Working on a new radial pinch
This commit is contained in:
parent
6a7f1b0caf
commit
186d556bc8
7 changed files with 435 additions and 33 deletions
|
|
@ -763,7 +763,8 @@ namespace MatterHackers.MatterControl
|
|||
{
|
||||
CurveOperation(),
|
||||
PinchOperation(),
|
||||
TwistOperation(),
|
||||
RadialPinchOperation(),
|
||||
TwistOperation(),
|
||||
PlaneCutOperation(),
|
||||
#if DEBUG
|
||||
FindSliceOperation(),
|
||||
|
|
@ -1451,7 +1452,25 @@ namespace MatterHackers.MatterControl
|
|||
};
|
||||
}
|
||||
|
||||
private static SceneOperation UngroupOperation()
|
||||
private static SceneOperation RadialPinchOperation()
|
||||
{
|
||||
return new SceneOperation("Radial Pinch")
|
||||
{
|
||||
ResultType = typeof(RadialPinchObject3D),
|
||||
TitleGetter = () => "Radial Pinch".Localize(),
|
||||
Action = (sceneContext) =>
|
||||
{
|
||||
var radialPinch = new RadialPinchObject3D();
|
||||
radialPinch.WrapSelectedItemAndSelect(sceneContext.Scene);
|
||||
},
|
||||
Icon = (theme) => StaticData.Instance.LoadIcon("radial-pinch.png", 16, 16).GrayToColor(theme.TextColor),
|
||||
HelpTextGetter = () => "At least 1 part must be selected".Localize().Stars(),
|
||||
IsEnabled = (sceneContext) => IsMeshObject(sceneContext.Scene.SelectedItem),
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
private static SceneOperation UngroupOperation()
|
||||
{
|
||||
return new SceneOperation("Ungroup")
|
||||
{
|
||||
|
|
|
|||
36
MatterControlLib/DesignTools/Operations/IRadiusProvider.cs
Normal file
36
MatterControlLib/DesignTools/Operations/IRadiusProvider.cs
Normal file
|
|
@ -0,0 +1,36 @@
|
|||
/*
|
||||
Copyright (c) 2018, Lars Brubaker, John Lewin
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
The views and conclusions contained in the software and documentation are those
|
||||
of the authors and should not be interpreted as representing official policies,
|
||||
either expressed or implied, of the FreeBSD Project.
|
||||
*/
|
||||
|
||||
namespace MatterHackers.MatterControl.DesignTools
|
||||
{
|
||||
public interface IRadiusProvider
|
||||
{
|
||||
double Radius { get; }
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,62 @@
|
|||
/*
|
||||
Copyright (c) 2018, Lars Brubaker, John Lewin
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
The views and conclusions contained in the software and documentation are those
|
||||
of the authors and should not be interpreted as representing official policies,
|
||||
either expressed or implied, of the FreeBSD Project.
