Consolidate all GCodePath methods into EditContext
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3 changed files with 33 additions and 29 deletions
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@ -190,7 +190,8 @@ namespace MatterHackers.MatterControl.Library.Export
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string sourceExtension = $".{firstItem.ContentType}";
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string assetPath = await AssetObject3D.AssetManager.StoreMcx(loadedItem, false);
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string gcodePath = printer.GetGCodePath(assetPath);
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// TODO: Prior code bypassed GCodeOverridePath mechanisms in EditContext. Consolidating into a single pathway
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string gcodePath = printer.Bed.EditContext.GCodeFilePath(printer);
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if (ApplicationSettings.ValidFileExtensions.IndexOf(sourceExtension, StringComparison.OrdinalIgnoreCase) >= 0
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|| string.Equals(sourceExtension, ".mcx", StringComparison.OrdinalIgnoreCase))
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