combine on an align correctly maintains positions
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bc9b2b9b1e
commit
1d60533947
2 changed files with 44 additions and 23 deletions
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@ -31,8 +31,11 @@ using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using MatterHackers.Agg.UI;
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using MatterHackers.DataConverters3D;
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using MatterHackers.MatterControl.PartPreviewWindow.View3D;
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using MatterHackers.VectorMath;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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@ -214,7 +217,31 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
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{
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if (AnchorObjectSelector.Count == 1)
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{
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return this.Children.Where(c => c.ID == AnchorObjectSelector[0]).FirstOrDefault();
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var anchorChild = this.Children.Where(c => c.ID == AnchorObjectSelector[0]).FirstOrDefault();
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if (anchorChild != null)
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{
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return anchorChild;
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}
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// try to update the item if possible
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var id = AnchorObjectSelector[0];
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// check if we can set it to something better
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var anchorItem = this.Descendants<IObject3D>().Where(i => i.ID == id).FirstOrDefault();
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if (anchorItem != null)
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{
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// we found the item, try to walk up it to find the last object that has a mesh (probably walking up the mesh wrapper chain)
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var parentThatIsChildeOfThis = anchorItem.Parents<IObject3D>().Where(i => i.Parent == this).FirstOrDefault();
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if (parentThatIsChildeOfThis != null)
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{
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OriginalChildrenBounds.Clear();
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AnchorObjectSelector.Clear();
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AnchorObjectSelector.Add(parentThatIsChildeOfThis.ID);
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return parentThatIsChildeOfThis;
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}
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}
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}
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return null;
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@ -229,14 +256,14 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
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int index = 0;
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foreach(var child in this.Children)
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{
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if(child.ID == AnchorObjectSelector[0])
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if(child == AnchorObject)
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{
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return index;
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}
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index++;
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}
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return -1;
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return 0;
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}
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}
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@ -278,34 +305,22 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
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&& invalidateType.Source != this
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&& !RebuildLocked)
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{
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Rebuild(null);
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Rebuild();
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base.OnInvalidate(new InvalidateArgs(this, InvalidateType.Matrix, invalidateType.UndoBuffer));
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}
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else if (invalidateType.InvalidateType == InvalidateType.Properties
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&& invalidateType.Source == this)
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{
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Rebuild(null);
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}
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else
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{
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base.OnInvalidate(invalidateType);
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Rebuild();
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base.OnInvalidate(new InvalidateArgs(this, InvalidateType.Matrix, invalidateType.UndoBuffer));
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}
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}
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private void Rebuild(UndoBuffer undoBuffer)
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public override Task Rebuild()
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{
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this.DebugDepth("Rebuild");
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var childrenIds = Children.Select(c => c.ID).ToArray();
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if(childrenIds.Length == 0)
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{
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AnchorObjectSelector.Clear();
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}
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else if (AnchorObjectSelector.Count != 1
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|| !AnchorObjectSelector.Where(i => childrenIds.Contains(i)).Any())
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{
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AnchorObjectSelector.Clear();
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AnchorObjectSelector.Add(childrenIds[0]);
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}
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// if the count of our children changed clear our cache of the bounds
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if (Children.Count != OriginalChildrenBounds.Count)
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@ -315,6 +330,12 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
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using (RebuildLock())
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{
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var xxx = this.Parents<MeshWrapperObject3D>().FirstOrDefault();
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if(xxx != null)
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{
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xxx.ResetMeshWrapperMeshes(Object3DPropertyFlags.All, CancellationToken.None);
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}
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var aabb = this.GetAxisAlignedBoundingBox();
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// TODO: check if the has code for the children
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@ -428,7 +449,7 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
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}));
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}
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Invalidate(new InvalidateArgs(this, InvalidateType.Matrix, null));
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return Task.CompletedTask;
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}
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public override void Remove(UndoBuffer undoBuffer)
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@ -65,12 +65,12 @@ namespace MatterHackers.MatterControl.PartPreviewWindow.View3D
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await Rebuild();
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invalidateType = new InvalidateArgs(this, InvalidateType.Content, invalidateType.UndoBuffer);
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}
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base.OnInvalidate(invalidateType);
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}
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public override Task Rebuild()
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{
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this.DebugDepth("Rebuild");
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var rebuildLocks = this.RebuilLockAll();
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// spin up a task to remove holes from the objects in the group
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