|
||||
*/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using MatterHackers.DataConverters3D;
|
||||
using MatterHackers.PolygonMesh;
|
||||
using MatterHackers.VectorMath;
|
||||
|
||||
namespace MatterHackers.MatterControl.DesignTools
|
||||
{
|
||||
public static class ObjectCircleExtensions
|
||||
{
|
||||
public static Circle GetSmallestEnclosingCircleAlongZ(this IObject3D object3D)
|
||||
{
|
||||
var visibleMeshes = object3D.VisibleMeshes().Select(vm => (source: vm, convexHull: vm.Mesh.GetConvexHull(false))).ToList();
|
||||
|
||||
IEnumerable<Vector2> GetVertices()
|
||||
{
|
||||
foreach (var visibleMesh in visibleMeshes)
|
||||
{
|
||||
var matrix = visibleMesh.source.WorldMatrix(object3D);
|
||||
foreach (var positon in visibleMesh.convexHull.Vertices)
|
||||
{
|
||||
var transformed = positon.Transform(matrix);
|
||||
yield return new Vector2(transformed.X, transformed.Y);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var circle = SmallestEnclosingCircle.MakeCircle(GetVertices());
|
||||
|
||||
return circle;
|
||||
}
|
||||
}
|
||||
}
|
||||
309
MatterControlLib/DesignTools/Operations/RadialPinchObject3D.cs
Normal file
309
MatterControlLib/DesignTools/Operations/RadialPinchObject3D.cs
Normal file
|
|
@ -0,0 +1,309 @@
|
|||
/*
|
||||
Copyright (c) 2018, Lars Brubaker, John Lewin
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
The views and conclusions contained in the software and documentation are those
|
||||
of the authors and should not be interpreted as representing official policies,
|
||||
either expressed or implied, of the FreeBSD Project.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using MatterHackers.Agg;
|
||||
using MatterHackers.Agg.UI;
|
||||
using MatterHackers.Agg.VertexSource;
|
||||
using MatterHackers.DataConverters3D;
|
||||
using MatterHackers.Localizations;
|
||||
using MatterHackers.MatterControl.DesignTools.Operations;
|
||||
using MatterHackers.MatterControl.PartPreviewWindow;
|
||||
using MatterHackers.PolygonMesh;
|
||||
using MatterHackers.RenderOpenGl;
|
||||
using MatterHackers.RenderOpenGl.OpenGl;
|
||||
using MatterHackers.VectorMath;
|
||||
using static MatterHackers.MatterControl.DesignTools.LinearHorizontalOffset2D;
|
||||
|
||||
namespace MatterHackers.MatterControl.DesignTools
|
||||
{
|
||||
public class LinearHorizontalOffset2D
|
||||
{
|
||||
public class ControlPoint
|
||||
{
|
||||
public double WidthRatio { get; set; } = 1.0;
|
||||
|
||||
public double TopControlRatio { get; set; }
|
||||
|
||||
public double BottomControlRatio { get; set; }
|
||||
}
|
||||
|
||||
public List<ControlPoint> ControlPoints { get; set; } = new List<ControlPoint>()
|
||||
{
|
||||
new ControlPoint() { WidthRatio = 1.0, TopControlRatio = .5, BottomControlRatio = 0 },
|
||||
new ControlPoint() { WidthRatio = 1.5, TopControlRatio = .5, BottomControlRatio = .5 },
|
||||
new ControlPoint() { WidthRatio = 1.0, TopControlRatio = 0, BottomControlRatio = .5 },
|
||||
};
|
||||
|
||||
public VertexStorage GetOffsetPath(double radius, double totalHeight)
|
||||
{
|
||||
double segmentHeight = totalHeight / (ControlPoints.Count - 1);
|
||||
var vertexStorage = new VertexStorage();
|
||||
for (int i = 0; i < ControlPoints.Count; i++)
|
||||
{
|
||||
if (i == 0)
|
||||
{
|
||||
vertexStorage.MoveTo(radius * ControlPoints[0].WidthRatio, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
var curPoint = ControlPoints[i];
|
||||
var x = radius * curPoint.WidthRatio;
|
||||
var y = i * segmentHeight;
|
||||
vertexStorage.curve4(x, y - curPoint.BottomControlRatio * segmentHeight, x, y - curPoint.TopControlRatio * segmentHeight, x, y);
|
||||
}
|
||||
}
|
||||
|
||||
return vertexStorage;
|
||||
}
|
||||
}
|
||||
|
||||
public class RadialPinchObject3D : OperationSourceContainerObject3D, IPropertyGridModifier, IEditorDraw
|
||||
{
|
||||
public RadialPinchObject3D()
|
||||
{
|
||||
Name = "Radial Pinch".Localize();
|
||||
}
|
||||
|
||||
public LinearHorizontalOffset2D LinearHorizontalOffset { get; set; } = new LinearHorizontalOffset2D();
|
||||
|
||||
[Description("Specifies the number of vertical cuts required to ensure the part can be pinched well.")]
|
||||
[Slider(0, 50, snapDistance: 1)]
|
||||
public IntOrExpression PinchSlices { get; set; } = 5;
|
||||
|
||||
[Description("Enable advanced features.")]
