Made the selection object in subtract always render right

This fixes an issue where if the selected subtract item was
a group it would not render corectly
This commit is contained in:
LarsBrubaker 2018-12-22 08:02:41 -08:00
parent 81df3f2b1c
commit 149ba6d3c2

View file

@ -493,7 +493,7 @@ namespace MatterHackers.MeshVisualizer
if(selectedItem is ISelectableChildContainer selectableChildContainer)
{
if(selectableChildContainer.SelectedChildren.Contains(item.ID))
if(item.AncestorsAndSelf().Any(i => selectableChildContainer.SelectedChildren.Contains(i.ID)))
{
drawColor = new Color(drawColor, 200);
}