Added a line for the color editing of all parts
Added a color editor to Public Property editor
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5 changed files with 144 additions and 23 deletions
92
MatterControlLib/SlicerConfiguration/UIFields/ColorField.cs
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MatterControlLib/SlicerConfiguration/UIFields/ColorField.cs
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/*
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Copyright (c) 2017, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using MatterHackers.Agg;
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using MatterHackers.Agg.UI;
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using MatterHackers.MatterControl.PartPreviewWindow;
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using MatterHackers.VectorMath;
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namespace MatterHackers.MatterControl.SlicerConfiguration
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{
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public class ColorField : UIField
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{
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public static readonly int VectorXYEditWidth = (int)(60 * GuiWidget.DeviceScale + .5);
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private ItemColorButton colorWidget;
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private ThemeConfig theme;
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private Color initialColor;
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public ColorField(ThemeConfig theme, Color initialColor)
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{
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this.theme = theme;
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this.initialColor = initialColor;
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}
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public Color Color
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{
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get
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{
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return new Color(colorWidget.Color);
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}
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set
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{
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colorWidget.Color = value;
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}
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}
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public override void Initialize(int tabIndex)
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{
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var container = new FlowLayoutWidget();
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colorWidget = new ItemColorButton(theme, initialColor);
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colorWidget.ColorChanged += (s, e) =>
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{
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base.OnValueChanged(new FieldChangedEventArgs(true));
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};
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container.AddChild(colorWidget);
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this.Content = container;
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}
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protected override string ConvertValue(string newValue)
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{
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// Ensure we have a two value CSV or force to '0,0'
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return (newValue?.Split(',').Length == 2) ? newValue.Trim() : "0,0";
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}
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protected override void OnValueChanged(FieldChangedEventArgs fieldChangedEventArgs)
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{
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colorWidget.Color = new Color(this.Value);
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base.OnValueChanged(fieldChangedEventArgs);
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}
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}
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}
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