Don't invalidate if can't see the temp graph
fixing warnings better measure tool drawing
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34a63956f9
commit
230839bd53
8 changed files with 184 additions and 91 deletions
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@ -43,7 +43,7 @@ namespace MatterHackers.MatterControl.DesignTools
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{
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public class TracedPositionObject3DControl : IObject3DControl
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{
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private readonly double blockSize = 7 * GuiWidget.DeviceScale;
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private readonly double blockSize = 9 * GuiWidget.DeviceScale;
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private ITraceable collisionVolume;
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private ThemeConfig theme;
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@ -57,6 +57,7 @@ namespace MatterHackers.MatterControl.DesignTools
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private Mesh shape;
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private bool mouseOver;
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private bool downOnControl;
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public TracedPositionObject3DControl(IObject3DControlContext context, IObject3D owner, Func<Vector3> getPosition, Action<Vector3> setPosition)
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{
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@ -64,12 +65,12 @@ namespace MatterHackers.MatterControl.DesignTools
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this.context = context;
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this.getPosition = getPosition;
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this.setPosition = setPosition;
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this.shape = PlatonicSolids.CreateCube();
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this.owner = owner;
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this.shape = PlatonicSolids.CreateCube(); // SphereObject3D.CreateSphere();
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collisionVolume = shape.CreateBVHData();
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this.owner = owner;
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}
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public bool DrawOnTop => false;
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public bool DrawOnTop => true;
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public string Name => "Traced Position";
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@ -96,12 +97,12 @@ namespace MatterHackers.MatterControl.DesignTools
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private Matrix4X4 ShapeMatrix()
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{
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var worldPosition = getPosition().Transform(owner.Matrix);
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var worldPosition = getPosition();
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double distBetweenPixelsWorldSpace = context.World.GetWorldUnitsPerScreenPixelAtPosition(worldPosition);
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var scale = Matrix4X4.CreateScale(distBetweenPixelsWorldSpace * blockSize);
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var offset = Matrix4X4.CreateTranslation(getPosition());
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var cubeMatrix = scale * owner.Matrix * offset;
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var cubeMatrix = scale * offset;
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return cubeMatrix;
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}
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@ -112,6 +113,7 @@ namespace MatterHackers.MatterControl.DesignTools
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public void OnMouseDown(Mouse3DEventArgs mouseEvent3D)
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{
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downOnControl = true;
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}
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public void OnMouseMove(Mouse3DEventArgs mouseEvent3D, bool mouseIsOver)
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@ -121,10 +123,34 @@ namespace MatterHackers.MatterControl.DesignTools
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mouseOver = mouseIsOver;
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context.GuiSurface.Invalidate();
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}
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if (downOnControl)
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{
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var ray = context.World.GetRayForLocalBounds(mouseEvent3D.MouseEvent2D.Position);
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var scene = context.Scene;
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var intersectionInfo = scene.GetBVHData().GetClosestIntersection(ray);
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if (intersectionInfo != null)
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{
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foreach (var object3D in scene.Children)
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{
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if (object3D.GetBVHData().Contains(intersectionInfo.HitPosition))
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{
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var newPosition = intersectionInfo.HitPosition;
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if (newPosition != getPosition())
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{
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setPosition(newPosition);
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context.GuiSurface.Invalidate();
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break;
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}
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}
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}
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}
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}
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}
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public void OnMouseUp(Mouse3DEventArgs mouseEvent3D)
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{
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downOnControl = false;
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}
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public void SetPosition(IObject3D selectedItem, MeshSelectInfo selectInfo)
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