Try out temp controls in scene before move to Controls section

This commit is contained in:
John Lewin 2017-06-16 22:39:00 -07:00
parent b3ed045478
commit 15263ed806
3 changed files with 29 additions and 13 deletions

View file

@ -41,6 +41,7 @@ using System;
using System.IO;
using static MatterHackers.MatterControl.PartPreviewWindow.View3DWidget;
using MatterHackers.MatterControl.PrinterControls;
using MatterHackers.MatterControl.ActionBar;
namespace MatterHackers.MatterControl.PartPreviewWindow
{
@ -203,6 +204,27 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
this.AddChild(viewControls3D);
var extruderTemperatureWidget = new TemperatureWidgetExtruder()
{
VAnchor = VAnchor.ParentTop | VAnchor.FitToChildren | VAnchor.AbsolutePosition,
HAnchor = HAnchor.ParentRight | HAnchor.FitToChildren,
Visible = true,
Margin = new BorderDouble(0, 0, 800, 50)
};
this.AddChild(extruderTemperatureWidget);
if (ActiveSliceSettings.Instance.GetValue<bool>(SettingsKey.has_heated_bed))
{
var bedTemperatureWidget = new TemperatureWidgetBed()
{
VAnchor = VAnchor.ParentTop | VAnchor.FitToChildren | VAnchor.AbsolutePosition,
HAnchor = HAnchor.ParentRight | HAnchor.FitToChildren,
Visible = true,
Margin = new BorderDouble(0, 0, 860, 50)
};
this.AddChild(bedTemperatureWidget);
}
this.AnchorAll();
}