayerIndex, activeLayerIndex, transform, layerScale, renderType,
FeatureToStartOnRatio0To1, FeatureToEndOnRatio0To1,
new Vector2[] { ActiveSliceSettings.Instance.GetOffset(0), ActiveSliceSettings.Instance.GetOffset(1) });
gCodeRenderer.Render(graphics2D, renderInfo);
GCodeRenderInfo renderInfo = new GCodeRenderInfo(activeLayerIndex, activeLayerIndex, transform, layerScale, renderType,
FeatureToStartOnRatio0To1, FeatureToEndOnRatio0To1,
new Vector2[] { ActiveSliceSettings.Instance.GetOffset(0), ActiveSliceSettings.Instance.GetOffset(1) });
using (new PerformanceTimer("GCode Timer", "Render"))
{
gCodeRenderer.Render(graphics2D, renderInfo);
}
}
}
base.OnDraw(graphics2D);

View file

@ -897,6 +897,16 @@ namespace MatterHackers.MatterControl.SlicerConfiguration
return false;
}
if (FillDensity == 1
&& GetActiveValue("infill_type") != "LINES")
{
string error = "Solid Infill works best when set to LINES.".Localize();
string details = string.Format("It is currently set to {0}.".Localize(), GetActiveValue("infill_type"));
string location = "Location: 'Settings & Controls' -> 'Settings' -> 'General' -> 'Infill Type'".Localize();
StyledMessageBox.ShowMessageBox(null, string.Format("{0}\n\n{1}\n\n{2}", error, details, location), "Slice Error".Localize());
return true;
}
string normalSpeedLocation = "Location: 'Settings & Controls' -> 'Settings' -> 'General' -> 'Speed'".Localize();
// If the given speed is part of the current slice engine then check that it is greater than 0.
if (!ValidateGoodSpeedSettingGreaterThan0("bridge_speed", normalSpeedLocation)) return false;

View file

@ -3835,3 +3835,12 @@ Translated:Calibration Settings
English:Software Print Leveling (enabled)
Translated:Software Print Leveling (enabled)
English:Layer Height = {0}\nNozzle Diameter = {1}
Translated:Layer Height = {0}\nNozzle Diameter = {1}
English:Solid Infill works best when set tu LINES.
Translated:Solid Infill works best when set tu LINES.
English:Location: 'Settings & Controls' -> 'Settings' -> 'General' -> 'Infill Type'
Translated:Location: 'Settings & Controls' -> 'Settings' -> 'General' -> 'Infill Type'

@ -1 +1 @@
Subproject commit 4f5b81ccd096b9b08c61a054ecd5bd9866edda3b
Subproject commit 4fe2fd15604adb7c6dffec6e6311873cdd303056

View file

@ -0,0 +1,110 @@
/*
Copyright (c) 2015, Lars Brubaker
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
The views and conclusions contained in the software and documentation are those
of the authors and should not be interpreted as representing official policies,
either expressed or implied, of the FreeBSD Project.
*/
using MatterHackers.Agg;
using MatterHackers.Agg.UI;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
namespace MatterHackers.MatterControl
{
public class PerformanceResultsWindow : SystemWindow
{
Dictionary<string, TextWidget> timers = new Dictionary<string,TextWidget>();
FlowLayoutWidget topToBottom;
internal PerformanceResultsWindow()
: base(350, 200)
{
BackgroundColor = RGBA_Bytes.White;
topToBottom = new FlowLayoutWidget(FlowDirection.TopToBottom)
{
HAnchor = HAnchor.ParentLeftRight,
VAnchor = VAnchor.ParentBottomTop,
};
AddChild(topToBottom);
ShowAsSystemWindow();
}
public void SetTime(string name, double elapsedSeconds)
{
if (!timers.ContainsKey(name))
{
TextWidget newTimeWidget = new TextWidget("waiting")
{
AutoExpandBoundsToText = true,
};
newTimeWidget.Printer.DrawFromHintedCache = true;
timers.Add(name, newTimeWidget);
topToBottom.AddChild(newTimeWidget);
}
timers[name].Text = "{0:0.00} ms - {1}".FormatWith(elapsedSeconds * 1000, name);
}
}
public class PerformanceTimer : IDisposable
{
static int runningCount = 0;
static Dictionary<string, PerformanceResultsWindow> resultsWindows = new Dictionary<string, PerformanceResultsWindow>();
private PerformanceResultsWindow timingWindowToReportTo;
private string name;
Stopwatch timer;
public PerformanceTimer(string windowName, string name)
{
if(!resultsWindows.ContainsKey(windowName))
{
PerformanceResultsWindow timingWindowToReportTo = new PerformanceResultsWindow()
{
Title = windowName,
};
resultsWindows.Add(windowName, timingWindowToReportTo);
}
this.timingWindowToReportTo = resultsWindows[windowName];
this.name = name;
timer = Stopwatch.StartNew();
runningCount++;
}
public void Dispose()
{
timer.Stop();
runningCount--;
timingWindowToReportTo.SetTime(name, timer.Elapsed.TotalSeconds);
}
}
}