|
||||
public bool Advanced { get; set; } = false;
|
||||
|
||||
[Description("Allows for the repositioning of the rotation origin")]
|
||||
public Vector2 RotationOffset { get; set; }
|
||||
|
||||
[Description("The percentage up from the bottom to end the pinch")]
|
||||
[Slider(0, 100, Easing.EaseType.Quadratic, snapDistance: 1)]
|
||||
public DoubleOrExpression EndHeightPercent { get; set; } = 100;
|
||||
|
||||
[Description("The percentage up from the bottom to start the pinch")]
|
||||
[Slider(0, 100, Easing.EaseType.Quadratic, snapDistance: 1)]
|
||||
public DoubleOrExpression StartHeightPercent { get; set; } = 0;
|
||||
|
||||
public IRadiusProvider RadiusProvider
|
||||
{
|
||||
get
|
||||
{
|
||||
if (this.SourceContainer.Children.Count == 1
|
||||
&& this.SourceContainer.Children.First() is IRadiusProvider radiusProvider)
|
||||
{
|
||||
return radiusProvider;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public void DrawEditor(Object3DControlsLayer layer, DrawEventArgs e)
|
||||
{
|
||||
var sourceAabb = this.SourceContainer.GetAxisAlignedBoundingBox();
|
||||
var rotationCenter = SourceContainer.GetSmallestEnclosingCircleAlongZ().Center + RotationOffset;
|
||||
|
||||
var center = new Vector3(rotationCenter.X, rotationCenter.Y, sourceAabb.Center.Z);
|
||||
|
||||
// render the top and bottom rings
|
||||
layer.World.RenderCylinderOutline(this.WorldMatrix(), center, 1, sourceAabb.ZSize, 15, Color.Red, Color.Red, 5);
|
||||
|
||||
// turn the lighting back on
|
||||
GL.Enable(EnableCap.Lighting);
|
||||
}
|
||||
|
||||
public AxisAlignedBoundingBox GetEditorWorldspaceAABB(Object3DControlsLayer layer)
|
||||
{
|
||||
var sourceAabb = this.SourceContainer.GetAxisAlignedBoundingBox();
|
||||
var rotationCenter = SourceContainer.GetSmallestEnclosingCircleAlongZ().Center + RotationOffset;
|
||||
var center = new Vector3(rotationCenter.X, rotationCenter.Y, sourceAabb.Center.Z);
|
||||
return AxisAlignedBoundingBox.CenteredBox(new Vector3(1, 1, sourceAabb.ZSize), center).NewTransformed(this.WorldMatrix());
|
||||
}
|
||||
|
||||
public override Task Rebuild()
|
||||
{
|
||||
this.DebugDepth("Rebuild");
|
||||
|
||||
bool valuesChanged = false;
|
||||
|
||||
var aabb = this.GetAxisAlignedBoundingBox();
|
||||
|
||||
var pinchSlices = PinchSlices.ClampIfNotCalculated(this, 0, 300, ref valuesChanged);
|
||||
var endHeightPercent = EndHeightPercent.ClampIfNotCalculated(this, 0, 100, ref valuesChanged);
|
||||
endHeightPercent = EndHeightPercent.ClampIfNotCalculated(this, 1, 100, ref valuesChanged);
|
||||
var startHeightPercent = StartHeightPercent.ClampIfNotCalculated(this, 0, endHeightPercent - 1, ref valuesChanged);
|
||||
startHeightPercent = Math.Min(endHeightPercent - 1, startHeightPercent);
|
||||
|
||||
var rebuildLocks = this.RebuilLockAll();
|
||||
|
||||
return ApplicationController.Instance.Tasks.Execute(
|
||||
"Pinch".Localize(),
|
||||
null,
|
||||
(reporter, cancellationToken) =>
|
||||
{
|
||||
var sourceAabb = this.SourceContainer.GetAxisAlignedBoundingBox();
|
||||
|
||||
var bottom = sourceAabb.MinXYZ.Z;
|
||||
var top = sourceAabb.MaxXYZ.Z;
