closer to building
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4 changed files with 18 additions and 13 deletions
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@ -92,6 +92,7 @@ namespace MatterHackers.MatterControl
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// **** Printer specific ****
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// *******************************************************
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event EventHandler ActiveLayerChanged;
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event EventHandler LoadedGCodeChanged;
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int ActiveLayerIndex { get; set; }
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@ -105,9 +106,13 @@ namespace MatterHackers.MatterControl
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double BuildHeight { get; }
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Mesh BuildVolumeMesh { get; }
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Mesh Mesh { get; }
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PrinterConfig Printer { get; set; }
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Mesh PrinterShape { get; }
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View3DConfig RendererOptions { get; }
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GCodeRenderInfo RenderInfo { get; set; }
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@ -115,6 +120,7 @@ namespace MatterHackers.MatterControl
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void InvalidateBedMesh();
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void LoadGCode(Stream stream, CancellationToken cancellationToken, Action<double, string> progressReporter);
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void LoadActiveSceneGCode(string filePath, CancellationToken cancellationToken, Action<double, string> progressReporter);
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Task StashAndPrint(IEnumerable<ILibraryItem> selectedLibraryItems);
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