|
||||
var size = sourceAabb.ZSize;
|
||||
if (Advanced)
|
||||
{
|
||||
top -= sourceAabb.ZSize * endHeightPercent / 100.0;
|
||||
bottom += sourceAabb.ZSize * startHeightPercent / 100.0;
|
||||
size = top - bottom;
|
||||
}
|
||||
|
||||
double numberOfCuts = pinchSlices;
|
||||
|
||||
double cutSize = size / numberOfCuts;
|
||||
var cuts = new List<double>();
|
||||
for (int i = 0; i < numberOfCuts + 1; i++)
|
||||
{
|
||||
var ratio = i / numberOfCuts;
|
||||
cuts.Add(bottom - cutSize + (size * ratio));
|
||||
}
|
||||
|
||||
// get the rotation from the center of the circumscribed circle of the convex hull
|
||||
var enclosingCircle = SourceContainer.GetSmallestEnclosingCircleAlongZ();
|
||||
var rotationCenter = enclosingCircle.Center + RotationOffset;
|
||||
|
||||
var horizontalOffest = LinearHorizontalOffset.GetOffsetPath(enclosingCircle.Radius + RotationOffset.Length, size);
|
||||
|
||||
var pinchedChildren = new List<IObject3D>();
|
||||
|
||||
foreach (var sourceItem in SourceContainer.VisibleMeshes())
|
||||
{
|
||||
var originalMesh = sourceItem.Mesh;
|
||||
var status = "Copy Mesh".Localize();
|
||||
reporter?.Invoke(0, status);
|
||||
var transformedMesh = originalMesh.Copy(CancellationToken.None);
|
||||
var itemMatrix = sourceItem.WorldMatrix(SourceContainer);
|
||||
|
||||
// transform into this space
|
||||
transformedMesh.Transform(itemMatrix);
|
||||
|
||||
status = "Split Mesh".Localize();
|
||||
reporter?.Invoke(0, status);
|
||||
|
||||
// split the mesh along the z axis
|
||||
transformedMesh.SplitOnPlanes(Vector3.UnitZ, cuts, cutSize / 8);
|
||||
|
||||
for (int i = 0; i < transformedMesh.Vertices.Count; i++)
|
||||
{
|
||||
var position = transformedMesh.Vertices[i];
|
||||
|
||||
var ratio = 1.0;
|
||||
|
||||
if (position.Z >= bottom
|
||||
&& position.Z <= top)
|
||||
{
|
||||
ratio = (position.Z - bottom) / size;
|
||||
}
|
||||
|
||||
var positionXy = new Vector2(position) - rotationCenter;
|
||||
if (true)
|
||||
{
|
||||
positionXy *= Easing.Quadratic.InOut(ratio);
|
||||
}
|
||||
else
|
||||
{
|
||||
//positionXy *= horizontalOffest.GetXAtY(positionXy.Y - bottom);
|
||||
}
|
||||
positionXy += rotationCenter;
|
||||
transformedMesh.Vertices[i] = new Vector3Float(positionXy.X, positionXy.Y, position.Z);
|
||||
}
|
||||
|
||||
// transform back into item local space
|
||||
transformedMesh.Transform(itemMatrix.Inverted);
|
||||
|
||||
//transformedMesh.MergeVertices(.1);
|
||||
transformedMesh.CalculateNormals();
|
||||
|
||||
var pinchedChild = new Object3D()
|
||||
{
|
||||
Mesh = transformedMesh
|
||||
};
|
||||
pinchedChild.CopyWorldProperties(sourceItem, SourceContainer, Object3DPropertyFlags.All, false);
|
||||
pinchedChild.Visible = true;
|
||||
|
||||
pinchedChildren.Add(pinchedChild);
|
||||
}
|
||||
|
||||
RemoveAllButSource();
|
||||
this.SourceContainer.Visible = false;
|
||||
|
||||
this.Children.Modify((list) =>
|
||||
{
|
||||
list.AddRange(pinchedChildren);
|
||||
});
|
||||
|
||||
ApplyHoles(reporter, cancellationToken.Token);
|
||||
|
||||
UiThread.RunOnIdle(() =>
|
||||
{
|
||||
rebuildLocks.Dispose();
|
||||
this.CancelAllParentBuilding();
|
||||
Parent?.Invalidate(new InvalidateArgs(this, InvalidateType.Children));
|
||||
Invalidate(InvalidateType.DisplayValues);
|
||||
});
|
||||
|
||||
return Task.CompletedTask;
|
||||
});
|
||||
}
|
||||
|
||||
private Dictionary<string, bool> changeSet = new Dictionary<string, bool>();
|
||||
|
||||
public void UpdateControls(PublicPropertyChange change)
|
||||
{
|
||||
changeSet.Clear();
|
||||
|
||||
changeSet.Add(nameof(RotationOffset), Advanced);
|
||||
changeSet.Add(nameof(StartHeightPercent), Advanced);
|
||||
changeSet.Add(nameof(EndHeightPercent), Advanced);
|
||||
|
||||
// first turn on all the settings we want to see
|
||||
foreach (var kvp in changeSet.Where(c => c.Value))
|
||||
{
|
||||
change.SetRowVisible(kvp.Key, () => kvp.Value);
|
||||
}
|
||||
|
||||
// then turn off all the settings we want to hide
|
||||
foreach (var kvp in changeSet.Where(c => !c.Value))
|
||||
{
|
||||
change.SetRowVisible(kvp.Key, () => kvp.Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -48,7 +48,7 @@ using Newtonsoft.Json;
|
|||
|
||||
namespace MatterHackers.MatterControl.DesignTools
|
||||
{
|
||||
public class TwistObject3D : OperationSourceContainerObject3D, IPropertyGridModifier, IEditorDraw
|
||||
public class TwistObject3D : OperationSourceContainerObject3D, IPropertyGridModifier, IEditorDraw
|
||||
{
|
||||
public TwistObject3D()
|
||||
{
|
||||
|
|
@ -374,34 +374,4 @@ namespace MatterHackers.MatterControl.DesignTools
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
public interface IRadiusProvider
|
||||
{
|
||||
double Radius { get; }
|
||||
}
|
||||
|
||||
public static class ObjectCircleExtensions
|
||||
{
|
||||
public static Circle GetSmallestEnclosingCircleAlongZ(this IObject3D object3D)
|
||||
{
|
||||
var visibleMeshes = object3D.VisibleMeshes().Select(vm => (source: vm, convexHull: vm.Mesh.GetConvexHull(false))).ToList();
|
||||
|
||||
IEnumerable<Vector2> GetVertices()
|
||||
{
|
||||
foreach (var visibleMesh in visibleMeshes)
|
||||
{
|
||||
var matrix = visibleMesh.source.WorldMatrix(object3D);
|
||||
foreach (var positon in visibleMesh.convexHull.Vertices)
|
||||
{
|
||||
var transformed = positon.Transform(matrix);
|
||||
yield return new Vector2(transformed.X, transformed.Y);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var circle = SmallestEnclosingCircle.MakeCircle(GetVertices());
|
||||
|
||||
return circle;
|
||||
}
|
||||
}
|
||||
}
|
||||
BIN
StaticData/Icons/radial-pinch.png
Normal file
BIN
StaticData/Icons/radial-pinch.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 5.1 KiB |
|
|
@ -3712,6 +3712,9 @@ Translated:Pin
|
|||
English:Pinch
|
||||
Translated:Pinch
|
||||
|
||||
English:Pinch Slices
|
||||
Translated:Pinch Slices
|
||||
|
||||
English:Pipe Works
|
||||
Translated:Pipe Works
|
||||
|
||||
|
|
@ -4123,6 +4126,9 @@ Translated:Queue
|
|||
English:Radial Array
|
||||
Translated:Radial Array
|
||||
|
||||
English:Radial Pinch
|
||||
Translated:Radial Pinch
|
||||
|
||||
English:Radius
|
||||
Translated:Radius
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue